Suite names were not being used because `test` has to have access to it
during instantiation - this PR cleans things up a little while at the
same time upgrading unittest2.
* async batch verification
When batch verification is done, the main thread is blocked reducing
concurrency.
With this PR, the new thread signalling primitive in chronos is used to
offload the full batch verification process to a separate thread
allowing the main threads to continue async operations while the other
threads verify signatures.
Similar to previous behavior, the number of ongoing batch verifications
is capped to prevent runaway resource usage.
In addition to the asynchronous processing, 3 addition changes help
drive throughput:
* A loop is used for batch accumulation: this prevents a stampede of
small batches in eager mode where both the eager and the scheduled batch
runner would pick batches off the queue, prematurely picking "fresh"
batches off the queue
* An additional small wait is introduced for small batches - this helps
create slightly larger batches which make better used of the increased
concurrency
* Up to 2 batches are scheduled to the threadpool during high pressure,
reducing startup latency for the threads
Together, these changes increase attestation verification throughput
under load up to 30%.
* fixup
* Update submodules
* fix blst build issues (and a PIC warning)
* bump
---------
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
This PR removes a few hundred thousand temporary seq allocations during
state transition - in particular, the flag seq was allocated per
validator while committees are computed per attestation.
We have several modules that import `nim-eth` for the sole purpose of
its `keys.newRng` function. This function is meanwhile a simple wrapper
around `nim-bearssl`'s `HmacDrbgContext.new()`, so the import doesn't
really serve a use anymore. Replace `keys.newRng` with the direct call
to reduce `nim-eth` imports.
* require sync committee supermajority in CI
To better catch problems with sync committee messages in CI, extend
local testnet simulation to also verify that each block is signed
by a supermajority of the sync committee.
Requires #5083 and #5084
* lint
The consensus-spec-tests already cover the scenarios of our custom test
runner, so the custom tests can be removed. Also cleans up unused config
flags and related unreachable logic.
Just the variable, not yet `lcDataForkAtStateFork` / `atStateFork`.
- Shorten comment in `light_client.nim` to keep line width
- Do not rename `stateFork` mention in `runProposalForkchoiceUpdated`.
- Do not rename `stateFork` in `getStateField(dag.headState, fork)`
Rest is just a mechanical mass replace
Other changes:
Renamed the `EIP_4844_FORK_*` config constants to `DENEB_FORK_*` as
this matches the latest spec and it's already used in the official
Sepolia config.
When running `nimbus_light_client`, we persist the latest header from
`LightClientStore.finalized_header` in a database across restarts.
Because the data format is derived from the latest `LightClientStore`,
this could lead to data being persisted in pre-release formats.
To enable us to test later `LightClientStore` versions on devnets,
transition to a `ForkedLightClientStore` internally that is only
migrated to newer forks on-demand (instead of starting at latest).
Distinguish between those code locations that need to be updated on each
light client data format change, and those others that should generally
be fine, as long as a valid light client object is processed.
The former are tagged with static assert for `LightClientDataFork.high`.
The latter are changed to `lcDataFork > LightClientDataFork.None` to
indicate that they depend only on presence of any valid object.
Also bundled a few minor cleanups and fixes.
Also add `Forky` type for `LightClientStore` and minor fixes / cleanups.
The light client data structures were changed to accommodate additional
fields in future forks (e.g., to also hold execution data).
There is a minor change to the JSON serialization, where the `header`
properties are now nested inside a `LightClientHeader`.
The SSZ serialization remains compatible.
See https://github.com/ethereum/consensus-specs/pull/3190
and https://github.com/ethereum/beacon-APIs/pull/287
* consolidate consensus spec transition test fixtures
* include capella
* consoliate fork test fixtures
* note change in EIP-4844 process_block in alpha.2
We currently use `BlockError` for both beacon blocks and LC objects.
In light of EIP4844, we will likely also use it for blob sidecars.
To avoid confusion, renaming it to a more generic `VerifierError`,
and update its documentation to be more generic.
To avoid long lines as a followup, also renaming the `block_processor`'s
`BlockProcessingCompleted.completed`->`ProcessingStatus.completed` and
`BlockProcessingCompleted.notCompleted`->`ProcessingStatus.notCompleted`
Currently, we require genesis and a checkpoint block and state to start
from an arbitrary slot - this PR relaxes this requirement so that we can
start with a state alone.
The current trusted-node-sync algorithm works by first downloading
blocks until we find an epoch aligned non-empty slot, then downloads the
state via slot.
However, current
[proposals](https://github.com/ethereum/beacon-APIs/pull/226) for
checkpointing prefer finalized state as
the main reference - this allows more simple access control and caching
on the server side - in particular, this should help checkpoint-syncing
from sources that have a fast `finalized` state download (like infura
and teku) but are slow when accessing state via slot.
Earlier versions of Nimbus will not be able to read databases created
without a checkpoint block and genesis. In most cases, backfilling makes
the database compatible except where genesis is also missing (custom
networks).
* backfill checkpoint block from libp2p instead of checkpoint source,
when doing trusted node sync
* allow starting the client without genesis / checkpoint block
* perform epoch start slot lookahead when loading tail state, so as to
deal with the case where the epoch start slot does not have a block
* replace `--blockId` with `--state-id` in TNS command line
* when replaying, also look at the parent of the last-known-block (even
if we don't have the parent block data, we can still replay from a
"parent" state) - in particular, this clears the way for implementing
state pruning
* deprecate `--finalized-checkpoint-block` option (no longer needed)
* Allow chain dag without genesis / block
This PR enables the initialization of the dag without access to blocks
or genesis state - it is a prerequisite for implementing a number of
interesting features:
* checkpoint sync without any block download
* pruning of blocks and states
* backfill checkpoint block
Now that the 1.2.0-rc.2 spec contains the same `LightClientUpdate`
definition that Nimbus was already using before, the corresponding
SSZ test vectors can be re-enabled.
The justified and finalized `Checkpoint` are frequently passed around
together. This introduces a new `FinalityCheckpoint` data structure that
combines them into one.
Due to the large usage of this structure in fork choice, also took this
opportunity to update fork choice tests to the latest v1.2.0-rc.1 spec.
Many additional tests enabled, some need more work, e.g. EL mock blocks.
Also implemented `discard_equivocations` which was skipped in #3661,
and improved code reuse across fork choice logic while at it.
Merkle proofs tend to have long underlying type definitions, e.g.,
`array[log2trunc(NEXT_SYNC_COMMITTEE_INDEX), Eth2Digest]`. For the
ones used in the LC sync protocol, dedicated types are introduced
to improve readability. Furthermore, the `CachedLightClientBootstrap`
wrapper that solely wrapped a merkle branch is eliminated.
This updates `nim-ssz-serialization` to
`3db6cc0f282708aca6c290914488edd832971d61`.
Notable changes:
- Use `uint64` for `GeneralizedIndex`
- Add support for building merkle multiproofs
Incorporates the latest changes to the light client sync protocol based
on Devconnect AMS feedback. Note that this breaks compatibility with the
previous prototype, due to changes to data structures and endpoints.
See https://github.com/ethereum/consensus-specs/pull/2802
Up til now, the block dag has been using `BlockRef`, a structure adapted
for a full DAG, to represent all of chain history. This is a correct and
simple design, but does not exploit the linearity of the chain once
parts of it finalize.
By pruning the in-memory `BlockRef` structure at finalization, we save,
at the time of writing, a cool ~250mb (or 25%:ish) chunk of memory
landing us at a steady state of ~750mb normal memory usage for a
validating node.
Above all though, we prevent memory usage from growing proportionally
with the length of the chain, something that would not be sustainable
over time - instead, the steady state memory usage is roughly
determined by the validator set size which grows much more slowly. With
these changes, the core should remain sustainable memory-wise post-merge
all the way to withdrawals (when the validator set is expected to grow).
In-memory indices are still used for the "hot" unfinalized portion of
the chain - this ensure that consensus performance remains unchanged.
What changes is that for historical access, we use a db-based linear
slot index which is cache-and-disk-friendly, keeping the cost for
accessing historical data at a similar level as before, achieving the
savings at no percievable cost to functionality or performance.
A nice collateral benefit is the almost-instant startup since we no
longer load any large indicies at dag init.
The cost of this functionality instead can be found in the complexity of
having to deal with two ways of traversing the chain - by `BlockRef` and
by slot.
* use `BlockId` instead of `BlockRef` where finalized / historical data
may be required
* simplify clearance pre-advancement
* remove dag.finalizedBlocks (~50:ish mb)
* remove `getBlockAtSlot` - use `getBlockIdAtSlot` instead
* `parent` and `atSlot` for `BlockId` now require a `ChainDAGRef`
instance, unlike `BlockRef` traversal
* prune `BlockRef` parents on finality (~200:ish mb)
* speed up ChainDAG init by not loading finalized history index
* mess up light client server error handling - this need revisiting :)
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
When syncing as a light client, different behaviour is needed to handle
the various ways how errors may occur. The existing logic for blocks can
also be applied to light client objects:
- `Invalid`: Malformed object that is clearly an error by its producer.
- `MissingParent`: More data is needed to decide applicability.
- `UnviableFork`: Object may be valid but will never apply on this fork.
- `Duplicate`: No errors were encountered but the object was not useful.
This adopts the spec sections of the pre-release proposal of the libp2p
based light client sync protocol, and also adds a test runner for the
new accompanying tests. While the release version of the light client
sync protocol contains conflicting definitions, it is currently unused,
and the code specific to the pre-release proposal is marked as such.
See https://github.com/ethereum/consensus-specs/pull/2802
The spec does not provide code for validating the `fork_version` field
of `LightClientUpdate`. However, we can use our own logic for additional
validation of that field. The spec's python test suite sets up states
that do not follow the fork schedule (e.g., that use Altair fork version
before Altair fork epoch), which complicates upstreaming this as code.
In practice, the sync committee signs `LightClientUpdate` instances at
the next slot following the block. This is not correctly reflected in
the tests, where it is signed one slot early. This patch updates the
tests to use the correct slot for the computation.
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)