* be stricter about SSZ length prefix
* compute zeroHash list at compile time
* remove SSZ schema stuff
* move SSZ navigation to ncli
* cleanup a few leftover openArray uses
- we have a new binary which connects via RPC to the respective BN and has an internal clock - waking it up on every slot
- the BN has a new option called --external-validators and currently in order to have the VC binaries to run we need to pass EXTERNAL_VALIDATORS=yes to make
- factored some code out of beacon_node.nim for easier reuse in validator_api.nim and validator_client.nim
- the VC loads its associated private keys from the datadir for its BN
- most of the validator API calls have been implemented as a stub.
- the VC polls its BN at the start of each epoch - getting a list of all active validators for the current epoch - and then continues to request blocks and sign them with its appropriate validators when necessary
Please see the newly added 'schlesi-dev' Makefile target.
It demonstrates how the log level can be specified for individual topics.
Additionally, when connecting to testnets like 'schlesi' there will be
two additional log files produced in the working directory:
* json-log.txt
* text-log.txt (in the textblocks format)
* The bootstrap_nodes.txt file in the node's data dir is now optional
* Log more data on start-up
* Use the latest ENR APIs
* Fix simulation build errors
We no longer discriminate between ENR, MultiAddress or ENode
bootstrap records (all of them are remapped to ENodes).
The discovery loop will stochastically try to reconnect to
accidentally disconnected nodes.
* add interop launcher scripts
* stick validator_keygen into beacon_node
* fix lmd ghost slot number on missing block
* use mocked eth1data when producing blocks
* use bls public key method for withdrawal credentials
* fix deposit domain
* prefer lowercase for a bunch of toHex
* build simulation binary in data folder to avoid data types confusion
* On the testnet site, the first N instead of the last N validators
will be considered reserved for users
* The number of validators is consistently named `totalValidators`
in all commands
* Proper keys are generated by default in validator_keygen
With these changes, running a simulation is very close to running
an actual testnet. Some checks have been added in the client to
make sure you are not connecting to an incompatible network (e.g.
a network running with a different number of shards).