import chronos, spec/[datatypes] from times import Time, getTime, fromUnix, `<`, `-` type BeaconClock* = object ## The beacon clock represents time as it passes on a beacon chain. Beacon ## time is locked to unix time, starting at a particular offset set during ## beacon chain instantiation. ## ## Time on the beacon chain determines what actions should be taken and ## which blocks are valid - in particular, blocks are not valid if they ## come from the future as seen from the local clock. ## ## https://github.com/ethereum/eth2.0-specs/blob/v0.8.2/specs/core/0_fork-choice.md#fork-choice ## # TODO replace time in chronos with a proper unit type, then this code can # follow: # https://github.com/status-im/nim-chronos/issues/15 # TODO consider NTP and network-adjusted timestamps as outlined here: # https://ethresear.ch/t/network-adjusted-timestamps/4187 genesis: Time BeaconTime* = distinct int64 ## Seconds from beacon genesis time proc init*(T: type BeaconClock, state: BeaconState): T = ## Initialize time from a beacon state. The genesis time of a beacon state is ## constant throughout its lifetime, so the state from any slot will do, ## including the genesis state. let unixGenesis = fromUnix(state.genesis_time.int64) # GENESIS_SLOT offsets slot time, but to simplify calculations, we apply that # offset to genesis instead of applying it at every time conversion unixGenesisOffset = times.seconds(int(GENESIS_SLOT * SECONDS_PER_SLOT)) T(genesis: unixGenesis - unixGenesisOffset) func toSlot*(t: BeaconTime): Slot = Slot(uint64(t) div SECONDS_PER_SLOT) func toBeaconTime*(c: BeaconClock, t: Time): BeaconTime = BeaconTime(times.seconds(t - c.genesis).int64) func toSlot*(c: BeaconClock, t: Time): Slot = c.toBeaconTime(t).toSlot() func toBeaconTime*(s: Slot, offset = chronos.seconds(0)): BeaconTime = BeaconTime(int64(uint64(s) * SECONDS_PER_SLOT) + seconds(offset)) proc now*(c: BeaconClock): BeaconTime = ## Current time, in slots - this may end up being less than GENESIS_SLOT(!) toBeaconTime(c, getTime()) proc fromNow*(c: BeaconClock, t: BeaconTime): tuple[inFuture: bool, offset: Duration] = let now = c.now() if int64(t) > int64(now): (true, seconds(int64(t) - int64(now))) else: (false, seconds(int64(now) - int64(t))) proc fromNow*(c: BeaconClock, slot: Slot): tuple[inFuture: bool, offset: Duration] = c.fromNow(slot.toBeaconTime()) proc saturate*(d: tuple[inFuture: bool, offset: Duration]): Duration = if d.inFuture: d.offset else: seconds(0) proc addTimer*(fromNow: Duration, cb: CallbackFunc, udata: pointer = nil) = addTimer(Moment.now() + fromNow, cb, udata) proc shortLog*(d: Duration): string = let dd = int64(d.milliseconds()) if dd < 1000: $dd & "ms" elif dd < 60 * 1000: $(dd div 1000) & "s" elif dd < 60 * 60 * 1000: let secs = dd div 1000 var tmp = $(secs div 60) & "m" if (let frac = secs mod 60; frac > 0): tmp &= $frac & "s" tmp else: let mins = dd div 60 * 1000 var tmp = $(mins div 60) & "h" if (let frac = mins mod 60; frac > 0): tmp &= $frac & "m" tmp