nimbus-eth2/tests/test_sync_manager.nim

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{.used.}
import std/strutils
import unittest2
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import chronos
import ../beacon_chain/gossip_processing/block_processor,
../beacon_chain/sync/sync_manager,
../beacon_chain/spec/datatypes/phase0,
../beacon_chain/spec/forks
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type
SomeTPeer = ref object
proc `$`(peer: SomeTPeer): string =
"SomeTPeer"
template shortLog(peer: SomeTPeer): string =
$peer
proc updateScore(peer: SomeTPeer, score: int) =
discard
proc getFirstSlotAtFinalizedEpoch(): Slot =
Slot(0)
proc getSafeSlot(): Slot =
Slot(1024)
type
BlockEntry = object
blck*: ForkedSignedBeaconBlock
resfut*: Future[Result[void, BlockError]]
proc collector(queue: AsyncQueue[BlockEntry]): BlockVerifier =
# This sets up a fake block verifiation collector that simply puts the blocks
# in the async queue, similar to how BlockProcessor does it - as far as
# testing goes, this is risky because it might introduce differences between
# the BlockProcessor and this test
proc verify(signedBlock: ForkedSignedBeaconBlock): Future[Result[void, BlockError]] =
let fut = newFuture[Result[void, BlockError]]()
try: queue.addLastNoWait(BlockEntry(blck: signedBlock, resfut: fut))
except CatchableError as exc: raiseAssert exc.msg
return fut
return verify
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suite "SyncManager test suite":
proc createChain(start, finish: Slot): seq[ref ForkedSignedBeaconBlock] =
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doAssert(start <= finish)
let count = int(finish - start + 1'u64)
var res = newSeq[ref ForkedSignedBeaconBlock](count)
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var curslot = start
for item in res.mitems():
item = new ForkedSignedBeaconBlock
item[].phase0Data.message.slot = curslot
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curslot = curslot + 1'u64
res
proc getSlice(chain: openArray[ref ForkedSignedBeaconBlock], startSlot: Slot,
request: SyncRequest[SomeTPeer]): seq[ref ForkedSignedBeaconBlock] =
let
startIndex = int(request.slot - startSlot)
finishIndex = int(request.slot - startSlot) + int(request.count) - 1
var res = newSeq[ref ForkedSignedBeaconBlock](1 + finishIndex - startIndex)
for i in 0..<res.len:
res[i] = newClone(chain[i + startIndex][])
res
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template startAndFinishSlotsEqual(kind: SyncQueueKind) =
let p1 = SomeTPeer()
let aq = newAsyncQueue[BlockEntry]()
var queue = SyncQueue.init(SomeTPeer, kind,
Slot(0), Slot(0), 1'u64,
getFirstSlotAtFinalizedEpoch, collector(aq))
check:
len(queue) == 1
pendingLen(queue) == 0
debtLen(queue) == 0
var r11 = queue.pop(Slot(0), p1)
check:
len(queue) == 1
pendingLen(queue) == 1
debtLen(queue) == 0
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queue.push(r11)
check:
pendingLen(queue) == 1
len(queue) == 1
debtLen(queue) == 1
var r11e = queue.pop(Slot(0), p1)
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check:
len(queue) == 1
pendingLen(queue) == 1
debtLen(queue) == 0
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r11e == r11
r11.item == p1
r11e.item == r11.item
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r11.slot == Slot(0) and r11.count == 1'u64 and r11.step == 1'u64
template passThroughLimitsTest(kind: SyncQueueKind) =
let
p1 = SomeTPeer()
p2 = SomeTPeer()
let Checks =
case kind
of SyncQueueKind.Forward:
@[
# Tests with zero start.
(Slot(0), Slot(0), 1'u64, (Slot(0), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(0), Slot(0), 16'u64, (Slot(0), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(0), Slot(1), 2'u64, (Slot(0), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(0), Slot(1), 16'u64, (Slot(0), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(0), Slot(15), 16'u64, (Slot(0), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
(Slot(0), Slot(15), 32'u64, (Slot(0), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
# Tests with non-zero start.
(Slot(1021), Slot(1021), 1'u64, (Slot(1021), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(1021), Slot(1021), 16'u64, (Slot(1021), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(1021), Slot(1022), 2'u64, (Slot(1021), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(1021), Slot(1022), 16'u64, (Slot(1021), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(1021), Slot(1036), 16'u64, (Slot(1021), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
(Slot(1021), Slot(1036), 32'u64, (Slot(1021), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
]
of SyncQueueKind.Backward:
@[
# Tests with zero finish.
(Slot(0), Slot(0), 1'u64, (Slot(0), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(0), Slot(0), 16'u64, (Slot(0), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(1), Slot(0), 2'u64, (Slot(0), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(1), Slot(0), 16'u64, (Slot(0), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(15), Slot(0), 16'u64, (Slot(0), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
(Slot(15), Slot(0), 32'u64, (Slot(0), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
# Tests with non-zero finish.
(Slot(1021), Slot(1021), 1'u64, (Slot(1021), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(1021), Slot(1021), 16'u64, (Slot(1021), 1'u64),
1'u64, 0'u64, 0'u64, 1'u64, 1'u64, 0'u64),
(Slot(1022), Slot(1021), 2'u64, (Slot(1021), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(1022), Slot(1021), 16'u64, (Slot(1021), 2'u64),
2'u64, 0'u64, 0'u64, 2'u64, 2'u64, 0'u64),
(Slot(1036), Slot(1021), 16'u64, (Slot(1021), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
(Slot(1036), Slot(1021), 32'u64, (Slot(1021), 16'u64),
16'u64, 0'u64, 0'u64, 16'u64, 16'u64, 0'u64),
]
for item in Checks:
let aq = newAsyncQueue[BlockEntry]()
var queue = SyncQueue.init(SomeTPeer, kind,
item[0], item[1], item[2],
getFirstSlotAtFinalizedEpoch, collector(aq))
check:
len(queue) == item[4]
pendingLen(queue) == item[5]
debtLen(queue) == item[6]
var req1 = queue.pop(max(item[0], item[1]), p1)
check:
len(queue) == item[7]
pendingLen(queue) == item[8]
debtLen(queue) == item[9]
var req2 = queue.pop(max(item[0], item[1]), p2)
check:
req1.isEmpty() == false
req1.slot == item[3][0]
req1.count == item[3][1]
req1.step == 1'u64
req2.isEmpty() == true
template twoFullRequests(kkind: SyncQueueKind) =
let aq = newAsyncQueue[BlockEntry]()
var queue =
case kkind
of SyncQueueKind.Forward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
Slot(0), Slot(1), 1'u64,
getFirstSlotAtFinalizedEpoch, collector(aq))
of SyncQueueKind.Backward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Backward,
Slot(1), Slot(0), 1'u64,
getFirstSlotAtFinalizedEpoch, collector(aq))
let p1 = SomeTPeer()
let p2 = SomeTPeer()
check:
len(queue) == 2
pendingLen(queue) == 0
debtLen(queue) == 0
var r21 = queue.pop(Slot(1), p1)
check:
len(queue) == 2
pendingLen(queue) == 1
debtLen(queue) == 0
var r22 = queue.pop(Slot(1), p2)
check:
len(queue) == 2
pendingLen(queue) == 2
debtLen(queue) == 0
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queue.push(r22)
check:
len(queue) == 2
pendingLen(queue) == 2
debtLen(queue) == 1
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queue.push(r21)
check:
len(queue) == 2
pendingLen(queue) == 2
debtLen(queue) == 2
var r21e = queue.pop(Slot(1), p1)
check:
len(queue) == 2
pendingLen(queue) == 2
debtLen(queue) == 1
var r22e = queue.pop(Slot(1), p2)
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check:
len(queue) == 2
pendingLen(queue) == 2
debtLen(queue) == 0
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r21 == r21e
r22 == r22e
r21.item == p1
r22.item == p2
r21.item == r21e.item
r22.item == r22e.item
case kkind
of SyncQueueKind.Forward:
check:
r21.slot == Slot(0) and r21.count == 1'u64 and r21.step == 1'u64
r22.slot == Slot(1) and r22.count == 1'u64 and r22.step == 1'u64
of SyncQueueKind.Backward:
check:
r21.slot == Slot(1) and r21.count == 1'u64 and r21.step == 1'u64
r22.slot == Slot(0) and r22.count == 1'u64 and r22.step == 1'u64
template done(b: BlockEntry) =
b.resfut.complete(Result[void, BlockError].ok())
template fail(b: BlockEntry, e: untyped) =
b.resfut.complete(Result[void, BlockError].err(e))
template smokeTest(kkind: SyncQueueKind, start, finish: Slot,
chunkSize: uint64) =
let aq = newAsyncQueue[BlockEntry]()
var counter =
case kkind
of SyncQueueKind.Forward:
int(start)
of SyncQueueKind.Backward:
int(finish)
proc backwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
sblock.done()
else:
sblock.fail(BlockError.Invalid)
dec(counter)
proc forwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
inc(counter)
sblock.done()
else:
sblock.fail(BlockError.Invalid)
var
queue =
case kkind
of SyncQueueKind.Forward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
start, finish, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq))
of SyncQueueKind.Backward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Backward,
finish, start, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq))
chain = createChain(start, finish)
validatorFut =
case kkind
of SyncQueueKind.Forward:
forwardValidator(aq)
of SyncQueueKind.Backward:
backwardValidator(aq)
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let p1 = SomeTPeer()
proc runSmokeTest() {.async.} =
while true:
var request = queue.pop(finish, p1)
if request.isEmpty():
break
await queue.push(request, getSlice(chain, start, request))
await validatorFut.cancelAndWait()
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waitFor runSmokeTest()
case kkind
of SyncQueueKind.Forward:
check (counter - 1) == int(finish)
of SyncQueueKind.Backward:
check (counter + 1) == int(start)
template unorderedAsyncTest(kkind: SyncQueueKind, startSlot: Slot) =
let
aq = newAsyncQueue[BlockEntry]()
chunkSize = 3'u64
numberOfChunks = 3'u64
finishSlot = Slot(startSlot + numberOfChunks * chunkSize - 1'u64)
queueSize = 1
var counter =
case kkind
of SyncQueueKind.Forward:
int(startSlot)
of SyncQueueKind.Backward:
int(finishSlot)
proc backwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
sblock.done()
else:
sblock.fail(BlockError.Invalid)
dec(counter)
proc forwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
inc(counter)
sblock.done()
else:
sblock.fail(BlockError.Invalid)
var
chain = createChain(startSlot, finishSlot)
queue =
case kkind
of SyncQueueKind.Forward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
startSlot, finishSlot, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq),
queueSize)
of SyncQueueKind.Backward:
SyncQueue.init(SomeTPeer, SyncQueueKind.Backward,
finishSlot, startSlot, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq),
queueSize)
validatorFut =
case kkind
of SyncQueueKind.Forward:
forwardValidator(aq)
of SyncQueueKind.Backward:
backwardValidator(aq)
let
p1 = SomeTPeer()
p2 = SomeTPeer()
p3 = SomeTPeer()
proc runTest(): Future[bool] {.async.} =
var r11 = queue.pop(finishSlot, p1)
var r12 = queue.pop(finishSlot, p2)
var r13 = queue.pop(finishSlot, p3)
var f13 = queue.push(r13, chain.getSlice(startSlot, r13))
await sleepAsync(100.milliseconds)
check:
f13.finished == false
case kkind
of SyncQueueKind.Forward: counter == int(startSlot)
of SyncQueueKind.Backward: counter == int(finishSlot)
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var f11 = queue.push(r11, chain.getSlice(startSlot, r11))
await sleepAsync(100.milliseconds)
check:
case kkind
of SyncQueueKind.Forward: counter == int(startSlot + chunkSize)
of SyncQueueKind.Backward: counter == int(finishSlot - chunkSize)
f11.finished == true and f11.failed == false
f13.finished == false
var f12 = queue.push(r12, chain.getSlice(startSlot, r12))
await allFutures(f11, f12, f13)
check:
f12.finished == true and f12.failed == false
f13.finished == true and f13.failed == false
check:
case kkind
of SyncQueueKind.Forward: counter == int(finishSlot) + 1
of SyncQueueKind.Backward: counter == int(startSlot) - 1
r11.item == p1
r12.item == p2
r13.item == p3
await validatorFut.cancelAndWait()
return true
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check waitFor(runTest()) == true
for k in {SyncQueueKind.Forward, SyncQueueKind.Backward}:
let prefix = "[SyncQueue#" & $k & "] "
test prefix & "Start and finish slots equal":
startAndFinishSlotsEqual(k)
test prefix & "Pass through established limits test":
passThroughLimitsTest(k)
test prefix & "Two full requests success/fail":
twoFullRequests(k)
test prefix & "Smoke test":
const SmokeTests = [
(Slot(0), Slot(547), 61'u64),
(Slot(193), Slot(389), 79'u64),
(Slot(1181), Slot(1399), 41'u64)
]
for item in SmokeTests:
smokeTest(k, item[0], item[1], item[2])
test prefix & "Async unordered push test":
const UnorderedTests = [
Slot(0), Slot(100)
]
for item in UnorderedTests:
unorderedAsyncTest(k, item)
test "[SyncQueue#Forward] Async unordered push with rewind test":
let
aq = newAsyncQueue[BlockEntry]()
startSlot = Slot(0)
chunkSize = SLOTS_PER_EPOCH
numberOfChunks = 4'u64
finishSlot = Slot(startSlot + numberOfChunks * chunkSize - 1'u64)
queueSize = 1
var counter = int(startSlot)
proc forwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
withBlck(sblock.blck):
if blck.message.proposer_index == 0xDEADBEAF'u64:
sblock.fail(BlockError.MissingParent)
else:
inc(counter)
sblock.done()
else:
sblock.fail(BlockError.Invalid)
var
chain = createChain(startSlot, finishSlot)
queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
startSlot, finishSlot, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq),
queueSize)
validatorFut = forwardValidator(aq)
let
p1 = SomeTPeer()
p2 = SomeTPeer()
p3 = SomeTPeer()
p4 = SomeTPeer()
p5 = SomeTPeer()
p6 = SomeTPeer()
p7 = SomeTPeer()
p8 = SomeTPeer()
proc runTest(): Future[bool] {.async.} =
var r11 = queue.pop(finishSlot, p1)
var r12 = queue.pop(finishSlot, p2)
var r13 = queue.pop(finishSlot, p3)
var r14 = queue.pop(finishSlot, p4)
var f14 = queue.push(r14, chain.getSlice(startSlot, r14))
await sleepAsync(100.milliseconds)
check:
f14.finished == false
counter == int(startSlot)
var f12 = queue.push(r12, chain.getSlice(startSlot, r12))
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await sleepAsync(100.milliseconds)
check:
counter == int(startSlot)
f12.finished == false
f14.finished == false
var f11 = queue.push(r11, chain.getSlice(startSlot, r11))
await allFutures(f11, f12)
check:
counter == int(startSlot + chunkSize + chunkSize)
f11.finished == true and f11.failed == false
f12.finished == true and f12.failed == false
f14.finished == false
var missingSlice = chain.getSlice(startSlot, r13)
withBlck(missingSlice[0][]):
blck.message.proposer_index = 0xDEADBEAF'u64
var f13 = queue.push(r13, missingSlice)
await allFutures(f13, f14)
check:
f11.finished == true and f11.failed == false
f12.finished == true and f12.failed == false
f13.finished == true and f13.failed == false
f14.finished == true and f14.failed == false
queue.inpSlot == Slot(SLOTS_PER_EPOCH)
queue.outSlot == Slot(SLOTS_PER_EPOCH)
queue.debtLen == 0
# Recovery process
counter = int(SLOTS_PER_EPOCH)
var r15 = queue.pop(finishSlot, p5)
var r16 = queue.pop(finishSlot, p6)
var r17 = queue.pop(finishSlot, p7)
var r18 = queue.pop(finishSlot, p8)
check r18.isEmpty() == true
var f17 = queue.push(r17, chain.getSlice(startSlot, r17))
await sleepAsync(100.milliseconds)
check f17.finished == false
var f16 = queue.push(r16, chain.getSlice(startSlot, r16))
await sleepAsync(100.milliseconds)
check f16.finished == false
var f15 = queue.push(r15, chain.getSlice(startSlot, r15))
await allFutures(f15, f16, f17)
check:
f15.finished == true and f15.failed == false
f16.finished == true and f16.failed == false
f17.finished == true and f17.failed == false
counter == int(finishSlot) + 1
await validatorFut.cancelAndWait()
return true
check waitFor(runTest()) == true
test "Process all unviable blocks":
let
aq = newAsyncQueue[BlockEntry]()
startSlot = Slot(0)
chunkSize = SLOTS_PER_EPOCH
numberOfChunks = 1'u64
finishSlot = Slot(startSlot + numberOfChunks * chunkSize - 1'u64)
queueSize = 1
var counter = int(startSlot)
proc forwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
withBlck(sblock.blck):
sblock.fail(BlockError.UnviableFork)
inc(counter)
var
chain = createChain(startSlot, finishSlot)
queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
startSlot, finishSlot, chunkSize,
getFirstSlotAtFinalizedEpoch, collector(aq),
queueSize)
validatorFut = forwardValidator(aq)
let
p1 = SomeTPeer()
proc runTest(): Future[bool] {.async.} =
var r11 = queue.pop(finishSlot, p1)
# Push a single request that will fail with all blocks being unviable
var f11 = queue.push(r11, chain.getSlice(startSlot, r11))
discard await f11.withTimeout(100.milliseconds)
check:
f11.finished == true
counter == int(startSlot + chunkSize) # should process all unviable blocks
debtLen(queue) == chunkSize # The range must be retried
await validatorFut.cancelAndWait()
return true
check waitFor(runTest()) == true
test "[SyncQueue#Backward] Async unordered push with rewind test":
let
aq = newAsyncQueue[BlockEntry]()
startSlot = Slot(0)
chunkSize = SLOTS_PER_EPOCH
numberOfChunks = 4'u64
finishSlot = Slot(startSlot + numberOfChunks * chunkSize - 1'u64)
queueSize = 1
var
lastSafeSlot: Slot
counter = int(finishSlot)
proc getSafeSlot(): Slot =
lastSafeSlot
proc backwardValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
while true:
let sblock = await aq.popFirst()
if sblock.blck.slot == Slot(counter):
withBlck(sblock.blck):
if blck.message.proposer_index == 0xDEADBEAF'u64:
sblock.fail(BlockError.MissingParent)
else:
lastSafeSlot = sblock.blck.slot
dec(counter)
sblock.done()
else:
sblock.fail(BlockError.Invalid)
var
chain = createChain(startSlot, finishSlot)
queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Backward,
finishSlot, startSlot, chunkSize,
getSafeSlot, collector(aq), queueSize)
validatorFut = backwardValidator(aq)
let
p1 = SomeTPeer()
p2 = SomeTPeer()
p3 = SomeTPeer()
p4 = SomeTPeer()
p5 = SomeTPeer()
p6 = SomeTPeer()
p7 = SomeTPeer()
proc runTest(): Future[bool] {.async.} =
var r11 = queue.pop(finishSlot, p1)
var r12 = queue.pop(finishSlot, p2)
var r13 = queue.pop(finishSlot, p3)
var r14 = queue.pop(finishSlot, p4)
var f14 = queue.push(r14, chain.getSlice(startSlot, r14))
await sleepAsync(100.milliseconds)
check:
f14.finished == false
counter == int(finishSlot)
var f12 = queue.push(r12, chain.getSlice(startSlot, r12))
await sleepAsync(100.milliseconds)
check:
counter == int(finishSlot)
f12.finished == false
f14.finished == false
var f11 = queue.push(r11, chain.getSlice(startSlot, r11))
await allFutures(f11, f12)
check:
counter == int(finishSlot - chunkSize - chunkSize)
f11.finished == true and f11.failed == false
f12.finished == true and f12.failed == false
f14.finished == false
var missingSlice = chain.getSlice(startSlot, r13)
withBlck(missingSlice[0][]):
blck.message.proposer_index = 0xDEADBEAF'u64
var f13 = queue.push(r13, missingSlice)
await allFutures(f13, f14)
check:
f11.finished == true and f11.failed == false
f12.finished == true and f12.failed == false
f13.finished == true and f13.failed == false
f14.finished == true and f14.failed == false
# Recovery process
counter = int(SLOTS_PER_EPOCH) + 1
var r15 = queue.pop(finishSlot, p5)
var r16 = queue.pop(finishSlot, p6)
var r17 = queue.pop(finishSlot, p7)
check r17.isEmpty() == true
var f16 = queue.push(r16, chain.getSlice(startSlot, r16))
await sleepAsync(100.milliseconds)
check f16.finished == false
var f15 = queue.push(r15, chain.getSlice(startSlot, r15))
await allFutures(f15, f16)
check:
f15.finished == true and f15.failed == false
f16.finished == true and f16.failed == false
counter == int(startSlot) - 1
await validatorFut.cancelAndWait()
return true
check waitFor(runTest()) == true
test "[SyncQueue] hasEndGap() test":
let chain1 = createChain(Slot(1), Slot(1))
let chain2 = newSeq[ref ForkedSignedBeaconBlock]()
for counter in countdown(32'u64, 2'u64):
let req = SyncRequest[SomeTPeer](slot: Slot(1), count: counter,
step: 1'u64)
let sr = SyncResult[SomeTPeer](request: req, data: chain1)
check sr.hasEndGap() == true
let req = SyncRequest[SomeTPeer](slot: Slot(1), count: 1'u64, step: 1'u64)
let sr1 = SyncResult[SomeTPeer](request: req, data: chain1)
let sr2 = SyncResult[SomeTPeer](request: req, data: chain2)
check:
sr1.hasEndGap() == false
sr2.hasEndGap() == true
test "[SyncQueue] getLastNonEmptySlot() test":
let chain1 = createChain(Slot(10), Slot(10))
let chain2 = newSeq[ref ForkedSignedBeaconBlock]()
for counter in countdown(32'u64, 2'u64):
let req = SyncRequest[SomeTPeer](slot: Slot(10), count: counter,
step: 1'u64)
let sr = SyncResult[SomeTPeer](request: req, data: chain1)
check sr.getLastNonEmptySlot() == Slot(10)
let req = SyncRequest[SomeTPeer](slot: Slot(100), count: 1'u64, step: 1'u64)
let sr = SyncResult[SomeTPeer](request: req, data: chain2)
check sr.getLastNonEmptySlot() == Slot(100)
test "[SyncQueue] contains() test":
proc checkRange[T](req: SyncRequest[T]): bool =
var slot = req.slot
var counter = 0'u64
while counter < req.count:
if not(req.contains(slot)):
return false
slot = slot + req.step
counter = counter + 1'u64
return true
var req1 = SyncRequest[SomeTPeer](slot: Slot(5), count: 10'u64, step: 1'u64)
var req2 = SyncRequest[SomeTPeer](slot: Slot(1), count: 10'u64, step: 2'u64)
var req3 = SyncRequest[SomeTPeer](slot: Slot(2), count: 10'u64, step: 3'u64)
var req4 = SyncRequest[SomeTPeer](slot: Slot(3), count: 10'u64, step: 4'u64)
var req5 = SyncRequest[SomeTPeer](slot: Slot(4), count: 10'u64, step: 5'u64)
check:
req1.checkRange() == true
req2.checkRange() == true
req3.checkRange() == true
req4.checkRange() == true
req5.checkRange() == true
req1.contains(Slot(4)) == false
req1.contains(Slot(15)) == false
req2.contains(Slot(0)) == false
req2.contains(Slot(21)) == false
req2.contains(Slot(20)) == false
req3.contains(Slot(0)) == false
req3.contains(Slot(1)) == false
req3.contains(Slot(32)) == false
req3.contains(Slot(31)) == false
req3.contains(Slot(30)) == false
req4.contains(Slot(0)) == false
req4.contains(Slot(1)) == false
req4.contains(Slot(2)) == false
req4.contains(Slot(43)) == false
req4.contains(Slot(42)) == false
req4.contains(Slot(41)) == false
req4.contains(Slot(40)) == false
req5.contains(Slot(0)) == false
req5.contains(Slot(1)) == false
req5.contains(Slot(2)) == false
req5.contains(Slot(3)) == false
req5.contains(Slot(54)) == false
req5.contains(Slot(53)) == false
req5.contains(Slot(52)) == false
req5.contains(Slot(51)) == false
req5.contains(Slot(50)) == false
test "[SyncQueue] checkResponse() test":
let chain = createChain(Slot(10), Slot(20))
let r1 = SyncRequest[SomeTPeer](slot: Slot(11), count: 1'u64, step: 1'u64)
let r21 = SyncRequest[SomeTPeer](slot: Slot(11), count: 2'u64, step: 1'u64)
let r22 = SyncRequest[SomeTPeer](slot: Slot(11), count: 2'u64, step: 2'u64)
check:
checkResponse(r1, @[chain[1]]) == true
checkResponse(r1, @[]) == true
checkResponse(r1, @[chain[1], chain[1]]) == false
checkResponse(r1, @[chain[0]]) == false
checkResponse(r1, @[chain[2]]) == false
checkResponse(r21, @[chain[1]]) == true
checkResponse(r21, @[]) == true
checkResponse(r21, @[chain[1], chain[2]]) == true
checkResponse(r21, @[chain[2]]) == true
checkResponse(r21, @[chain[1], chain[2], chain[3]]) == false
checkResponse(r21, @[chain[0], chain[1]]) == false
checkResponse(r21, @[chain[0]]) == false
checkResponse(r21, @[chain[2], chain[1]]) == false
checkResponse(r21, @[chain[2], chain[1]]) == false
checkResponse(r21, @[chain[2], chain[3]]) == false
checkResponse(r21, @[chain[3]]) == false
checkResponse(r22, @[chain[1]]) == true
checkResponse(r22, @[]) == true
checkResponse(r22, @[chain[1], chain[3]]) == true
checkResponse(r22, @[chain[3]]) == true
checkResponse(r22, @[chain[1], chain[3], chain[5]]) == false
checkResponse(r22, @[chain[0], chain[1]]) == false
checkResponse(r22, @[chain[1], chain[2]]) == false
checkResponse(r22, @[chain[2], chain[3]]) == false
checkResponse(r22, @[chain[3], chain[4]]) == false
checkResponse(r22, @[chain[4], chain[5]]) == false
checkResponse(r22, @[chain[4]]) == false
checkResponse(r22, @[chain[3], chain[1]]) == false
test "[SyncQueue#Forward] getRewindPoint() test":
let aq = newAsyncQueue[BlockEntry]()
block:
var queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
1'u64, getFirstSlotAtFinalizedEpoch,
collector(aq), 2)
let finalizedSlot = start_slot(Epoch(0'u64))
let startSlot = start_slot(Epoch(0'u64)) + 1'u64
let finishSlot = start_slot(Epoch(2'u64))
for i in uint64(startSlot) ..< uint64(finishSlot):
check queue.getRewindPoint(Slot(i), finalizedSlot) == finalizedSlot
block:
var queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
1'u64, getFirstSlotAtFinalizedEpoch,
collector(aq), 2)
let finalizedSlot = start_slot(Epoch(1'u64))
let startSlot = start_slot(Epoch(1'u64)) + 1'u64
let finishSlot = start_slot(Epoch(3'u64))
for i in uint64(startSlot) ..< uint64(finishSlot) :
check queue.getRewindPoint(Slot(i), finalizedSlot) == finalizedSlot
block:
var queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
1'u64, getFirstSlotAtFinalizedEpoch,
collector(aq), 2)
let finalizedSlot = start_slot(Epoch(0'u64))
let failSlot = Slot(0xFFFF_FFFF_FFFF_FFFFF'u64)
let failEpoch = epoch(failSlot)
var counter = 1'u64
for i in 0 ..< 64:
if counter >= failEpoch:
break
let rewindEpoch = failEpoch - counter
let rewindSlot = start_slot(rewindEpoch)
check queue.getRewindPoint(failSlot, finalizedSlot) == rewindSlot
counter = counter shl 1
block:
var queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Forward,
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
1'u64, getFirstSlotAtFinalizedEpoch,
collector(aq), 2)
let finalizedSlot = start_slot(Epoch(1'u64))
let failSlot = Slot(0xFFFF_FFFF_FFFF_FFFFF'u64)
let failEpoch = epoch(failSlot)
var counter = 1'u64
for i in 0 ..< 64:
if counter >= failEpoch:
break
let rewindEpoch = failEpoch - counter
let rewindSlot = start_slot(rewindEpoch)
check queue.getRewindPoint(failSlot, finalizedSlot) == rewindSlot
counter = counter shl 1
test "[SyncQueue#Backward] getRewindPoint() test":
let aq = newAsyncQueue[BlockEntry]()
block:
var queue = SyncQueue.init(SomeTPeer, SyncQueueKind.Backward,
Slot(1024), Slot(0),
1'u64, getSafeSlot, collector(aq), 2)
let safeSlot = getSafeSlot()
for i in countdown(1023, 0):
check queue.getRewindPoint(Slot(i), safeSlot) == safeSlot