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@ -5,27 +5,49 @@
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# * Apache v2 license (license terms in the root directory or at http://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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# A imcomplete implementation of the state transition function, as described
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# under "Per-block processing" in https://github.com/ethereum/eth2.0-specs/blob/master/specs/core/0_beacon-chain.md
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# State transition, as described in
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# https://github.com/ethereum/eth2.0-specs/blob/master/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function
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#
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# The code is here mainly to verify the data types and get an idea about
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# missing pieces - needs testing throughout
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# The purpose of this code right is primarily educational, to help piece
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# together the mechanics of the beacon state and to discover potential problem
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# areas.
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#
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# General notes about the code (TODO):
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# * It's inefficient - we quadratically copy, allocate and iterate when there
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# are faster options
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# * Weird styling - the sections taken from the spec use python styling while
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# the others use NEP-1 - helps grepping identifiers in spec
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# * We mix procedural and functional styles for no good reason, except that the
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# spec does so also.
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# * There are no tests, and likely lots of bugs.
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# * For validators, sometimes indices are used and sometimes instances - this
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# causes unnecessary friction in some sections
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# * For indices, we get a mix of uint64, Uint24 and int - this is currently
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# swept under the rug with casts
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# * The spec uses uint64 for data types, but functions in the spec often assume
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# signed bigint semantics - under- and overflows ensue
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# * Sane error handling is missing in most cases (yay, we'll get the chance to
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# debate exceptions again!)
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#
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# When updating the code, add TODO sections to mark where there are clear
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# improvements to be made - other than that, keep things similar to spec for
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# now.
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import
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math, options, sequtils,
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./extras,
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./extras, ./ssz,
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./spec/[beaconstate, crypto, datatypes, digest, helpers, validator],
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./ssz,
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milagro_crypto # nimble install https://github.com/status-im/nim-milagro-crypto@#master
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milagro_crypto
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# TODO there's an ugly mix of functional and procedural styles here that
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# is due to how the spec is mixed as well - once we're past the prototype
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# stage, this will need clearing up and unification.
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func checkAttestations(state: BeaconState,
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blck: BeaconBlock,
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parent_slot: uint64): Option[seq[PendingAttestationRecord]] =
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# TODO perf improvement potential..
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func processAttestations(state: var BeaconState,
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blck: BeaconBlock,
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parent_slot: uint64): bool =
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# Each block includes a number of attestations that the proposer chose. Each
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# attestation represents an update to a specific shard and is signed by a
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# committee of validators.
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# Here we make sanity checks for each attestation and it to the state - most
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# updates will happen at the epoch boundary where state updates happen in
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# bulk.
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if blck.attestations.len > MAX_ATTESTATIONS_PER_BLOCK:
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return
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@ -33,7 +55,8 @@ func checkAttestations(state: BeaconState,
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for attestation in blck.attestations:
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if attestation.data.slot <= blck.slot - MIN_ATTESTATION_INCLUSION_DELAY:
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return
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# TODO unsigned undeflow in spec
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# TODO spec - unsigned underflow
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if attestation.data.slot >= max(parent_slot.int - EPOCH_LENGTH + 1, 0).uint64:
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return
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@ -42,6 +65,7 @@ func checkAttestations(state: BeaconState,
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state.justified_slot
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else:
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state.previous_justified_slot
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if attestation.data.justified_slot != expected_justified_slot:
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return
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@ -77,14 +101,16 @@ func checkAttestations(state: BeaconState,
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debugEcho "Aggregate sig verify message: ",
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attestation.aggregate_sig.verifyMessage(msg, agg_pubkey)
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res.add PendingAttestationRecord(
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# All checks passed - update state
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# TODO no rollback in case of errors
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state.latest_attestations.add PendingAttestationRecord(
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data: attestation.data,
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participation_bitfield: attestation.participation_bitfield,
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custody_bitfield: attestation.custody_bitfield,
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slot_included: blck.slot
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)
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some(res)
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true
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func verifyProposerSignature(state: BeaconState, blck: BeaconBlock): bool =
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var blck_without_sig = blck
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@ -109,9 +135,9 @@ func processRandaoReveal(state: var BeaconState,
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let proposer_index = get_beacon_proposer_index(state, slot)
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state.validator_registry[proposer_index.int].randao_skips.inc()
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var
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let
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proposer_index = get_beacon_proposer_index(state, blck.slot)
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proposer = state.validator_registry[proposer_index.int]
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proposer = state.validator_registry[proposer_index.int].addr
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# Check that proposer commit and reveal match
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if repeat_hash(blck.randao_reveal, proposer.randao_skips + 1) !=
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@ -143,31 +169,25 @@ func processSpecials(state: var BeaconState, blck: BeaconBlock): bool =
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# TODO incoming spec changes here..
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true
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func process_block*(state: BeaconState, blck: BeaconBlock): Option[BeaconState] =
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func processBlock(state: var BeaconState, blck: BeaconBlock): bool =
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## When a new block is received, all participants must verify that the block
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## makes sense and update their state accordingly. This function will return
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## the new state, unless something breaks along the way
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# TODO: simplistic way to be able to rollback state
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var state = state
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# TODO state not rolled back in case of failure
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let
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parent_hash = blck.ancestor_hashes[0]
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slot = blck.slot
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parent_slot = slot - 1 # TODO Not!! can skip slots...
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# TODO actually get parent block, which means fixing up BeaconState refs above;
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# there's no distinction between active/crystallized state anymore, etc.
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state.latest_block_hashes =
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append_to_recent_block_hashes(state.latest_block_hashes, parent_slot, slot,
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parent_hash)
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let processed_attestations = checkAttestations(state, blck, parent_slot)
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if processed_attestations.isNone:
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if not processAttestations(state, blck, parent_slot):
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return
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state.latest_attestations.add processed_attestations.get()
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if not verifyProposerSignature(state, blck):
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return
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@ -180,46 +200,69 @@ func process_block*(state: BeaconState, blck: BeaconBlock): Option[BeaconState]
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if not processSpecials(state, blck):
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return
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some(state) # Looks ok - move on with the updated state
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true
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func flatten[T](v: openArray[seq[T]]): seq[T] =
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# TODO not in nim - doh.
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for x in v: result.add x
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func get_epoch_boundary_attesters(
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state: BeaconState,
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attestations: openArray[PendingAttestationRecord]): seq[int] =
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attestations: openArray[PendingAttestationRecord]): seq[Uint24] =
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# TODO spec - add as helper?
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deduplicate(flatten(mapIt(attestations,
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get_attestation_participants(state, it.data, it.participation_bitfield))))
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func adjust_for_inclusion_distance[T](magnitude: T, dist: T): T =
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magnitude div 2 + (magnitude div 2) * MIN_ATTESTATION_INCLUSION_DELAY div dist
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func processEpoch*(state: BeaconState, blck: BeaconBlock): Option[BeaconState] =
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func boundary_attestations(
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state: BeaconState, boundary_hash: Eth2Digest,
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attestations: openArray[PendingAttestationRecord]
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): seq[PendingAttestationRecord] =
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# TODO spec - add as helper?
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filterIt(attestations,
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it.data.epoch_boundary_hash == boundary_hash and
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it.data.justified_slot == state.justified_slot)
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func sum_effective_balances(
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state: BeaconState, validator_indices: openArray[Uint24]): uint64 =
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# TODO spec - add as helper?
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sum(mapIt(
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validator_indices, get_effective_balance(state.validator_registry[it]))
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)
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func lowerThan(candidate, current: Eth2Digest): bool =
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# return true iff candidate is "lower" than current, per spec rule:
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# "ties broken by favoring lower `shard_block_hash` values"
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# TODO spec - clarify hash ordering..
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for i, v in current.data:
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if v > candidate.data[i]: return true
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return false
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func processEpoch(state: var BeaconState, blck: BeaconBlock): bool =
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## Epoch processing happens every time we've passed EPOCH_LENGTH blocks.
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## Because some slots may be skipped, it may happen that we go through the
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## loop more than once - each time the latest_state_recalculation_slot will be
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## increased by EPOCH_LENGTH.
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# TODO: simplistic way to be able to rollback state
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var state = state
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# Precomputation
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while blck.slot >= EPOCH_LENGTH.uint64 + state.latest_state_recalculation_slot:
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# Convenience shortcut, from spec
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let s = state.latest_state_recalculation_slot
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# Precomputation
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let
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active_validators =
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mapIt(get_active_validator_indices(state.validator_registry),
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state.validator_registry[it])
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total_balance = sum(mapIt(active_validators, get_effective_balance(it)))
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active_validator_indices =
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get_active_validator_indices(state.validator_registry)
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total_balance = sum_effective_balances(state, active_validator_indices)
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total_balance_in_eth = total_balance.int div GWEI_PER_ETH
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# The per-slot maximum interest rate is `2/reward_quotient`.)
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reward_quotient = BASE_REWARD_QUOTIENT * int_sqrt(total_balance_in_eth)
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# TODO not in spec, convenient
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epoch_boundary_hash = get_block_hash(state, blck, s)
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proc base_reward(v: ValidatorRecord): uint64 =
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get_effective_balance(v) div reward_quotient.uint64
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@ -229,128 +272,268 @@ func processEpoch*(state: BeaconState, blck: BeaconBlock): Option[BeaconState] =
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this_epoch_attestations = filterIt(state.latest_attestations,
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s <= it.data.slot and it.data.slot < s + EPOCH_LENGTH)
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this_epoch_boundary_attestations = filterIt(this_epoch_attestations,
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it.data.epoch_boundary_hash == get_block_hash(state, blck, s) and
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it.data.justified_slot == state.justified_slot)
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this_epoch_boundary_attestations =
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boundary_attestations(state, epoch_boundary_hash,
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this_epoch_attestations)
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this_epoch_boundary_attesters =
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get_epoch_boundary_attesters(state, this_epoch_attestations)
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this_epoch_boundary_attesting_balance = sum(
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mapIt(this_epoch_boundary_attesters,
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get_effective_balance(state.validator_registry[it]))
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)
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this_epoch_boundary_attesting_balance =
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sum_effective_balances(state, this_epoch_boundary_attesters)
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let
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previous_epoch_attestations = filterIt(state.latest_attestations,
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s <= it.data.slot + EPOCH_LENGTH and it.data.slot < s)
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previous_epoch_boundary_attestations = filterIt(previous_epoch_attestations,
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it.data.epoch_boundary_hash == get_block_hash(state, blck, s) and
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it.data.justified_slot == state.justified_slot)
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previous_epoch_boundary_attestations =
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boundary_attestations(state, epoch_boundary_hash,
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previous_epoch_attestations)
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previous_epoch_boundary_attesters =
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get_epoch_boundary_attesters(state, previous_epoch_boundary_attestations)
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previous_epoch_boundary_attesting_balance = sum(
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mapIt(previous_epoch_boundary_attesters,
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get_effective_balance(state.validator_registry[it]))
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)
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# TODO gets pretty hairy here
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previous_epoch_boundary_attesting_balance =
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sum_effective_balances(state, this_epoch_boundary_attesters)
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# TODO this is really hairy - we cannot capture `state` directly, but we
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# can capture a pointer to it - this is safe because we don't leak
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# these closures outside this scope, but still..
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let statePtr = state.addr
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func attesting_validators(
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obj: ShardAndCommittee, shard_block_hash: Eth2Digest): seq[int] =
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obj: ShardAndCommittee, shard_block_hash: Eth2Digest): seq[Uint24] =
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flatten(
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mapIt(
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filterIt(concat(this_epoch_attestations, previous_epoch_attestations),
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it.data.shard == obj.shard and
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it.data.shard_block_hash == shard_block_hash),
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get_attestation_participants(state, it.data, it.participation_bitfield)))
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get_attestation_participants(statePtr[], it.data, it.participation_bitfield)))
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# TODO which shard_block_hash:es?
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# * Let `attesting_validators(obj)` be equal to `attesting_validators(obj, shard_block_hash)` for the value of `shard_block_hash` such that `sum([get_effective_balance(v) for v in attesting_validators(obj, shard_block_hash)])` is maximized (ties broken by favoring lower `shard_block_hash` values).
|
|
|
|
|
# * Let `total_attesting_balance(obj)` be the sum of the balances-at-stake of `attesting_validators(obj)`.
|
|
|
|
|
# * Let `winning_hash(obj)` be the winning `shard_block_hash` value.
|
|
|
|
|
# * Let `total_balance(obj) = sum([get_effective_balance(v) for v in obj.committee])`.
|
|
|
|
|
func winning_hash(obj: ShardAndCommittee): Eth2Digest =
|
|
|
|
|
# * Let `winning_hash(obj)` be the winning `shard_block_hash` value.
|
|
|
|
|
# ... such that `sum([get_effective_balance(v) for v in attesting_validators(obj, shard_block_hash)])`
|
|
|
|
|
# is maximized (ties broken by favoring lower `shard_block_hash` values).
|
|
|
|
|
let candidates =
|
|
|
|
|
mapIt(
|
|
|
|
|
filterIt(concat(this_epoch_attestations, previous_epoch_attestations),
|
|
|
|
|
it.data.shard == obj.shard),
|
|
|
|
|
it.data.shard_block_hash)
|
|
|
|
|
|
|
|
|
|
# Let `inclusion_slot(v)` equal `a.slot_included` for the attestation `a` where `v` is in `get_attestation_participants(state, a.data, a.participation_bitfield)`, and `inclusion_distance(v) = a.slot_included - a.data.slot` for the same attestation. We define a function `adjust_for_inclusion_distance(magnitude, distance)` which adjusts the reward of an attestation based on how long it took to get included (the longer, the lower the reward). Returns a value between 0 and `magnitude`.
|
|
|
|
|
var max_hash = candidates[0]
|
|
|
|
|
var max_val =
|
|
|
|
|
sum_effective_balances(statePtr[], attesting_validators(obj, max_hash))
|
|
|
|
|
for candidate in candidates[1..^1]:
|
|
|
|
|
let val = sum_effective_balances(statePtr[], attesting_validators(obj, candidate))
|
|
|
|
|
if val > max_val or (val == max_val and candidate.lowerThan(max_hash)):
|
|
|
|
|
max_hash = candidate
|
|
|
|
|
max_val = val
|
|
|
|
|
max_hash
|
|
|
|
|
|
|
|
|
|
# Adjust justified slots and crosslink status
|
|
|
|
|
func attesting_validators(obj: ShardAndCommittee): seq[Uint24] =
|
|
|
|
|
attesting_validators(obj, winning_hash(obj))
|
|
|
|
|
|
|
|
|
|
var new_justified_slot: Option[uint64]
|
|
|
|
|
# overflow intentional!
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield * 2
|
|
|
|
|
func total_attesting_balance(obj: ShardAndCommittee): uint64 =
|
|
|
|
|
sum_effective_balances(statePtr[], attesting_validators(obj))
|
|
|
|
|
|
|
|
|
|
if 3'u64 * previous_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
|
|
|
|
|
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield or 2
|
|
|
|
|
new_justified_slot = some(s - EPOCH_LENGTH)
|
|
|
|
|
func total_balance_sac(obj: ShardAndCommittee): uint64 =
|
|
|
|
|
sum_effective_balances(statePtr[], obj.committee)
|
|
|
|
|
|
|
|
|
|
if 3'u64 * this_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
|
|
|
|
|
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield or 1
|
|
|
|
|
new_justified_slot = some(s)
|
|
|
|
|
func inclusion_slot(v: Uint24): uint64 =
|
|
|
|
|
for a in statePtr[].latest_attestations:
|
|
|
|
|
if v in get_attestation_participants(statePtr[], a.data, a.participation_bitfield):
|
|
|
|
|
return a.slot_included
|
|
|
|
|
assert false # shouldn't happen..
|
|
|
|
|
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 4 == 3:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH - EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 8 == 7:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
func inclusion_distance(v: Uint24): uint64 =
|
|
|
|
|
for a in statePtr[].latest_attestations:
|
|
|
|
|
if v in get_attestation_participants(statePtr[], a.data, a.participation_bitfield):
|
|
|
|
|
return a.slot_included - a.data.slot
|
|
|
|
|
assert false # shouldn't happen..
|
|
|
|
|
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH - 2 * EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 16 in [15'u64, 14]:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
block: # Adjust justified slots and crosslink status
|
|
|
|
|
var new_justified_slot: Option[uint64]
|
|
|
|
|
# TODO where's that bitfield type when you need it?
|
|
|
|
|
# TODO what happens with the bits that drop off..?
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield shl 1
|
|
|
|
|
|
|
|
|
|
state.previous_justified_slot = state.justified_slot
|
|
|
|
|
if 3'u64 * previous_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
|
|
|
|
|
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield or 2
|
|
|
|
|
new_justified_slot = some(s - EPOCH_LENGTH)
|
|
|
|
|
|
|
|
|
|
if new_justified_slot.isSome():
|
|
|
|
|
state.justified_slot = new_justified_slot.get()
|
|
|
|
|
if 3'u64 * this_epoch_boundary_attesting_balance >= 2'u64 * total_balance:
|
|
|
|
|
# TODO spec says "flip the second lowest bit to 1" and does "AND", wrong?
|
|
|
|
|
state.justified_slot_bitfield = state.justified_slot_bitfield or 1
|
|
|
|
|
new_justified_slot = some(s)
|
|
|
|
|
|
|
|
|
|
# for obj in state.shard_and_committee_for_slots:
|
|
|
|
|
# 3 * total_attesting_balance(obj) >= 2 * total_balance(obj):
|
|
|
|
|
# state.crosslinks[shard] = CrosslinkRecord(
|
|
|
|
|
# slot: latest_state_recalculation_slot + EPOCH_LENGTH,
|
|
|
|
|
# hash: winning_hash(obj))
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 4 == 3:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH - EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 8 == 7:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
|
|
|
|
|
# Balance recalculations related to FFG rewards
|
|
|
|
|
let
|
|
|
|
|
# The portion lost by offline [validators](#dfn-validator) after `D`
|
|
|
|
|
# epochs is about `D*D/2/inactivity_penalty_quotient`.
|
|
|
|
|
inactivity_penalty_quotient = SQRT_E_DROP_TIME^2
|
|
|
|
|
time_since_finality = blck.slot - state.finalized_slot
|
|
|
|
|
if state.justified_slot == s - EPOCH_LENGTH - 2 * EPOCH_LENGTH and
|
|
|
|
|
state.justified_slot_bitfield mod 16 in [15'u64, 14]:
|
|
|
|
|
state.finalized_slot = state.justified_slot
|
|
|
|
|
|
|
|
|
|
if time_since_finality <= 4'u64 * EPOCH_LENGTH:
|
|
|
|
|
# for v in previous_epoch_boundary_attesters:
|
|
|
|
|
# state.validators[v].balance.inc(adjust_for_inclusion_distance(
|
|
|
|
|
# base_reward(state.validators[v]) *
|
|
|
|
|
# prev_cycle_boundary_attesting_balance div total_balance,
|
|
|
|
|
# inclusion_distance(v)))
|
|
|
|
|
state.previous_justified_slot = state.justified_slot
|
|
|
|
|
|
|
|
|
|
for v in get_active_validator_indices(state.validator_registry):
|
|
|
|
|
if v notin previous_epoch_boundary_attesters:
|
|
|
|
|
state.validator_registry[v].balance.dec(
|
|
|
|
|
base_reward(state.validator_registry[v]).int)
|
|
|
|
|
else:
|
|
|
|
|
# Any validator in `prev_cycle_boundary_attesters` sees their balance
|
|
|
|
|
# unchanged.
|
|
|
|
|
# Others might get penalized:
|
|
|
|
|
for vindex, v in state.validator_registry.mpairs():
|
|
|
|
|
if (v.status == ACTIVE and vindex notin previous_epoch_boundary_attesters) or
|
|
|
|
|
v.status == EXITED_WITH_PENALTY:
|
|
|
|
|
v.balance.dec(
|
|
|
|
|
(base_reward(v) + get_effective_balance(v) * time_since_finality div
|
|
|
|
|
inactivity_penalty_quotient.uint64).int)
|
|
|
|
|
if new_justified_slot.isSome():
|
|
|
|
|
state.justified_slot = new_justified_slot.get()
|
|
|
|
|
|
|
|
|
|
# For each `v` in `prev_cycle_boundary_attesters`, we determine the proposer `proposer_index = get_beacon_proposer_index(state, inclusion_slot(v))` and set `state.validators[proposer_index].balance += base_reward(v) // INCLUDER_REWARD_SHARE_QUOTIENT`.
|
|
|
|
|
for sac in state.shard_and_committee_for_slots:
|
|
|
|
|
# TODO or just state.shard_and_committee_for_slots[s]?
|
|
|
|
|
for obj in sac:
|
|
|
|
|
if 3'u64 * total_attesting_balance(obj) >= 2'u64 * total_balance_sac(obj):
|
|
|
|
|
state.latest_crosslinks[obj.shard] = CrosslinkRecord(
|
|
|
|
|
slot: state.latest_state_recalculation_slot + EPOCH_LENGTH,
|
|
|
|
|
shard_block_hash: winning_hash(obj))
|
|
|
|
|
|
|
|
|
|
# Balance recalculations related to crosslink rewards
|
|
|
|
|
block: # Balance recalculations related to FFG rewards
|
|
|
|
|
let
|
|
|
|
|
# The portion lost by offline [validators](#dfn-validator) after `D`
|
|
|
|
|
# epochs is about `D*D/2/inactivity_penalty_quotient`.
|
|
|
|
|
inactivity_penalty_quotient = SQRT_E_DROP_TIME^2
|
|
|
|
|
time_since_finality = blck.slot - state.finalized_slot
|
|
|
|
|
|
|
|
|
|
# Ethereum 1.0 chain related rules
|
|
|
|
|
if time_since_finality <= 4'u64 * EPOCH_LENGTH:
|
|
|
|
|
for v in previous_epoch_boundary_attesters:
|
|
|
|
|
state.validator_registry[v].balance.inc(adjust_for_inclusion_distance(
|
|
|
|
|
base_reward(state.validator_registry[v]) *
|
|
|
|
|
previous_epoch_boundary_attesting_balance div total_balance,
|
|
|
|
|
inclusion_distance(v)).int)
|
|
|
|
|
|
|
|
|
|
# Validator registry change
|
|
|
|
|
for v in active_validator_indices:
|
|
|
|
|
if v notin previous_epoch_boundary_attesters:
|
|
|
|
|
state.validator_registry[v].balance.dec(
|
|
|
|
|
base_reward(state.validator_registry[v]).int)
|
|
|
|
|
else:
|
|
|
|
|
# Any validator in `prev_cycle_boundary_attesters` sees their balance
|
|
|
|
|
# unchanged.
|
|
|
|
|
# Others might get penalized:
|
|
|
|
|
for vindex, v in state.validator_registry.mpairs():
|
|
|
|
|
if (v.status == ACTIVE and
|
|
|
|
|
vindex.Uint24 notin previous_epoch_boundary_attesters) or
|
|
|
|
|
v.status == EXITED_WITH_PENALTY:
|
|
|
|
|
v.balance.dec(
|
|
|
|
|
(base_reward(v) + get_effective_balance(v) * time_since_finality div
|
|
|
|
|
inactivity_penalty_quotient.uint64).int)
|
|
|
|
|
|
|
|
|
|
# If a validator registry change does NOT happen
|
|
|
|
|
for v in previous_epoch_boundary_attesters:
|
|
|
|
|
let proposer_index = get_beacon_proposer_index(state, inclusion_slot(v))
|
|
|
|
|
state.validator_registry[proposer_index].balance.inc(
|
|
|
|
|
(base_reward(state.validator_registry[v]) div INCLUDER_REWARD_QUOTIENT.uint64).int)
|
|
|
|
|
|
|
|
|
|
# Proposer reshuffling
|
|
|
|
|
block: # Balance recalculations related to crosslink rewards
|
|
|
|
|
for sac in state.shard_and_committee_for_slots[0 ..< EPOCH_LENGTH]:
|
|
|
|
|
for obj in sac:
|
|
|
|
|
for vindex in obj.committee:
|
|
|
|
|
let v = state.validator_registry[vindex].addr
|
|
|
|
|
|
|
|
|
|
# Finally...
|
|
|
|
|
if vindex in attesting_validators(obj):
|
|
|
|
|
v.balance.inc(adjust_for_inclusion_distance(
|
|
|
|
|
base_reward(v[]) * total_attesting_balance(obj) div total_balance_sac(obj),
|
|
|
|
|
inclusion_distance(vindex)).int)
|
|
|
|
|
else:
|
|
|
|
|
v.balance.dec(base_reward(v[]).int)
|
|
|
|
|
|
|
|
|
|
block: # Ethereum 1.0 chain related rules
|
|
|
|
|
if state.latest_state_recalculation_slot mod
|
|
|
|
|
POW_RECEIPT_ROOT_VOTING_PERIOD.uint64 == 0:
|
|
|
|
|
for x in state.candidate_pow_receipt_roots:
|
|
|
|
|
if x.votes * 2 >= POW_RECEIPT_ROOT_VOTING_PERIOD.uint64:
|
|
|
|
|
state.processed_pow_receipt_root = x.candidate_pow_receipt_root
|
|
|
|
|
break
|
|
|
|
|
state.candidate_pow_receipt_roots = @[]
|
|
|
|
|
|
|
|
|
|
block: # Validator registry change
|
|
|
|
|
if state.finalized_slot > state.validator_registry_latest_change_slot and
|
|
|
|
|
allIt(state.shard_and_committee_for_slots,
|
|
|
|
|
allIt(it,
|
|
|
|
|
state.latest_crosslinks[it.shard].slot >
|
|
|
|
|
state.validator_registry_latest_change_slot)):
|
|
|
|
|
state.change_validators(s)
|
|
|
|
|
state.validator_registry_latest_change_slot = s + EPOCH_LENGTH
|
|
|
|
|
for i in 0..<EPOCH_LENGTH:
|
|
|
|
|
state.shard_and_committee_for_slots[i] =
|
|
|
|
|
state.shard_and_committee_for_slots[EPOCH_LENGTH + i]
|
|
|
|
|
# https://github.com/ethereum/eth2.0-specs/issues/223
|
|
|
|
|
let next_start_shard = (state.shard_and_committee_for_slots[^1][^1].shard + 1) mod SHARD_COUNT
|
|
|
|
|
for i, v in get_new_shuffling(
|
|
|
|
|
state.next_seed, state.validator_registry, next_start_shard):
|
|
|
|
|
state.shard_and_committee_for_slots[i + EPOCH_LENGTH] = v
|
|
|
|
|
state.next_seed = state.randao_mix
|
|
|
|
|
else:
|
|
|
|
|
# If a validator registry change does NOT happen
|
|
|
|
|
for i in 0..<EPOCH_LENGTH:
|
|
|
|
|
state.shard_and_committee_for_slots[i] =
|
|
|
|
|
state.shard_and_committee_for_slots[EPOCH_LENGTH + i]
|
|
|
|
|
let time_since_finality = blck.slot - state.validator_registry_latest_change_slot
|
|
|
|
|
let start_shard = state.shard_and_committee_for_slots[0][0].shard
|
|
|
|
|
if time_since_finality * EPOCH_LENGTH <= MIN_VALIDATOR_REGISTRY_CHANGE_INTERVAL.uint64 or
|
|
|
|
|
is_power_of_2(time_since_finality):
|
|
|
|
|
for i, v in get_new_shuffling(
|
|
|
|
|
state.next_seed, state.validator_registry, start_shard):
|
|
|
|
|
state.shard_and_committee_for_slots[i + EPOCH_LENGTH] = v
|
|
|
|
|
state.next_seed = state.randao_mix
|
|
|
|
|
# Note that `start_shard` is not changed from the last epoch.
|
|
|
|
|
|
|
|
|
|
block: # Proposer reshuffling
|
|
|
|
|
let active_validator_indices = get_active_validator_indices(state.validator_registry)
|
|
|
|
|
let num_validators_to_reshuffle = len(active_validator_indices) div SHARD_PERSISTENT_COMMITTEE_CHANGE_PERIOD
|
|
|
|
|
for i in 0..<num_validators_to_reshuffle:
|
|
|
|
|
# Multiplying i to 2 to ensure we have different input to all the required hashes in the shuffling
|
|
|
|
|
# and none of the hashes used for entropy in this loop will be the same
|
|
|
|
|
let validator_index = 0.Uint24 # active_validator_indices[hash(state.randao_mix + bytes8(i * 2)) mod len(active_validator_indices)]
|
|
|
|
|
let new_shard = 0'u64 # hash(state.randao_mix + bytes8(i * 2 + 1)) mod SHARD_COUNT
|
|
|
|
|
let shard_reassignment_record = ShardReassignmentRecord(
|
|
|
|
|
validator_index: validator_index,
|
|
|
|
|
shard: new_shard,
|
|
|
|
|
slot: s + SHARD_PERSISTENT_COMMITTEE_CHANGE_PERIOD.uint64
|
|
|
|
|
)
|
|
|
|
|
state.persistent_committee_reassignments.add(shard_reassignment_record)
|
|
|
|
|
|
|
|
|
|
while len(state.persistent_committee_reassignments) > 0 and
|
|
|
|
|
state.persistent_committee_reassignments[0].slot <= s:
|
|
|
|
|
let reassignment = state.persistent_committee_reassignments[0]
|
|
|
|
|
state.persistent_committee_reassignments.delete(0)
|
|
|
|
|
for committee in state.persistent_committees.mitems():
|
|
|
|
|
if reassignment.validator_index in committee:
|
|
|
|
|
committee.delete(committee.find(reassignment.validator_index))
|
|
|
|
|
state.persistent_committees[reassignment.shard.int].add(
|
|
|
|
|
reassignment.validator_index)
|
|
|
|
|
|
|
|
|
|
block: # Finally...
|
|
|
|
|
# Remove all attestation records older than slot `s`.
|
|
|
|
|
for i, v in state.validator_registry:
|
|
|
|
|
if v.balance < MIN_BALANCE.uint64 and v.status == ACTIVE:
|
|
|
|
|
exit_validator(i.Uint24, state, penalize=false, current_slot=blck.slot)
|
|
|
|
|
state.latest_block_hashes = state.latest_block_hashes[EPOCH_LENGTH..^1]
|
|
|
|
|
state.latest_state_recalculation_slot.inc(EPOCH_LENGTH)
|
|
|
|
|
|
|
|
|
|
true
|
|
|
|
|
|
|
|
|
|
func updateState*(state: BeaconState, blck: BeaconBlock): Option[BeaconState] =
|
|
|
|
|
## Adjust `state` according to the information in `blck`.
|
|
|
|
|
## Returns the new state, or `none` if the block is invalid.
|
|
|
|
|
|
|
|
|
|
# TODO check to which extent this copy can be avoided (considering forks etc),
|
|
|
|
|
# for now, it serves as a reminder that we need to handle invalid blocks
|
|
|
|
|
# somewhere..
|
|
|
|
|
# TODO many functions will mutate `state` partially without rolling back
|
|
|
|
|
# the changes in case of failure (look out for `var BeaconState` and
|
|
|
|
|
# bool return values...)
|
|
|
|
|
var state = state
|
|
|
|
|
|
|
|
|
|
# Block processing is split up into two phases - lightweight updates done
|
|
|
|
|
# for each block, and bigger updates done for each epoch.
|
|
|
|
|
|
|
|
|
|
# Lightweight updates that happen for every block
|
|
|
|
|
if not processBlock(state, blck): return
|
|
|
|
|
|
|
|
|
|
# Heavy updates that happen for every epoch
|
|
|
|
|
if not processEpoch(state, blck): return
|
|
|
|
|
|
|
|
|
|
# All good, we can return the new state
|
|
|
|
|
some(state)
|
|
|
|
|