* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
When clearing blocks, a callback is called - this callback, if it uses
`tmpState`, will be corrupted because it's not fully up to date when the
callback is called - we thus introduce a specific state cache for this
purpose - ideally, it can be removed later when epoch caching is
improved.
Incidentally, this helps block sync speed a lot - without this state,
the block sync would ping-pong between attestation state and block state
which is costly.
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* quick workaround for epochref cache issue
* disable assertion which doesn't work without epochref caches
* get local testnets and altona running again
htr is fast now, so hitting the database to load the state root is no
longer motivated - the more simple code is less vulnerable to database
corruption.
* update most of the remaining non-fork-choice spec refs, updating code where necessary
* revert presumably harmless compute_signing_root() change, but this way, keep things really unchanged outside inspector
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition
* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* don't write blocks that get added to database
* don't write states
* write to folders
* add state dumping feature to `ncli_db` to get any known state from the
database
* collect signature production and verificaiton in one place
Signatures are made over data and domain - here we collect all such
activities in one place.
Also:
* security: fix cast-before-range-check
* log block/attestation verification consistently
* run block verification based on `getProposer` in its own history
* clean up some unused stuff
* import
* missing raises
* random fixes
* create dump dir on startup
* don't crash on failure to write dump
* fix a few `uint64` instances being used when indexing arrays - this
should be a compile error but isn't due to compiler bugs
* fix standalone test_block_pool compilation
* add signed block processing in ncli
* reuse cache entry instead of allocating a new one
* allow for small clock disparities when validating blocks
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* switch state transition caching usage to shuffled active validator indices to match EpochRef
* refactor the EpochRef -> StateCache transformation; elide pointless mapIt
* limit state passed between get_beacon_committee(...) and compute_committee(...)
* tweaks
* plumbing between block pool and state transition functions around active validator indices and committees
* have shared epochrefs followed by blockref tree while allowing for skipped slots
* factor out the epoch info extraction; document how the EpochRef follows forks
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState