Add separate state for clearance (#1352)

When clearing blocks, a callback is called - this callback, if it uses
`tmpState`, will be corrupted because it's not fully up to date when the
callback is called - we thus introduce a specific state cache for this
purpose - ideally, it can be removed later when epoch caching is
improved.

Incidentally, this helps block sync speed a lot - without this state,
the block sync would ping-pong between attestation state and block state
which is costly.
This commit is contained in:
Jacek Sieka 2020-07-22 08:25:13 +02:00 committed by GitHub
parent 83abbcb917
commit 7e0bf7b1b5
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3 changed files with 17 additions and 21 deletions

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@ -126,6 +126,10 @@ type
tmpState*: StateData ## Scratchpad - may be any state
clearanceState*: StateData ##\
## Cached state used during block clearance - should only be used in the
## clearance module to avoid the risk of modifying it in a callback
updateFlags*: UpdateFlags
runtimePreset*: RuntimePreset

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@ -300,6 +300,7 @@ proc init*(T: type CandidateChains,
headState: tmpState[],
justifiedState: tmpState[], # This is wrong but we'll update it below
tmpState: tmpState[],
clearanceState: tmpState[],
# The only allowed flag right now is verifyFinalization, as the others all
# allow skipping some validation.
@ -311,6 +312,7 @@ proc init*(T: type CandidateChains,
res.updateStateData(res.justifiedState, justifiedHead)
res.updateStateData(res.headState, headRef.atSlot(headRef.slot))
res.clearanceState = res.headState
info "Block dag initialized",
head = head.blck, justifiedHead, finalizedHead, tail = tailRef,

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@ -98,8 +98,6 @@ proc addResolvedBlock(
# Now that we have the new block, we should see if any of the previously
# unresolved blocks magically become resolved
# TODO there are more efficient ways of doing this that don't risk
# running out of stack etc
# TODO This code is convoluted because when there are more than ~1.5k
# blocks being synced, there's a stack overflow as `add` gets called
# for the whole chain of blocks. Instead we use this ugly field in `dag`
@ -132,12 +130,6 @@ proc addRawBlock*(
# - the callback
# - callback may be problematic as it's called in async validator duties
# TODO: to facilitate adding the block to the attestation pool
# this should also return justified and finalized epoch corresponding
# to each block.
# This would be easy apart from the "Block already exists"
# early return.
logScope:
blck = shortLog(signedBlock.message)
blockRoot = shortLog(signedBlock.root)
@ -194,7 +186,6 @@ proc addRawBlock*(
return err Unviable
# The block might have been in either of `orphans` or `missing` - we don't
# want any more work done on its behalf
quarantine.orphans.del(blockRoot)
@ -205,7 +196,7 @@ proc addRawBlock*(
# TODO if the block is from the future, we should not be resolving it (yet),
# but maybe we should use it as a hint that our clock is wrong?
updateStateData(
dag, dag.tmpState, BlockSlot(blck: parent, slot: blck.slot - 1))
dag, dag.clearanceState, BlockSlot(blck: parent, slot: blck.slot - 1))
let
poolPtr = unsafeAddr dag # safe because restore is short-lived
@ -213,27 +204,26 @@ proc addRawBlock*(
# TODO address this ugly workaround - there should probably be a
# `state_transition` that takes a `StateData` instead and updates
# the block as well
doAssert v.addr == addr poolPtr.tmpState.data
assign(poolPtr.tmpState, poolPtr.headState)
doAssert v.addr == addr poolPtr.clearanceState.data
assign(poolPtr.clearanceState, poolPtr.headState)
var stateCache = getEpochCache(parent, dag.tmpState.data.data)
if not state_transition(dag.runtimePreset, dag.tmpState.data, signedBlock,
var stateCache = getEpochCache(parent, dag.clearanceState.data.data)
if not state_transition(dag.runtimePreset, dag.clearanceState.data, signedBlock,
stateCache, dag.updateFlags, restore):
# TODO find a better way to log all this block data
notice "Invalid block"
return err Invalid
# Careful, tmpState.data has been updated but not blck - we need to create
# Careful, clearanceState.data has been updated but not blck - we need to create
# the BlockRef first!
dag.tmpState.blck = addResolvedBlock(
dag.clearanceState.blck = addResolvedBlock(
dag, quarantine,
dag.tmpState.data.data, signedBlock, parent,
dag.clearanceState.data.data, signedBlock, parent,
callback
)
dag.putState(dag.tmpState.data, dag.tmpState.blck)
dag.putState(dag.clearanceState.data, dag.clearanceState.blck)
callback(dag.tmpState.blck)
return ok dag.tmpState.blck
callback(dag.clearanceState.blck)
return ok dag.clearanceState.blck
# TODO already checked hash though? main reason to keep this is because
# the pending dag calls this function back later in a loop, so as long