nimbus-eth2/beacon_chain/state_transition.nim

540 lines
23 KiB
Nim
Raw Normal View History

# beacon_chain
# Copyright (c) 2018 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at http://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at http://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
# State transition, as described in
# https://github.com/ethereum/eth2.0-specs/blob/master/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function
#
# The purpose of this code right is primarily educational, to help piece
# together the mechanics of the beacon state and to discover potential problem
# areas.
#
# General notes about the code (TODO):
# * It's inefficient - we quadratically copy, allocate and iterate when there
# are faster options
# * Weird styling - the sections taken from the spec use python styling while
# the others use NEP-1 - helps grepping identifiers in spec
# * We mix procedural and functional styles for no good reason, except that the
# spec does so also.
# * There are no tests, and likely lots of bugs.
# * For validators, sometimes indices are used and sometimes instances - this
# causes unnecessary friction in some sections
# * For indices, we get a mix of uint64, Uint24 and int - this is currently
# swept under the rug with casts
# * The spec uses uint64 for data types, but functions in the spec often assume
# signed bigint semantics - under- and overflows ensue
# * Sane error handling is missing in most cases (yay, we'll get the chance to
# debate exceptions again!)
#
# When updating the code, add TODO sections to mark where there are clear
# improvements to be made - other than that, keep things similar to spec for
# now.
2018-09-26 16:26:39 +00:00
import
math, options, sequtils,
./extras, ./ssz,
./spec/[beaconstate, crypto, datatypes, digest, helpers, validator],
milagro_crypto
func processAttestations(state: var BeaconState,
blck: BeaconBlock,
parent_slot: uint64): bool =
# Each block includes a number of attestations that the proposer chose. Each
# attestation represents an update to a specific shard and is signed by a
# committee of validators.
# Here we make sanity checks for each attestation and it to the state - most
# updates will happen at the epoch boundary where state updates happen in
# bulk.
if blck.attestations.len > MAX_ATTESTATIONS_PER_BLOCK:
return
var res: seq[PendingAttestationRecord]
for attestation in blck.attestations:
if attestation.data.slot <= blck.slot - MIN_ATTESTATION_INCLUSION_DELAY:
return
# TODO spec - unsigned underflow
if attestation.data.slot >= max(parent_slot.int - EPOCH_LENGTH + 1, 0).uint64:
return
let expected_justified_slot =
if attestation.data.slot >= state.latest_state_recalculation_slot:
state.justified_slot
else:
state.previous_justified_slot
if attestation.data.justified_slot != expected_justified_slot:
return
let expected_justified_block_hash =
get_block_hash(state, blck, attestation.data.justified_slot)
if attestation.data.justified_block_hash != expected_justified_block_hash:
return
if state.latest_crosslinks[attestation.data.shard].shard_block_hash notin [
attestation.data.latest_crosslink_hash, attestation.data.shard_block_hash]:
return
let attestation_participants = get_attestation_participants(
state, attestation.data, attestation.participation_bitfield)
var
agg_pubkey: ValidatorPubKey
empty = true
for attester_idx in attestation_participants:
let validator = state.validator_registry[attester_idx]
if empty:
agg_pubkey = validator.pubkey
empty = false
else:
agg_pubkey.combine(validator.pubkey)
# Verify that aggregate_sig verifies using the group pubkey.
let msg = hashSSZ(attestation.data)
# For now only check compilation
# doAssert attestation.aggregate_sig.verifyMessage(msg, agg_pubkey)
debugEcho "Aggregate sig verify message: ",
attestation.aggregate_sig.verifyMessage(msg, agg_pubkey)
# All checks passed - update state
# TODO no rollback in case of errors
state.latest_attestations.add PendingAttestationRecord(
data: attestation.data,
participation_bitfield: attestation.participation_bitfield,
custody_bitfield: attestation.custody_bitfield,
slot_included: blck.slot
)
true
func verifyProposerSignature(state: BeaconState, blck: BeaconBlock): bool =
var blck_without_sig = blck
blck_without_sig.proposer_signature = ValidatorSig()
let
proposal_hash = hashSSZ(ProposalSignedData(
slot: blck.slot,
shard: BEACON_CHAIN_SHARD,
block_hash: Eth2Digest(data: hashSSZ(blck_without_sig))
))
verifyMessage(
blck.proposer_signature, proposal_hash,
state.validator_registry[get_beacon_proposer_index(state, blck.slot).int].pubkey)
func processRandaoReveal(state: var BeaconState,
blck: BeaconBlock,
parent_slot: uint64): bool =
# Update randao skips
for slot in parentslot + 1 ..< blck.slot:
let proposer_index = get_beacon_proposer_index(state, slot)
state.validator_registry[proposer_index.int].randao_skips.inc()
let
proposer_index = get_beacon_proposer_index(state, blck.slot)
proposer = state.validator_registry[proposer_index.int].addr
# Check that proposer commit and reveal match
if repeat_hash(blck.randao_reveal, proposer.randao_skips + 1) !=
proposer.randao_commitment:
return
# Update state and proposer now that we're alright
for i, b in state.randao_mix.data:
state.randao_mix.data[i] = b xor blck.randao_reveal.data[i]
proposer.randao_commitment = blck.randao_reveal
proposer.randao_skips = 0
true
func processPoWReceiptRoot(state: var BeaconState, blck: BeaconBlock): bool =
for x in state.candidate_pow_receipt_roots.mitems():
if blck.candidate_pow_receipt_root == x.candidate_pow_receipt_root:
x.votes.inc
return true
state.candidate_pow_receipt_roots.add CandidatePoWReceiptRootRecord(
candidate_pow_receipt_root: blck.candidate_pow_receipt_root,
votes: 1
)
return true
func processSpecials(state: var BeaconState, blck: BeaconBlock): bool =
# TODO incoming spec changes here..
true
func processBlock(state: var BeaconState, blck: BeaconBlock): bool =
## When a new block is received, all participants must verify that the block
## makes sense and update their state accordingly. This function will return
## the new state, unless something breaks along the way
# TODO state not rolled back in case of failure
let
parent_hash = blck.ancestor_hashes[0]
slot = blck.slot
parent_slot = slot - 1 # TODO Not!! can skip slots...
# TODO actually get parent block, which means fixing up BeaconState refs above;
state.latest_block_hashes =
append_to_recent_block_hashes(state.latest_block_hashes, parent_slot, slot,
parent_hash)
if not processAttestations(state, blck, parent_slot):
return
if not verifyProposerSignature(state, blck):
return
if not processRandaoReveal(state, blck, parent_slot):
return
if not processPoWReceiptRoot(state, blck):
return
if not processSpecials(state, blck):
return
true
func flatten[T](v: openArray[seq[T]]): seq[T] =
# TODO not in nim - doh.
for x in v: result.add x
func get_epoch_boundary_attesters(
state: BeaconState,
attestations: openArray[PendingAttestationRecord]): seq[Uint24] =
# TODO spec - add as helper?
deduplicate(flatten(mapIt(attestations,
get_attestation_participants(state, it.data, it.participation_bitfield))))
func adjust_for_inclusion_distance[T](magnitude: T, dist: T): T =
magnitude div 2 + (magnitude div 2) * MIN_ATTESTATION_INCLUSION_DELAY div dist
func boundary_attestations(
state: BeaconState, boundary_hash: Eth2Digest,
attestations: openArray[PendingAttestationRecord]
): seq[PendingAttestationRecord] =
# TODO spec - add as helper?
filterIt(attestations,
it.data.epoch_boundary_hash == boundary_hash and
it.data.justified_slot == state.justified_slot)
func sum_effective_balances(
state: BeaconState, validator_indices: openArray[Uint24]): uint64 =
# TODO spec - add as helper?
sum(mapIt(
validator_indices, get_effective_balance(state.validator_registry[it]))
)
func lowerThan(candidate, current: Eth2Digest): bool =
# return true iff candidate is "lower" than current, per spec rule:
# "ties broken by favoring lower `shard_block_hash` values"
# TODO spec - clarify hash ordering..
for i, v in current.data:
if v > candidate.data[i]: return true
return false
func processEpoch(state: var BeaconState, blck: BeaconBlock): bool =
## Epoch processing happens every time we've passed EPOCH_LENGTH blocks.
## Because some slots may be skipped, it may happen that we go through the
## loop more than once - each time the latest_state_recalculation_slot will be
## increased by EPOCH_LENGTH.
while blck.slot >= EPOCH_LENGTH.uint64 + state.latest_state_recalculation_slot:
# Convenience shortcut, from spec
let s = state.latest_state_recalculation_slot
# Precomputation
let
active_validator_indices =
get_active_validator_indices(state.validator_registry)
total_balance = sum_effective_balances(state, active_validator_indices)
total_balance_in_eth = total_balance.int div GWEI_PER_ETH
# The per-slot maximum interest rate is `2/reward_quotient`.)
reward_quotient = BASE_REWARD_QUOTIENT * int_sqrt(total_balance_in_eth)
# TODO not in spec, convenient
epoch_boundary_hash = get_block_hash(state, blck, s)
proc base_reward(v: ValidatorRecord): uint64 =
get_effective_balance(v) div reward_quotient.uint64
# TODO doing this with iterators failed:
# https://github.com/nim-lang/Nim/issues/9827
let
this_epoch_attestations = filterIt(state.latest_attestations,
s <= it.data.slot and it.data.slot < s + EPOCH_LENGTH)
this_epoch_boundary_attestations =
boundary_attestations(state, epoch_boundary_hash,
this_epoch_attestations)
this_epoch_boundary_attesters =
get_epoch_boundary_attesters(state, this_epoch_attestations)
this_epoch_boundary_attesting_balance =
sum_effective_balances(state, this_epoch_boundary_attesters)
let
previous_epoch_attestations = filterIt(state.latest_attestations,
s <= it.data.slot + EPOCH_LENGTH and it.data.slot < s)
previous_epoch_boundary_attestations =
boundary_attestations(state, epoch_boundary_hash,
previous_epoch_attestations)
previous_epoch_boundary_attesters =
get_epoch_boundary_attesters(state, previous_epoch_boundary_attestations)
previous_epoch_boundary_attesting_balance =
sum_effective_balances(state, this_epoch_boundary_attesters)
# TODO this is really hairy - we cannot capture `state` directly, but we
# can capture a pointer to it - this is safe because we don't leak
# these closures outside this scope, but still..
let statePtr = state.addr
func attesting_validators(
obj: ShardAndCommittee, shard_block_hash: Eth2Digest): seq[Uint24] =
flatten(
mapIt(
filterIt(concat(this_epoch_attestations, previous_epoch_attestations),
it.data.shard == obj.shard and
it.data.shard_block_hash == shard_block_hash),
get_attestation_participants(statePtr[], it.data, it.participation_bitfield)))
func winning_hash(obj: ShardAndCommittee): Eth2Digest =
# * Let `winning_hash(obj)` be the winning `shard_block_hash` value.
# ... such that `sum([get_effective_balance(v) for v in attesting_validators(obj, shard_block_hash)])`
# is maximized (ties broken by favoring lower `shard_block_hash` values).
let candidates =
mapIt(
filterIt(concat(this_epoch_attestations, previous_epoch_attestations),
it.data.shard == obj.shard),
it.data.shard_block_hash)
var max_hash = candidates[0]
var max_val =
sum_effective_balances(statePtr[], attesting_validators(obj, max_hash))
for candidate in candidates[1..^1]:
let val = sum_effective_balances(statePtr[], attesting_validators(obj, candidate))
if val > max_val or (val == max_val and candidate.lowerThan(max_hash)):
max_hash = candidate
max_val = val
max_hash
func attesting_validators(obj: ShardAndCommittee): seq[Uint24] =
attesting_validators(obj, winning_hash(obj))
func total_attesting_balance(obj: ShardAndCommittee): uint64 =
sum_effective_balances(statePtr[], attesting_validators(obj))
func total_balance_sac(obj: ShardAndCommittee): uint64 =
sum_effective_balances(statePtr[], obj.committee)
func inclusion_slot(v: Uint24): uint64 =
for a in statePtr[].latest_attestations:
if v in get_attestation_participants(statePtr[], a.data, a.participation_bitfield):
return a.slot_included
assert false # shouldn't happen..
func inclusion_distance(v: Uint24): uint64 =
for a in statePtr[].latest_attestations:
if v in get_attestation_participants(statePtr[], a.data, a.participation_bitfield):
return a.slot_included - a.data.slot
assert false # shouldn't happen..
block: # Adjust justified slots and crosslink status
var new_justified_slot: Option[uint64]
# TODO where's that bitfield type when you need it?
# TODO what happens with the bits that drop off..?
state.justified_slot_bitfield = state.justified_slot_bitfield shl 1
if 3'u64 * previous_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
state.justified_slot_bitfield = state.justified_slot_bitfield or 2
new_justified_slot = some(s - EPOCH_LENGTH)
if 3'u64 * this_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
state.justified_slot_bitfield = state.justified_slot_bitfield or 1
new_justified_slot = some(s)
if state.justified_slot == s - EPOCH_LENGTH and
state.justified_slot_bitfield mod 4 == 3:
state.finalized_slot = state.justified_slot
if state.justified_slot == s - EPOCH_LENGTH - EPOCH_LENGTH and
state.justified_slot_bitfield mod 8 == 7:
state.finalized_slot = state.justified_slot
if state.justified_slot == s - EPOCH_LENGTH - 2 * EPOCH_LENGTH and
state.justified_slot_bitfield mod 16 in [15'u64, 14]:
state.finalized_slot = state.justified_slot
state.previous_justified_slot = state.justified_slot
if new_justified_slot.isSome():
state.justified_slot = new_justified_slot.get()
for sac in state.shard_and_committee_for_slots:
# TODO or just state.shard_and_committee_for_slots[s]?
for obj in sac:
if 3'u64 * total_attesting_balance(obj) >= 2'u64 * total_balance_sac(obj):
state.latest_crosslinks[obj.shard] = CrosslinkRecord(
slot: state.latest_state_recalculation_slot + EPOCH_LENGTH,
shard_block_hash: winning_hash(obj))
block: # Balance recalculations related to FFG rewards
let
# The portion lost by offline [validators](#dfn-validator) after `D`
# epochs is about `D*D/2/inactivity_penalty_quotient`.
inactivity_penalty_quotient = SQRT_E_DROP_TIME^2
time_since_finality = blck.slot - state.finalized_slot
if time_since_finality <= 4'u64 * EPOCH_LENGTH:
for v in previous_epoch_boundary_attesters:
state.validator_registry[v].balance.inc(adjust_for_inclusion_distance(
base_reward(state.validator_registry[v]) *
previous_epoch_boundary_attesting_balance div total_balance,
inclusion_distance(v)).int)
for v in active_validator_indices:
if v notin previous_epoch_boundary_attesters:
state.validator_registry[v].balance.dec(
base_reward(state.validator_registry[v]).int)
else:
# Any validator in `prev_cycle_boundary_attesters` sees their balance
# unchanged.
# Others might get penalized:
for vindex, v in state.validator_registry.mpairs():
if (v.status == ACTIVE and
vindex.Uint24 notin previous_epoch_boundary_attesters) or
v.status == EXITED_WITH_PENALTY:
v.balance.dec(
(base_reward(v) + get_effective_balance(v) * time_since_finality div
inactivity_penalty_quotient.uint64).int)
for v in previous_epoch_boundary_attesters:
let proposer_index = get_beacon_proposer_index(state, inclusion_slot(v))
state.validator_registry[proposer_index].balance.inc(
(base_reward(state.validator_registry[v]) div INCLUDER_REWARD_QUOTIENT.uint64).int)
block: # Balance recalculations related to crosslink rewards
for sac in state.shard_and_committee_for_slots[0 ..< EPOCH_LENGTH]:
for obj in sac:
for vindex in obj.committee:
let v = state.validator_registry[vindex].addr
if vindex in attesting_validators(obj):
v.balance.inc(adjust_for_inclusion_distance(
base_reward(v[]) * total_attesting_balance(obj) div total_balance_sac(obj),
inclusion_distance(vindex)).int)
else:
v.balance.dec(base_reward(v[]).int)
block: # Ethereum 1.0 chain related rules
if state.latest_state_recalculation_slot mod
POW_RECEIPT_ROOT_VOTING_PERIOD.uint64 == 0:
for x in state.candidate_pow_receipt_roots:
if x.votes * 2 >= POW_RECEIPT_ROOT_VOTING_PERIOD.uint64:
state.processed_pow_receipt_root = x.candidate_pow_receipt_root
break
state.candidate_pow_receipt_roots = @[]
block: # Validator registry change
if state.finalized_slot > state.validator_registry_latest_change_slot and
allIt(state.shard_and_committee_for_slots,
allIt(it,
state.latest_crosslinks[it.shard].slot >
state.validator_registry_latest_change_slot)):
state.change_validators(s)
state.validator_registry_latest_change_slot = s + EPOCH_LENGTH
for i in 0..<EPOCH_LENGTH:
state.shard_and_committee_for_slots[i] =
state.shard_and_committee_for_slots[EPOCH_LENGTH + i]
# https://github.com/ethereum/eth2.0-specs/issues/223
let next_start_shard = (state.shard_and_committee_for_slots[^1][^1].shard + 1) mod SHARD_COUNT
for i, v in get_new_shuffling(
state.next_seed, state.validator_registry, next_start_shard):
state.shard_and_committee_for_slots[i + EPOCH_LENGTH] = v
state.next_seed = state.randao_mix
else:
# If a validator registry change does NOT happen
for i in 0..<EPOCH_LENGTH:
state.shard_and_committee_for_slots[i] =
state.shard_and_committee_for_slots[EPOCH_LENGTH + i]
let time_since_finality = blck.slot - state.validator_registry_latest_change_slot
let start_shard = state.shard_and_committee_for_slots[0][0].shard
if time_since_finality * EPOCH_LENGTH <= MIN_VALIDATOR_REGISTRY_CHANGE_INTERVAL.uint64 or
is_power_of_2(time_since_finality):
for i, v in get_new_shuffling(
state.next_seed, state.validator_registry, start_shard):
state.shard_and_committee_for_slots[i + EPOCH_LENGTH] = v
state.next_seed = state.randao_mix
# Note that `start_shard` is not changed from the last epoch.
block: # Proposer reshuffling
let active_validator_indices = get_active_validator_indices(state.validator_registry)
let num_validators_to_reshuffle = len(active_validator_indices) div SHARD_PERSISTENT_COMMITTEE_CHANGE_PERIOD
for i in 0..<num_validators_to_reshuffle:
# Multiplying i to 2 to ensure we have different input to all the required hashes in the shuffling
# and none of the hashes used for entropy in this loop will be the same
let validator_index = 0.Uint24 # active_validator_indices[hash(state.randao_mix + bytes8(i * 2)) mod len(active_validator_indices)]
let new_shard = 0'u64 # hash(state.randao_mix + bytes8(i * 2 + 1)) mod SHARD_COUNT
let shard_reassignment_record = ShardReassignmentRecord(
validator_index: validator_index,
shard: new_shard,
slot: s + SHARD_PERSISTENT_COMMITTEE_CHANGE_PERIOD.uint64
)
state.persistent_committee_reassignments.add(shard_reassignment_record)
while len(state.persistent_committee_reassignments) > 0 and
state.persistent_committee_reassignments[0].slot <= s:
let reassignment = state.persistent_committee_reassignments[0]
state.persistent_committee_reassignments.delete(0)
for committee in state.persistent_committees.mitems():
if reassignment.validator_index in committee:
committee.delete(committee.find(reassignment.validator_index))
state.persistent_committees[reassignment.shard.int].add(
reassignment.validator_index)
block: # Finally...
# Remove all attestation records older than slot `s`.
for i, v in state.validator_registry:
if v.balance < MIN_BALANCE.uint64 and v.status == ACTIVE:
exit_validator(i.Uint24, state, penalize=false, current_slot=blck.slot)
state.latest_block_hashes = state.latest_block_hashes[EPOCH_LENGTH..^1]
state.latest_state_recalculation_slot.inc(EPOCH_LENGTH)
true
func updateState*(state: BeaconState, blck: BeaconBlock): Option[BeaconState] =
## Adjust `state` according to the information in `blck`.
## Returns the new state, or `none` if the block is invalid.
# TODO check to which extent this copy can be avoided (considering forks etc),
# for now, it serves as a reminder that we need to handle invalid blocks
# somewhere..
# TODO many functions will mutate `state` partially without rolling back
# the changes in case of failure (look out for `var BeaconState` and
# bool return values...)
var state = state
# Block processing is split up into two phases - lightweight updates done
# for each block, and bigger updates done for each epoch.
# Lightweight updates that happen for every block
if not processBlock(state, blck): return
# Heavy updates that happen for every epoch
if not processEpoch(state, blck): return
# All good, we can return the new state
some(state)