When the EL fails to respond to `newPayload`, e.g., because connection
to the EL got interrupted, or due to misconfiguration, optimistic blocks
cannot be imported according to spec. This condition is treated the same
as if the peer returned a block with missing parent which gets the block
out of our processing queue, but can have nasty side effects.
For example, if sync manager asks for validation of a block known to be
in the finalized range, if it receives a `MissingParent` verdict, the
peer is immediately removed from the peer pool.
```
DBG 2022-08-24 11:45:26.874+02:00 newPayload: inserting block into execution engine parentHash=e4ca7424 blockHash=36cdc198 stateRoot=cf3902c1 receiptsRoot=56e81f17 prevRandao=0b49a172 blockNumber=1518089 gasLimit=30000000 gasUsed=0 timestamp=1657980396 extraDataLen=0 baseFeePerGas=7 numTransactions=0
ERR 2022-08-24 11:45:26.875+02:00 newPayload failed msg="Transport is not initialised (missing a call to connect?)"
DBG 2022-08-24 11:45:26.875+02:00 Block pool rejected peer's response topics="syncman" request=187232:32@1475 peer=16U*MsCJdx direction=forward blocks_map=xxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxx blocks_count=31 ok=false unviable=false missing_parent=true sync_ident=main
ERR 2022-08-24 11:45:26.875+02:00 Unexpected missing parent at finalized epoch slot topics="syncman" request=187232:32@1475 peer=16U*MsCJdx direction=forward rewind_to_slot=187232 blocks_count=31 blocks_map=xxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxx sync_ident=main
DBG 2022-08-24 11:45:26.875+02:00 Peer was removed from PeerPool due to low score topics="beacnde" peer=16U*MsCJdx peer_score=-1000 score_low_limit=0 score_high_limit=1000
DBG 2022-08-24 11:45:26.875+02:00 Lost connection to peer topics="networking" peer=16U*MsCJdx connections=0
```
By delaying issuing a verdict until the EL connection is restored and
`newPayload` successfully ran, the problem should be fixed. This also
induces back pressure to the sync manager by stopping download of new
blocks (or re-downloading the same block over and over again).
When the client was started without any validators, the doppelganger
detection structures were never initialized properly. Later, when
validators were added through the Keymanager API, they interacted
with the uninitialized doppelganger detection structures and their
duties were inappropriately skipped.
In order to avoid full replays when validating attestations hailing from
untaken forks, it's better to keep shufflings separate from `EpochRef`
and perform a lookahead on the shuffling when processing the block that
determines them.
This also helps performance in the case where REST clients are trying to
perform lookahead on attestation duties and decreases memory usage by
sharing shufflings between EpochRef instances of the same dependent
root.
The light client sync protocol employs heuristics to ensure it does not
become stuck during non-finality or low sync committee participation.
These can enable use cases that prefer availability of recent data
over security. For our syncing use case, though, security is preferred.
An option is added to light client processor to configure this tradeoff.
Whether new blocks/attestations/etc are produced internally or received
via REST, their journey through the node is the same - to ensure that
they get the same treatment (logging, metrics, processing), this PR
moves the routing to a dedicated module and fixes several small
differences that existed before.
* `xxxValidator` -> `processMessageName` - the processor also was adding
messages to pools, so we want the name to reflect that action
* add missing "sent" metrics for some messages
* document ignore policy better - already-seen messages are not actaully
rebroadcast by libp2p
* skip redundant signature checks for internal validators consistently
The justified and finalized `Checkpoint` are frequently passed around
together. This introduces a new `FinalityCheckpoint` data structure that
combines them into one.
Due to the large usage of this structure in fork choice, also took this
opportunity to update fork choice tests to the latest v1.2.0-rc.1 spec.
Many additional tests enabled, some need more work, e.g. EL mock blocks.
Also implemented `discard_equivocations` which was skipped in #3661,
and improved code reuse across fork choice logic while at it.
* optimistic sync
* flag that initially loaded blocks from database might need execution block root filled in
* return optimistic status in REST calls
* refactor blockslot pruning
* ensure beacon_blocks_by_{root,range} do not provide optimistic blocks
* handle forkchoice head being pre-merge with block being postmerge
* re-enable blocking head updates on validator duties
* fix is_optimistic_candidate_block per spec; don't crash with nil future
* fix is_optimistic_candidate_block per spec; don't crash with nil future
* mark blocks sans execution payloads valid during head update
Combines the LC data configuration options (serve / importMode), the
callbacks (finality / optimistic LC update) as well as the cache storing
light client data, into a new `LightClientDataStore` structure.
Also moves the structure into a light client specific file.
Adds a `LightClient` instance to the beacon node as preparation to
accelerate syncing in the future (optimistic sync).
- `--light-client-enable` turns on the feature
- `--light-client-trusted-block-root` configures block to start from
If no block root is configured, light client tracks DAG `finalizedHead`.
Introduces a new library for syncing using libp2p based light client
sync protocol, and adds a new `nimbus_light_client` executable that uses
this library for syncing. The new executable emits log messages when
new beacon block headers are received, and is integrated into testing.
* document static vs dynamic range checking requirements
* add `vindices` iterator to iterate over valid validator indices in a
state
* clean up spec comments in general
* fixup
Co-authored-by: tersec <tersec@users.noreply.github.com>
Incorporates the latest changes to the light client sync protocol based
on Devconnect AMS feedback. Note that this breaks compatibility with the
previous prototype, due to changes to data structures and endpoints.
See https://github.com/ethereum/consensus-specs/pull/2802
Other changes:
* logtrace can now verify sync committee messages and contributions
* Many unnecessary use of pairs() have been removed for consistency
* Map 40x BN response codes to BeaconNodeStatus.Incompatible in the VC
Some upstream repos still need fixes, but this gets us close enough that
style hints can be enabled by default.
In general, "canonical" spellings are preferred even if they violate
nep-1 - this applies in particular to spec-related stuff like
`genesis_validators_root` which appears throughout the codebase.
Adds `LightClientProcessor` as the pendant to `BlockProcessor` while
operating in light client mode. Note that a similar mechanism based on
async futures is used for interoperability with existing infrastructure,
despite light client object validation being done synchronously.
Up til now, the block dag has been using `BlockRef`, a structure adapted
for a full DAG, to represent all of chain history. This is a correct and
simple design, but does not exploit the linearity of the chain once
parts of it finalize.
By pruning the in-memory `BlockRef` structure at finalization, we save,
at the time of writing, a cool ~250mb (or 25%:ish) chunk of memory
landing us at a steady state of ~750mb normal memory usage for a
validating node.
Above all though, we prevent memory usage from growing proportionally
with the length of the chain, something that would not be sustainable
over time - instead, the steady state memory usage is roughly
determined by the validator set size which grows much more slowly. With
these changes, the core should remain sustainable memory-wise post-merge
all the way to withdrawals (when the validator set is expected to grow).
In-memory indices are still used for the "hot" unfinalized portion of
the chain - this ensure that consensus performance remains unchanged.
What changes is that for historical access, we use a db-based linear
slot index which is cache-and-disk-friendly, keeping the cost for
accessing historical data at a similar level as before, achieving the
savings at no percievable cost to functionality or performance.
A nice collateral benefit is the almost-instant startup since we no
longer load any large indicies at dag init.
The cost of this functionality instead can be found in the complexity of
having to deal with two ways of traversing the chain - by `BlockRef` and
by slot.
* use `BlockId` instead of `BlockRef` where finalized / historical data
may be required
* simplify clearance pre-advancement
* remove dag.finalizedBlocks (~50:ish mb)
* remove `getBlockAtSlot` - use `getBlockIdAtSlot` instead
* `parent` and `atSlot` for `BlockId` now require a `ChainDAGRef`
instance, unlike `BlockRef` traversal
* prune `BlockRef` parents on finality (~200:ish mb)
* speed up ChainDAG init by not loading finalized history index
* mess up light client server error handling - this need revisiting :)
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
* fewer deps on `BlockRef` traversal in anticipation of pruning
* allows identifying EpochRef:s by their shuffling as a first step of
* tighten error handling around missing blocks
using the zero hash for signalling "missing block" is fragile and easy
to miss - with checkpoint sync now, and pruning in the future, missing
blocks become "normal".
https://github.com/ethereum/consensus-specs/pull/2225 removed an ignore
rule that would filter out duplicate aggregates from gossip publishing -
however, this causes increased bandwidth and CPU usage as discussed in
https://github.com/ethereum/consensus-specs/issues/2183 - the intent is
to revert the removal and reinstate the rule.
This PR implements ignore filtering which cuts down on CPU usage (fewer
aggregates to validate) and bandwidth usage (less fanout of duplicates)
- as #2225 points out, this may lead to a small increase in IHAVE
messages.
* deactivate Doppelganger Protection during genesis
* also don't actually flag supposed-doppelgangers (because they're before broadcastStartEpoch) on GENESIS_SLOT start
These use a separate flow, and were previously only registered from the
network
* don't log successes in totals mode (TMI)
* remove `attestation-sent` event which is unused
* Harden handling of unviable forks
In our current handling of unviable forks, we allow peers to send us
blocks that come from a different fork - this is not necessarily an
error as it can happen naturally, but it does open up the client to a
case where the same unviable fork keeps getting requested - rather than
allowing this to happen, we'll now give these peers a small negative
score - if it keeps happening, we'll disconnect them.
* keep track of unviable forks in quarantine, to avoid filling it with
known junk
* collect peer scores in single module
* descore peers when they send unviable blocks during sync
* don't give score for duplicate blocks
* increase quarantine size to a level that allows finality to happen
under optimal conditions - this helps avoid downloading the same blocks
over and over in case of an unviable fork
* increase initial score for new peers to make room for one more failure
before disconnection
* log and score invalid/unviable blocks in requestmanager too
* avoid ChainDAG dependency in quarantine
* reject gossip blocks with unviable parent
* continue processing unviable sync blocks in order to build unviable
dag
* docs
* Update beacon_chain/consensus_object_pools/block_pools_types.nim
* add unviable queue test
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* log doppelganger detection when it activates and when it causes missed
duties
* less prominent eth1 sync progress
* log in-progress sync at notice only when actually missing duties
* better detail in replay log
* don't log finalization checkpoints - this is quite verbose when
syncing and already included in "Slot start"
* support GOSSIP_MAX_SIZE_MERGE-sized blocks; prevent fork choice clock stutter via aggregate attestations
* relay max gossip size to libp2p, use tight uncompressed bounds for fixed-size messages
* Update beacon_chain/networking/eth2_network.nim
Co-authored-by: Jacek Sieka <jacek@status.im>
* Update beacon_chain/networking/eth2_network.nim
Co-authored-by: Jacek Sieka <jacek@status.im>
Co-authored-by: Jacek Sieka <jacek@status.im>
A novel optimisation for attestation and sync committee message
validation: when batching, we look for signatures of the same message
and aggregate these before batch-validating: this results in up to 60%
fewer signature verifications on a busy server, leading to a significant
reduction in CPU usage.
* increase batch size slightly which helps finding more aggregates
* add metrics for batch verification efficiency
* use simple `blsVerify` when there is only one signature to verify in
the batch, avoiding the RNG
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)
* SyncManager cleanups for backfill support
Cleanups, fixes and simplifications, in anticipation of backfill support
for the `SyncManager`:
* reformat sync progress indicator to show time left and % done more
prominently:
* old: `sync="sPssPsssss:2:2.4229:00h57m (2706898)"`
* new: `sync="14d12h31m (0.52%) 1.1378slots/s (wQQQQQDDQQ:1287520)"`
* reset average speed when going out of sync
* pass all block errors to sync manager, including duplicate/unviable
* penalize peers for reporting a head block that is outside of our
expected wall clock time (they're likely on a different network or
trying to disrupt sync)
* remove `SyncFailureKind` (unused)
* remove `inRange` (unused)
* add `Q` for sync queue requests that are in the `SyncQueue` but not
yet in the `BlockProcessor` queue
* update last slot in `SyncQueue` after getting peer status
* fix race condition between `wakeupWaiters` and `resetWait`, where
workers would not be correctly reset if block verification returned a
completed future without event loop
* log syncmanager direction
* Fix ordering issue.
Some of the requests size of which are not equal to `chunkSize` could be processed in wrong order which could lead to sync process freezes.
Co-authored-by: cheatfate <eugene.kabanov@status.im>
In the ChainDAG, 3 block pointers are kept: genesis, tail and head. This
PR adds one more block pointer: the backfill block which represents the
block that has been backfilled so far.
When doing a checkpoint sync, a random block is given as starting point
- this is the tail block, and we require that the tail block has a
corresponding state.
When backfilling, we end up with blocks without corresponding states,
hence we cannot use `tail` as a backfill pointer - there is no state.
Nonetheless, we need to keep track of where we are in the backfill
process between restarts, such that we can answer GetBeaconBlocksByRange
requests.
This PR adds the basic support for backfill handling - it needs to be
integrated with backfill sync, and the REST API needs to be adjusted to
take advantage of the new backfilled blocks when responding to certain
requests.
Future work will also enable moving the tail in either direction:
* pruning means moving the tail forward in time and removing states
* backwards means recreating past states from genesis, such that
intermediate states are recreated step by step all the way to the tail -
at that point, tail, genesis and backfill will match up.
* backfilling is done when backfill != genesis - later, this will be the
WSS checkpoint instead
* batch-verify sync messages for a small perf boost
Generally reuses the same structure as attestation and aggregate
verification
* normalize `signatures` and `signature_batch` to use the same pattern
of verification
* normalize parameter names, order etc for signature stuff in general
* avoid calling `blsSign` directly - instead, go through `signatures`
consistently
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)