92 lines
3.1 KiB
Nim
92 lines
3.1 KiB
Nim
import
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chronos,
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spec/[datatypes]
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from times import Time, getTime, fromUnix, `<`, `-`
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type
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BeaconClock* = object
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## The beacon clock represents time as it passes on a beacon chain. Beacon
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## time is locked to unix time, starting at a particular offset set during
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## beacon chain instantiation.
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##
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## Time on the beacon chain determines what actions should be taken and
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## which blocks are valid - in particular, blocks are not valid if they
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## come from the future as seen from the local clock.
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##
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## https://github.com/ethereum/eth2.0-specs/blob/v0.8.2/specs/core/0_fork-choice.md#fork-choice
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##
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# TODO replace time in chronos with a proper unit type, then this code can
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# follow:
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# https://github.com/status-im/nim-chronos/issues/15
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# TODO consider NTP and network-adjusted timestamps as outlined here:
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# https://ethresear.ch/t/network-adjusted-timestamps/4187
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genesis: Time
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BeaconTime* = distinct int64 ## Seconds from beacon genesis time
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proc init*(T: type BeaconClock, state: BeaconState): T =
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## Initialize time from a beacon state. The genesis time of a beacon state is
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## constant throughout its lifetime, so the state from any slot will do,
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## including the genesis state.
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let
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unixGenesis = fromUnix(state.genesis_time.int64)
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# GENESIS_SLOT offsets slot time, but to simplify calculations, we apply that
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# offset to genesis instead of applying it at every time conversion
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unixGenesisOffset = times.seconds(int(GENESIS_SLOT * SECONDS_PER_SLOT))
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T(genesis: unixGenesis - unixGenesisOffset)
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func toSlot*(t: BeaconTime): Slot =
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Slot(uint64(t) div SECONDS_PER_SLOT)
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func toBeaconTime*(c: BeaconClock, t: Time): BeaconTime =
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BeaconTime(times.seconds(t - c.genesis).int64)
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func toSlot*(c: BeaconClock, t: Time): Slot =
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c.toBeaconTime(t).toSlot()
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func toBeaconTime*(s: Slot, offset = chronos.seconds(0)): BeaconTime =
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BeaconTime(int64(uint64(s) * SECONDS_PER_SLOT) + seconds(offset))
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proc now*(c: BeaconClock): BeaconTime =
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## Current time, in slots - this may end up being less than GENESIS_SLOT(!)
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toBeaconTime(c, getTime())
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proc fromNow*(c: BeaconClock, t: BeaconTime): tuple[inFuture: bool, offset: Duration] =
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let now = c.now()
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if int64(t) > int64(now):
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(true, seconds(int64(t) - int64(now)))
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else:
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(false, seconds(int64(now) - int64(t)))
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proc fromNow*(c: BeaconClock, slot: Slot): tuple[inFuture: bool, offset: Duration] =
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c.fromNow(slot.toBeaconTime())
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proc saturate*(d: tuple[inFuture: bool, offset: Duration]): Duration =
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if d.inFuture: d.offset else: seconds(0)
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proc addTimer*(fromNow: Duration, cb: CallbackFunc, udata: pointer = nil) =
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addTimer(Moment.now() + fromNow, cb, udata)
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proc shortLog*(d: Duration): string =
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let dd = int64(d.milliseconds())
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if dd < 1000:
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$dd & "ms"
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elif dd < 60 * 1000:
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$(dd div 1000) & "s"
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elif dd < 60 * 60 * 1000:
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let secs = dd div 1000
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var tmp = $(secs div 60) & "m"
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if (let frac = secs mod 60; frac > 0):
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tmp &= $frac & "s"
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tmp
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else:
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let mins = dd div 60 * 1000
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var tmp = $(mins div 60) & "h"
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if (let frac = mins mod 60; frac > 0):
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tmp &= $frac & "m"
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tmp
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