* Initial commit.
* Fix current test suite.
* Fix keymanager api test.
* Fix wss_sim.
* Add more keystore_management tests.
* Recover deleted isEmptyDir().
* Add `HttpHostUri` distinct type.
Move keymanager calls away from rest_beacon_calls to rest_keymanager_calls.
Add REST serialization of RemoteKeystore and Keystore object.
Add tests for Remote Keystore management API.
Add tests for Keystore management API (Add keystore).
Fix serialzation issues.
* Fix test to use HttpHostUri instead of Uri.
* Add links to specification in comments.
* Remove debugging echoes.
* harden and speed up block sync
The `GetBlockBy*` server implementation currently reads SSZ bytes from
database, deserializes them into a Nim object then serializes them right
back to SSZ - here, we eliminate the deser/ser steps and send the bytes
straight to the network. Unfortunately, the snappy recoding must still
be done because of differences in framing.
Also, the quota system makes one giant request for quota right before
sending all blocks - this means that a 1024 block request will be
"paused" for a long time, then all blocks will be sent at once causing a
spike in database reads which potentially will see the reading client
time out before any block is sent.
Finally, on the reading side we make several copies of blocks as they
travel through various queues - this was not noticeable before but
becomes a problem in two cases: bellatrix blocks are up to 10mb (instead
of .. 30-40kb) and when backfilling, we process a lot more of them a lot
faster.
* fix status comparisons for nodes syncing from genesis (#3327 was a bit
too hard)
* don't hit database at all for post-altair slots in GetBlock v1
requests
* Store finalized block roots in database (3s startup)
When the chain has finalized a checkpoint, the history from that point
onwards becomes linear - this is exploited in `.era` files to allow
constant-time by-slot lookups.
In the database, we can do the same by storing finalized block roots in
a simple sparse table indexed by slot, bringing the two representations
closer to each other in terms of conceptual layout and performance.
Doing so has a number of interesting effects:
* mainnet startup time is improved 3-5x (3s on my laptop)
* the _first_ startup might take slightly longer as the new index is
being built - ~10s on the same laptop
* we no longer rely on the beacon block summaries to load the full dag -
this is a lot faster because we no longer have to look up each block by
parent root
* a collateral benefit is that we no longer need to load the full
summaries table into memory - we get the RSS benefits of #3164 without
the CPU hit.
Other random stuff:
* simplify forky block generics
* fix withManyWrites multiple evaluation
* fix validator key cache not being updated properly in chaindag
read-only mode
* drop pre-altair summaries from `kvstore`
* recreate missing summaries from altair+ blocks as well (in case
database has lost some to an involuntary restart)
* print database startup timings in chaindag load log
* avoid allocating superfluos state at startup
* use a recursive sql query to load the summaries of the unfinalized
blocks
* Harden handling of unviable forks
In our current handling of unviable forks, we allow peers to send us
blocks that come from a different fork - this is not necessarily an
error as it can happen naturally, but it does open up the client to a
case where the same unviable fork keeps getting requested - rather than
allowing this to happen, we'll now give these peers a small negative
score - if it keeps happening, we'll disconnect them.
* keep track of unviable forks in quarantine, to avoid filling it with
known junk
* collect peer scores in single module
* descore peers when they send unviable blocks during sync
* don't give score for duplicate blocks
* increase quarantine size to a level that allows finality to happen
under optimal conditions - this helps avoid downloading the same blocks
over and over in case of an unviable fork
* increase initial score for new peers to make room for one more failure
before disconnection
* log and score invalid/unviable blocks in requestmanager too
* avoid ChainDAG dependency in quarantine
* reject gossip blocks with unviable parent
* continue processing unviable sync blocks in order to build unviable
dag
* docs
* Update beacon_chain/consensus_object_pools/block_pools_types.nim
* add unviable queue test
It's sometimes useful to simulate what happens when a chain runs from a
given state with a given set of private keys - `wss_sim` allows running
such a simulation.
One use of such a tool is to simulate a weak subjectivity attack,
creating alternative histories of the same chain:
https://notes.status.im/nimbus-insecura-network#
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
* initial support for minification and new interchange tests. Removal of v1 and v1 migration.
* Synthetic attestations: SQLite3 requires one statement/query per prepared statement
* Fix DB import interrupted if no attestation was found
* Skip test relying on undocumented test behavior (https://github.com/eth-clients/slashing-protection-interchange-tests/pull/12#issuecomment-1011158701)
* Skip test relying on unclear minification behavior:
creating an invalid minified attestation with source > target or setting target = max(source, target)
* remove DB v1 and update submodule
* Apply suggestions from code review
Co-authored-by: Jacek Sieka <jacek@status.im>
Co-authored-by: Jacek Sieka <jacek@status.im>
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
* REST cleanups
* reject out-of-range committee requests
* print all hex values as lower-case
* allow requesting state information by head state root
* turn `DomainType` into array (follow spec)
* `uint_to_bytesXX` -> `uint_to_bytes` (follow spec)
* fix wrong dependent root in `/eth/v1/validator/duties/proposer/`
* update documentation - `--subscribe-all-subnets` is no longer needed
when using the REST interface with validator clients
* more fixes
* common helpers for dependent block
* remove test rules obsoleted by more strict epoch tests
* fix trailing commas
* Update docs/the_nimbus_book/src/rest-api.md
* Update docs/the_nimbus_book/src/rest-api.md
Co-authored-by: sacha <sacha@status.im>
Overhaul of era files, including documentation and reference
implementations
* store blocks, then state, then slot indices for easy lookup at low
cost
* document era file rationale
* altair+ support in era writer
* support downloading blocks / states via JSON in addition to SSZ -
slow, but needed for infura support - SSZ is still used when server
supports it
* use common forked block/state reader in REST API
* fix stack overflows in REST JSON decoder
* fix invalid serialization of `justification_bits` in
`/eth/v1/debug/beacon/states` and `/eth/v2/debug/beacon/states`
* fix REST client to use `/eth/...` instead of `/api/eth/...`, update
"default" urls to expose REST api via `/eth` as well as this is what the
standard says - `/api` was added early on based on an example "base url"
in the spec that has been removed since
* expose Nimbus REST extensions via `/nimbus` in addition to
`/api/nimbus` to stay consistent with `/eth`
* fix invalid state root when reading states via REST
* fix recursive imports in `spec/ssz_codec`
* remove usages of `serialization.useCustomSerialization` - fickle
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
With the right sequence of events (for example a REST request or a
validation), it can happen that the first traversal across a state
checkpoint boundary is done without storing that state on disk - this
causes problens when replaying states, because now states may be missing
from the database.
Here, we simply avoid using the caches when advancing a state that will
go into the database, ensuring that the information lost during caching
always is permanently stored.
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant