* performance fixes
* don't mark tree cache as dirty on read-only List accesses
* store only blob in memory for keys and signatures, parse blob lazily
* compare public keys by blob instead of parsing / converting to raw
* compare Eth2Digest using non-constant-time comparison
* avoid some unnecessary validator copying
This branch will in particular speed up deposit processing which has
been slowing down block replay.
Pre (mainnet, 1600 blocks):
```
All time are ms
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3450.269, 0.000, 3450.269, 3450.269, 1, Initialize DB
0.417, 0.822, 0.036, 21.098, 1400, Load block from database
16.521, 0.000, 16.521, 16.521, 1, Load state from database
27.906, 50.846, 8.104, 1507.633, 1350, Apply block
52.617, 37.029, 20.640, 135.938, 50, Apply epoch block
```
Post:
```
3502.715, 0.000, 3502.715, 3502.715, 1, Initialize DB
0.080, 0.560, 0.035, 21.015, 1400, Load block from database
17.595, 0.000, 17.595, 17.595, 1, Load state from database
15.706, 11.028, 8.300, 107.537, 1350, Apply block
33.217, 12.622, 17.331, 60.580, 50, Apply epoch block
```
* more perf fixes
* load EpochRef cache into StateCache more aggressively
* point out security concern with public key cache
* reuse proposer index from state when processing block
* avoid genericAssign in a few more places
* don't parse key when signature is unparseable
* fix `==` overload for Eth2Digest
* preallocate validator list when getting active validators
* speed up proposer index calculation a little bit
* reuse cache when replaying blocks in ncli_db
* avoid a few more copying loops
```
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3279.158, 0.000, 3279.158, 3279.158, 1, Initialize DB
0.072, 0.357, 0.035, 13.400, 1400, Load block from database
17.295, 0.000, 17.295, 17.295, 1, Load state from database
5.918, 9.896, 0.198, 98.028, 1350, Apply block
15.888, 10.951, 7.902, 39.535, 50, Apply epoch block
0.000, 0.000, 0.000, 0.000, 0, Database block store
```
* clear full balance cache before processing rewards and penalties
```
All time are ms
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3947.901, 0.000, 3947.901, 3947.901, 1, Initialize DB
0.124, 0.506, 0.026, 202.370, 363345, Load block from database
97.614, 0.000, 97.614, 97.614, 1, Load state from database
0.186, 0.188, 0.012, 99.561, 357262, Advance slot, non-epoch
14.161, 5.966, 1.099, 395.511, 11524, Advance slot, epoch
1.372, 4.170, 0.017, 276.401, 363345, Apply block, no slot processing
0.000, 0.000, 0.000, 0.000, 0, Database block store
```
* log when database is loading (to avoid confusion)
* generate network keys later during startup
* fix quarantine not scheduling chain of parents for download and
increase size to one epoch
* log validator count, enr and peerid more clearly on startup
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* fix invalid state root being written to database
When rewinding state data, the wrong block reference would be used when
saving the state root - this would cause state loading to fail by
loading a different state than expected, preventing blocks to be
applied.
* refactor state loading and saving to consistently use and set
StateData block
* avoid rollback when state is missing from database (as opposed to
being partially overwritten and therefore in need of rollback)
* don't store state roots for empty slots - previously, these were used
as a cache to avoid recalculating them in state transition, but this has
been superceded by hash tree root caching
* don't attempt loading states / state roots for non-epoch slots, these
are not saved to the database
* simplify rewinder and clean up funcitions after caches have been
reworked
* fix chaindag logscope
* add database reload metric
* re-enable clearance epoch tests
* names
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* more fork-choice fixes
* use target block/epoch to validate attestations
* make addLocalValidators sync
* add current and previous epoch to cache before doing state transition
* update head state using clearance state as a shortcut, when possible
* use blockslot for fork choice balances
* send attestations using epochref cache
* fix invalid finalized parent being used
also simplify epoch block traversal
* single error handling style in fork choice
* import fix, remove unused async
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
When clearing blocks, a callback is called - this callback, if it uses
`tmpState`, will be corrupted because it's not fully up to date when the
callback is called - we thus introduce a specific state cache for this
purpose - ideally, it can be removed later when epoch caching is
improved.
Incidentally, this helps block sync speed a lot - without this state,
the block sync would ping-pong between attestation state and block state
which is costly.
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition
* don't write blocks that get added to database
* don't write states
* write to folders
* add state dumping feature to `ncli_db` to get any known state from the
database
* collect signature production and verificaiton in one place
Signatures are made over data and domain - here we collect all such
activities in one place.
Also:
* security: fix cast-before-range-check
* log block/attestation verification consistently
* run block verification based on `getProposer` in its own history
* clean up some unused stuff
* import
* missing raises
* random fixes
* create dump dir on startup
* don't crash on failure to write dump
* fix a few `uint64` instances being used when indexing arrays - this
should be a compile error but isn't due to compiler bugs
* fix standalone test_block_pool compilation
* add signed block processing in ncli
* reuse cache entry instead of allocating a new one
* allow for small clock disparities when validating blocks