nimbus-eth2/beacon_chain/sync_manager.nim

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2020-01-21 18:30:21 +00:00
import chronicles
import options, deques, heapqueue
import stew/bitseqs, chronos, chronicles
import spec/datatypes, spec/digest, peer_pool
export datatypes, digest, chronos, chronicles
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logScope:
topics = "syncman"
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const MAX_REQUESTED_BLOCKS* = 20'u64
type
## A - `Peer` type
## B - `PeerID` type
##
## Procedures which needs to be implemented and will be mixed to SyncManager's
## code:
##
## getHeadSlot(Peer): Slot
## getHeadRoot(Peer): Eth2Digest
## getBeaconBlocksByRange(Peer, Eth2Digest, Slot, uint64,
## uint64): Future[Option[seq[SignedBeaconBlock]]]
## updateStatus(Peer): void
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PeerSlot*[A, B] = ref object
peers*: seq[A]
man: SyncManager[A, B]
PeerGroup*[A, B] = ref object
slots*: seq[PeerSlot[A, B]]
man: SyncManager[A, B]
GetLocalHeadSlotCallback* = proc(): Slot
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UpdateLocalBlocksCallback* = proc(list: openarray[SignedBeaconBlock]): bool
SyncManager*[A, B] = ref object
groups*: seq[PeerGroup[A, B]]
pool: PeerPool[A, B]
peersInSlot: int
slotsInGroup: int
groupsCount: int
failuresCount: int
failurePause: chronos.Duration
peerSlotTimeout: chronos.Duration
peerGroupTimeout: chronos.Duration
statusPeriod: chronos.Duration
getLocalHeadSlot: GetLocalHeadSlotCallback
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updateLocalBlocks: UpdateLocalBlocksCallback
BlockList* = object
list*: seq[SignedBeaconBlock]
map*: BitSeq
start*: Slot
OptionBlockList* = Option[BlockList]
OptionBeaconBlockSeq* = Option[seq[SignedBeaconBlock]]
SyncRequest* = object
slot*: Slot
count*: uint64
step*: uint64
group*: int
SyncResult* = object
request*: SyncRequest
data*: seq[SignedBeaconBlock]
SyncQueue* = ref object
inpSlot*: Slot
outSlot*: Slot
startSlot*: Slot
lastSlot: Slot
chunkSize*: uint64
queueSize*: int
notFullEvent*: AsyncEvent
syncUpdate*: UpdateLocalBlocksCallback
debtsQueue: HeapQueue[SyncRequest]
debtsCount: uint64
readyQueue: HeapQueue[SyncResult]
readyData: seq[seq[SignedBeaconBlock]]
SyncManagerError* = object of CatchableError
proc init*(t: typedesc[SyncQueue], start, last: Slot, chunkSize: uint64,
updateCb: UpdateLocalBlocksCallback,
queueSize: int = -1): SyncQueue =
## Create new synchronization queue with parameters
##
## ``start`` and ``last`` are starting and finishing Slots.
##
## ``chunkSize`` maximum number of slots in one request.
##
## ``queueSize`` maximum queue size for incoming data. If ``queueSize > 0``
## queue will help to keep backpressure under control. If ``queueSize <= 0``
## then queue size is unlimited (default).
##
## ``updateCb`` procedure which will be used to send downloaded blocks to
## consumer. Block sequences will be sent sequentially. Procedure should
## return ``false`` only when it receives incorrect blocks, and ``true``
## if sequence of blocks is correct.
doAssert(chunkSize > 0'u64, "Chunk size should not be zero")
result = SyncQueue(startSlot: start, lastSlot: last, chunkSize: chunkSize,
queueSize: queueSize, syncUpdate: updateCb,
notFullEvent: newAsyncEvent(),
debtsQueue: initHeapQueue[SyncRequest](),
inpSlot: start, outSlot: start)
proc `<`*(a, b: SyncRequest): bool {.inline.} =
result = (a.slot < b.slot)
proc `<`*(a, b: SyncResult): bool {.inline.} =
result = (a.request.slot < b.request.slot)
proc `==`*(a, b: SyncRequest): bool {.inline.} =
result = ((a.slot == b.slot) and (a.count == b.count) and
(a.step == b.step))
proc lastSlot*(req: SyncRequest): Slot {.inline.} =
## Returns last slot for request ``req``.
result = req.slot + req.count - 1'u64
proc updateLastSlot*(sq: SyncQueue, last: Slot) {.inline.} =
## Update last slot stored in queue ``sq`` with value ``last``.
doAssert(sq.lastSlot <= last, "Last slot could not be lower then stored one")
sq.lastSlot = last
proc push*(sq: SyncQueue, sr: SyncRequest,
data: seq[SignedBeaconBlock]) {.async.} =
## Push successfull result to queue ``sq``.
while true:
if (sq.queueSize > 0) and (sr.slot >= sq.outSlot + uint64(sq.queueSize)):
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await sq.notFullEvent.wait()
sq.notFullEvent.clear()
continue
let res = SyncResult(request: sr, data: data)
sq.readyQueue.push(res)
break
while len(sq.readyQueue) > 0:
let minSlot = sq.readyQueue[0].request.slot
if sq.outSlot != minSlot:
break
let item = sq.readyQueue.pop()
if not(sq.syncUpdate(item.data)):
sq.debtsQueue.push(item.request)
sq.debtsCount = sq.debtsCount + item.request.count
break
sq.outSlot = sq.outSlot + item.request.count
sq.notFullEvent.fire()
proc push*(sq: SyncQueue, sr: SyncRequest) =
## Push failed request back to queue.
sq.debtsQueue.push(sr)
sq.debtsCount = sq.debtsCount + sr.count
proc push*(sq: SyncQueue, sr: SyncRequest, newstep: uint64) =
## Push request with changed number of steps.
doAssert(sr.step > newstep, "The new step should be less than the original")
var count = sr.count
var slot = sr.slot
var newcount = 0'u64
for i in 0 ..< (sr.step div newstep):
if newstep * sq.chunkSize <= count:
newcount = newstep * sq.chunkSize
else:
newcount = count
var newsr = SyncRequest(slot: slot, count: newcount, step: newstep)
slot = slot + newcount
count = count - newcount
sq.debtsQueue.push(newsr)
sq.debtsCount = sq.debtsCount + newsr.count
if count == 0:
break
if count > 0'u64:
let step = sr.step mod newstep
doAssert(step * sq.chunkSize <= count)
var newsr = SyncRequest(slot: slot, count: count, step: step)
sq.debtsQueue.push(newsr)
sq.debtsCount = sq.debtsCount + newsr.count
proc pop*(sq: SyncQueue, step = 0'u64): SyncRequest =
## Obtain request from queue ``sq``.
if len(sq.debtsQueue) > 0:
var sr = sq.debtsQueue.pop()
if step != 0'u64:
if sr.step > step:
sq.push(sr, step)
sr = sq.debtsQueue.pop()
sq.debtsCount = sq.debtsCount - sr.count
result = sr
else:
let nstep = if step == 0'u64: 1'u64 else: step
if sq.inpSlot <= sq.lastSlot:
let count = min(sq.lastSlot + 1'u64 - sq.inpSlot, sq.chunkSize * nstep)
result = SyncRequest(slot: sq.inpSlot, count: count, step: nstep)
sq.inpSlot = sq.inpSlot + count
else:
raise newException(SyncManagerError, "Queue is already empty!")
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proc len*(sq: SyncQueue): uint64 {.inline.} =
## Returns number of slots left in queue ``sq``.
if sq.inpSlot > sq.lastSlot:
result = sq.debtsCount
else:
result = sq.lastSlot - sq.inpSlot + 1'u64 + sq.debtsCount
proc total*(sq: SyncQueue): uint64 {.inline.} =
## Returns total number of slots in queue ``sq``.
result = sq.lastSlot - sq.startSlot + 1'u64
proc progress*(sq: SyncQueue): string =
## Returns queue's ``sq`` progress string.
let curSlot = sq.outSlot - sq.startSlot
result = $curSlot & "/" & $sq.total()
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proc init*(t: typedesc[BlockList], start: Slot, count, step: uint64,
list: openarray[SignedBeaconBlock]): Option[BlockList] =
mixin getSlot
var res: BlockList
var error = false
var current = start
var index = 0
res.map = BitSeq.init(0)
for i in 0'u64 ..< count:
if index < len(list):
let slot = list[index].message.slot
if slot < current:
error = true
break
elif slot == current:
res.map.add(true)
inc(index)
else:
res.map.add(false)
else:
res.map.add(false)
let next = current + step
current = current + 1'u64
if i < (count - 1):
while current < next:
res.map.add(false)
current = current + 1'u64
if not(error) and index == len(list):
res.list = @list
res.start = start
result = some(res)
proc init*(t: typedesc[BlockList], start, finish: Slot): BlockList =
result = BlockList(start: start)
result.map = BitSeq.init(int((finish - start) + 1'u64))
proc `$`*(blist: BlockList): string =
var index = 0
for i in 0 ..< len(blist.map):
if blist.map[i]:
result = result & $blist.list[index].message.slot & ", "
index = index + 1
else:
result = result & "<empty>, "
if len(result) > 2:
result.setLen(len(result) - 2)
proc startSlot*(blist: BlockList): Slot {.inline.} =
result = blist.start
proc lastSlot*(blist: BlockList): Slot {.inline.} =
doAssert(len(blist.map) > 0)
result = blist.start + uint64(len(blist.map) - 1)
proc contains*(blist: BlockList, slot: Slot): bool {.inline.} =
if (blist.startSlot() <= slot) and (slot <= blist.lastSlot()):
result = true
proc merge*(optlists: varargs[Option[BlockList]]): Option[BlockList] =
if len(optlists) > 0:
if len(optlists) == 1:
result = optlists[0]
else:
var blists = newSeq[BlockList](len(optlists))
for i in 0 ..< len(optlists):
doAssert(optlists[i].isSome()) # Must not be happens
blists[i] = optlists[i].get()
var minSlot, maxSlot: Slot
for i in 0 ..< len(blists):
if i == 0:
minSlot = blists[i].startSlot()
maxSlot = blists[i].lastSlot()
else:
let candidateMinSlot = blists[i].startSlot()
let candidateMaxSlot = blists[i].lastSlot()
if candidateMinSlot < minSlot:
minSlot = candidateMinSlot
if candidateMaxSlot > maxSlot:
maxSlot = candidateMaxSlot
var res = BlockList.init(minSlot, maxSlot)
var slot = minSlot
var indexes = newSeq[int](len(blists))
var resIndex = 0
while slot <= maxSlot:
for i in 0 ..< len(blists):
if blists[i].contains(slot):
let slotIndex = slot - blists[i].startSlot()
if blists[i].map[slotIndex]:
res.map.setBit(resIndex)
res.list.add(blists[i].list[indexes[i]])
inc(indexes[i])
inc(resIndex)
slot = slot + 1'u64
result = some(res)
proc newSyncManager*[A, B](pool: PeerPool[A, B],
getLocalHeadSlotCb: GetLocalHeadSlotCallback,
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updateLocalBlocksCb: UpdateLocalBlocksCallback,
peersInSlot = 3, peerSlotTimeout = 6.seconds,
slotsInGroup = 2, peerGroupTimeout = 10.seconds,
groupsCount = 10,
statusPeriod = 10.minutes,
failuresCount = 3,
failurePause = 5.seconds): SyncManager[A, B] =
## ``pool`` - PeerPool object which will be used as source of peers.
##
## ``peersInSlot`` - maximum number of peers in slot.
##
## ``peerSlotTimeout`` - timeout for PeerSlot.getBlocks() execution.
##
## ``slotsInGroup`` - maximum number of slots in group.
##
## ``peerGroupTimeout`` - timeout for PeerGroup.getBlocks() execution.
##
## ``groupsCount`` - maximum number of groups used in sync process.
##
## ``statusPeriod`` - period of time between status updates.
##
## ``getLocalHeadSlotCb`` - function which provides current latest `Slot` in
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## local database.
##
## ``updateLocalBlocksCb`` - function which accepts list of downloaded blocks
## and stores it to local database.
##
## ``failuresCount`` - number of consecutive failures, after which the
## procedure will exit.
##
## ``failurePause`` - period of time which will be waited by sync manager, if
## all the nodes could not satisfy requested slot.
result = SyncManager[A, B](pool: pool, peersInSlot: peersInSlot,
slotsInGroup: slotsInGroup,
groupsCount: groupsCount,
peerSlotTimeout: peerSlotTimeout,
peerGroupTimeout: peerGroupTimeout,
statusPeriod: statusPeriod,
getLocalHeadSlot: getLocalHeadSlotCb,
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updateLocalBlocks: updateLocalBlocksCb,
failuresCount: failuresCount,
failurePause: failurePause)
template nearestOdd(number: int): int =
number - ((number - 1) mod 2)
proc newPeerSlot*[A, B](man: SyncManager[A, B]): PeerSlot[A, B] =
result = PeerSlot[A, B]()
result.man = man
result.peers = newSeq[A]()
proc `$`*[A, B](peerslot: PeerSlot[A, B]): string =
## Returns string representation of peer's slot ``peerslot``.
mixin getKey, getHeadSlot
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if len(peerslot.peers) == 0:
result = "<>"
else:
result = "<"
for item in peerslot.peers:
result.add("\"" & getKey(item) & "\"")
result.add(":" & $getHeadSlot(item))
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result.add(", ")
result.setLen(len(result) - 2)
result.add(">")
proc isFull*[A, B](peerslot: PeerSlot[A, B]): bool {.inline.} =
## Returns ``true`` if peer's slot ``peerslot`` is full of peers.
result = (len(peerslot.peers) == peerslot.man.peersInSlot)
proc isEmpty*[A, B](peerslot: PeerSlot[A, B]): bool {.inline.} =
## Returns ``true`` if peer's slot ``peerslot`` is empty (out of peers).
result = (len(peerslot.peers) == 0)
proc fillPeers*[A, B](slot: PeerSlot[A, B]) {.async.} =
doAssert(slot.man.peersInSlot > 0 and
(slot.man.peersInSlot mod 2 == 1))
doAssert(len(slot.peers) == 0 or (len(slot.peers) mod 2 == 0))
doAssert(len(slot.peers) <= slot.man.peersInSlot)
if len(slot.peers) == 0:
# This is new slot
var peer = await slot.man.pool.acquire()
let available = slot.man.pool.lenAvailable()
slot.peers.add(peer)
if available > 0:
if available + len(slot.peers) < slot.man.peersInSlot:
# There not enoug available peers in pool, so we add only some of them,
# but we still want to keep number of peers in slot odd.
let count = nearestOdd(available + len(slot.peers))
if count > len(slot.peers):
let peers = slot.man.pool.acquireNoWait(count - len(slot.peers))
slot.peers.add(peers)
else:
# There enough peers to fill a slot.
let peers = slot.man.pool.acquireNoWait(slot.man.peersInSlot -
len(slot.peers))
slot.peers.add(peers)
else:
# Only one peer obtained and there no more available peers, so we are
# starting with just one peer.
discard
else:
# If slot already has some peers, then we are not going to wait for peers,
# we will consume everything available.
if len(slot.peers) < slot.man.peersInSlot:
# Slot do not have enough peers inside, we need to add missing peers.
let available = slot.man.pool.lenAvailable()
if available == 0:
# There no peers available so we just exiting
discard
else:
if available + len(slot.peers) < slot.man.peersInSlot:
let count = nearestOdd(available + len(slot.peers))
let peers = slot.man.pool.acquireNoWait(count - len(slot.peers))
slot.peers.add(peers)
else:
let peers = slot.man.pool.acquireNoWait(slot.man.peersInSlot -
len(slot.peers))
slot.peers.add(peers)
else:
# Slot has enough peers inside, we do nothing here
discard
proc newPeerGroup*[A, B](man: SyncManager[A, B]): PeerGroup[A, B] =
result = PeerGroup[A, B]()
result.man = man
result.slots = newSeq[PeerSlot[A, B]]()
proc fillSlots*[A, B](group: PeerGroup[A, B]) {.async.} =
## Filling peer's group ``group`` with peers from PeerPool.
if len(group.slots) == 0:
while len(group.slots) < group.man.slotsInGroup:
var slot = newPeerSlot[A, B](group.man)
await slot.fillPeers()
doAssert(not(slot.isEmpty()))
group.slots.add(slot)
if not(slot.isFull()) or (group.man.pool.lenAvailable() == 0):
break
else:
for i in 0 ..< group.man.slotsInGroup:
if i < len(group.slots):
if group.man.pool.lenAvailable() == 0:
break
# PeerPool is not empty, so this call will be finished immediately.
await group.slots[i].fillPeers()
if not(group.slots[i].isFull()):
break
else:
if group.man.pool.lenAvailable() == 0:
break
var slot = newPeerSlot[A, B](group.man)
# PeerPool is not empty, so this call will be finished immediately.
await slot.fillPeers()
doAssert(not(slot.isEmpty()))
group.slots.add(slot)
if not(slot.isFull()):
break
proc isFull*[A, B](group: PeerGroup[A, B]): bool =
result = false
if len(group.slots) >= group.man.slotsInGroup:
result = true
for item in group.slots:
if not(item.isFull()):
result = false
break
proc isEmpty*[A, B](group: PeerGroup[A, B]): bool =
result = (len(group.slots) == 0)
proc `$`*[A, B](group: PeerGroup[A, B]): string =
if len(group.slots) == 0:
result = "[]"
else:
result = "["
for item in group.slots:
result.add($item)
result.add(", ")
result.setLen(len(result) - 2)
result.add("]")
proc `$`*[A, B](man: SyncManager[A, B]): string =
result = ""
for i in 0 ..< man.groupsCount:
result.add($i & ":")
if i < len(man.groups):
result.add($man.groups[i])
else:
result.add("[]")
result.add(", ")
if len(result) > 0:
result.setLen(len(result) - 2)
proc peersCount*[A, B](man: SyncManager[A, B]): int =
## Returns number of peers which is managed by Sync Manager ``man``.
for i in 0 ..< len(man.groups):
for k in 0 ..< len(man.groups[i].slots):
result = result + len(man.groups[i].slots[k].peers)
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proc fillGroups*[A, B](man: SyncManager[A, B]) {.async.} =
if len(man.groups) == 0:
while len(man.groups) < man.groupsCount:
var group = newPeerGroup[A, B](man)
await group.fillSlots()
doAssert(not(group.isEmpty()))
man.groups.add(group)
if not(group.isFull()) or (man.pool.lenAvailable() == 0):
break
else:
for i in 0 ..< man.groupsCount:
if i < len(man.groups):
if man.pool.lenAvailable() == 0:
break
# PeerPool is not empty, so this call will be finished immediately.
await man.groups[i].fillSlots()
if not(man.groups[i].isFull()):
break
else:
if man.pool.lenAvailable() == 0:
break
var group = newPeerGroup[A, B](man)
# PeerPool is not empty, so this call will be finished immediately.
await group.fillSlots()
doAssert(not(group.isEmpty()))
man.groups.add(group)
if not(group.isFull()):
break
proc compactGroups*[A, B](man: SyncManager[A, B]) =
## Removes empty slots from SyncManager's groups list.
var ngroups = newSeq[PeerGroup[A, B]]()
for i in 0 ..< len(man.groups):
if not(man.groups[i].isEmpty()):
ngroups.add(man.groups[i])
man.groups = ngroups
proc isFull*[A, B](man: SyncManager[A, B]): bool =
result = false
if len(man.groups) >= man.groupsCount:
result = true
for item in man.groups:
if not(item.isFull()):
result = false
break
proc isEmpty*[A, B](man: SyncManager[A, B]): bool =
result = (len(man.groups) == 0)
proc reorderGroups*[A, B](man: SyncManager[A, B]) =
mixin getHeadSlot
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doAssert(not(man.isEmpty()))
var x, y, z: int
for i0 in 0 ..< len(man.groups):
let group0 = man.groups[i0]
for j0 in 0 ..< len(group0.slots):
let slot0 = group0.slots[j0]
for k0 in 0 ..< len(slot0.peers):
var curSlot = getHeadSlot(slot0.peers[k0])
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x = -1; y = -1; z = -1
for i1 in i0 ..< len(man.groups):
let group1 = man.groups[i1]
for j1 in j0 ..< len(group1.slots):
let slot1 = group1.slots[j1]
let start = if (i1 == i0) and (j1 == j0): k0 + 1 else: 0
for k1 in start ..< len(slot1.peers):
let newSlot = getHeadSlot(slot1.peers[k1])
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if curSlot < newSlot:
curSlot = newSlot
x = i1; y = j1; z = k1
if x >= 0:
swap(man.groups[i0].slots[j0].peers[k0],
man.groups[x].slots[y].peers[z])
proc disband*[A, B](peerslot: PeerSlot[A, B]) =
## Releases all the peers back to the PeerPool, and make ``peerslot`` empty.
for peer in peerslot.peers:
peerslot.man.pool.release(peer)
peerslot.peers.setLen(0)
proc disband*[A, B](peergroup: PeerGroup[A, B]) =
## Releases all the slots back to the PeerPool, and make ``peergroup`` empty.
for slot in peergroup.slots:
disband(slot)
peergroup.slots.setLen(0)
proc disband*[A, B](syncman: SyncManager[A, B]) =
## Releases all the groups to the PeerPool, and make SyncManager peer groups
## empty.
for group in syncman.groups:
disband(group)
syncman.groups.setLen(0)
proc getHeadSlot*[A, B](peerslot: PeerSlot[A, B]): Slot =
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## Returns minimal available beacon chain slot, for peer's slot ``peerslot``.
mixin getHeadSlot
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doAssert(len(peerslot.peers) > 0, "Number of peers in slot must not be zero")
for i in 0 ..< len(peerslot.peers):
if i == 0:
result = getHeadSlot(peerslot.peers[i])
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else:
let slot = getHeadSlot(peerslot.peers[i])
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if slot < result:
result = slot
proc getHeadSlot*[A, B](peergroup: PeerGroup[A, B]): Slot =
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## Returns minimal available beacon chain slot, for peer's group
## ``peergroup``.
doAssert(len(peergroup.slots) > 0,
"Number of slots in group must not be zero")
for i in 0 ..< len(peergroup.slots):
if i == 0:
result = getHeadSlot(peergroup.slots[i])
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else:
let slot = getHeadSlot(peergroup.slots[i])
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if slot < result:
result = slot
proc getHeadSlot*[A, B](sman: SyncManager[A, B]): Slot =
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## Returns minimal available beacon chain slot, for all peers in sync manager
## ``sman``.
for i in 0 ..< len(sman.groups):
if i == 0:
result = getHeadSlot(sman.groups[i])
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else:
let slot = getHeadSlot(sman.groups[i])
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if slot < result:
result = slot
proc getBlocks*[A, B](peerslot: PeerSlot[A, B], slot: Slot, count: uint64,
step: uint64): Future[Option[BlockList]] {.async.} =
mixin getBeaconBlocksByRange, getHeadRoot, `==`
doAssert(len(peerslot.peers) > 0, "Number of peers in slot must not be zero")
var pending = newSeq[Future[OptionBeaconBlockSeq]](len(peerslot.peers))
var allFut, timeFut: Future[void]
try:
for i in 0 ..< len(peerslot.peers):
let root = getHeadRoot(peerslot.peers[i])
pending[i] = getBeaconBlocksByRange(peerslot.peers[i], root, slot, count,
step)
allFut = allFutures(pending)
if peerslot.man.peerSlotTimeout == InfiniteDuration:
timeFut = newFuture[void]()
else:
timeFut = sleepAsync(peerslot.man.peerSlotTimeout)
discard await one(allFut, timeFut)
# We do not care about who finished first, because we are waiting for all
# peers it can happens that some peers returned data, and some are not.
var results = newSeq[seq[SignedBeaconBlock]]()
for i in 0 ..< len(pending):
if pending[i].finished() and
not(pending[i].failed()) and not(pending[i].cancelled()):
var fdata = pending[i].read()
if fdata.isSome():
results.add(fdata.get())
else:
# remote peer did not returns any data
discard
else:
# getBeaconBlocksByRange() returns failure
discard
if len(results) > 0:
var m: seq[SignedBeaconBlock]
var i = 0
if len(results) > (len(peerslot.peers) div 2):
# Now we going to obtain major sequence of blocks by using
# BoyerMoore majority vote algorithm.
for x in results:
if i == 0:
m = x
i = 1
elif m == x:
i = i + 1
else:
i = i - 1
i = 0
for x in results:
if m == x:
i = i + 1
if i > (len(peerslot.peers) div 2):
# Major sequence of blocks found, so we going to return such result
# and penalize all the peers which returned different sequences of
# blocks.
for i in 0 ..< len(pending):
if pending[i].finished() and
not(pending[i].failed()) and not(pending[i].cancelled()):
let fdata = pending[i].read()
if fdata.isSome():
if fdata.get() != m:
# peer returned data which is not major
discard
result = BlockList.init(slot, count, step, m)
else:
# Major sequence could not be found, so we going to penalize all the
# peers.
discard
else:
# Timeout exceeded while we waiting data from peers, or peers returned
# an error.
discard
except CancelledError as exc:
if not allFut.finished:
allFut.cancel()
if not timeFut.finished:
timeFut.cancel()
for i in 0 ..< len(peerslot.peers):
if not pending[i].finished:
pending[i].cancel()
raise exc
proc getParams*[T](peerslots: int, index: int, slot: T,
count: uint64): tuple[start: T, count: uint64, step: uint64] =
mixin `+`
doAssert(peerslots > 0, "Number of peerslots must not be zero")
doAssert(count > 0'u64, "Number of requested blocks must not be zero")
doAssert(index < peerslots, "Peer slot index must be lower then slots count")
result.start = slot + uint64(index)
let more = if uint64(index) < (count mod uint64(peerslots)): 1'u64 else: 0'u64
result.count = (count div uint64(peerslots)) + more
result.step = uint64(peerslots)
proc getBlocks*[A, B](peergroup: PeerGroup[A, B], slot: Slot,
count: uint64): Future[Option[BlockList]] {.async.} =
doAssert(len(peergroup.slots) > 0,
"Number of slots in group must not be zero")
doAssert(count > 0'u64)
let slotsCount = len(peergroup.slots)
var
params = newSeq[tuple[start: Slot, count: uint64, step: uint64]](slotsCount)
results = newSeq[Option[BlockList]](slotsCount)
pending = newSeq[Future[OptionBlockList]]()
requests = newSeq[tuple[slot: int, param: int]]()
failures = newSeq[int]()
var allFut, timeFut: Future[void]
try:
for i in 0 ..< slotsCount:
params[i] = getParams(slotsCount, i, slot, count)
requests.add((slot: i, param: i))
pending.add(getBlocks(peergroup.slots[i], params[i].start,
params[i].count, params[i].step))
if peergroup.man.peerGroupTimeout == InfiniteDuration:
timeFut = newFuture[void]()
else:
timeFut = sleepAsync(peergroup.man.peerGroupTimeout)
while true:
allFut = allFutures(pending)
if not timeFut.finished():
discard await one(allFut, timeFut)
# We do not care about who finished first, because we are waiting for
# all slots and it can happens that some slots returned data, and some
# are not.
for i in 0 ..< len(pending):
let slotIndex = requests[i].slot
let resIndex = requests[i].param
if pending[i].finished() and
not(pending[i].failed()) and not(pending[i].cancelled()):
results[resIndex] = pending[i].read()
if results[resIndex].isNone():
failures.add(slotIndex)
else:
failures.add(slotIndex)
if len(failures) == len(peergroup.slots):
# All the slots in group are failed to download blocks.
peergroup.disband()
break
else:
pending.setLen(0)
requests.setLen(0)
var missing = 0
for i in 0 ..< len(results):
if results[i].isNone():
inc(missing)
if missing > 0:
for k in 0 ..< len(peergroup.slots):
if (missing > 0) and (k notin failures):
for i in 0 ..< len(results):
if results[i].isNone():
requests.add((slot: k, param: i))
pending.add(getBlocks(peergroup.slots[k], params[i].start,
params[i].count, params[i].step))
break
dec(missing)
else:
# All the blocks downloaded.
if len(failures) > 0:
var slots = newSeq[PeerSlot[A, B]]()
for i in 0 ..< len(peergroup.slots):
if i notin failures:
slots.add(peergroup.slots[i])
else:
disband(peergroup.slots[i])
peergroup.slots = slots
result = merge(results)
break
except CancelledError as exc:
if not allFut.finished:
allFut.cancel()
if not timeFut.finished:
timeFut.cancel()
for i in 0 ..< len(peergroup.slots):
if not pending[i].finished:
pending[i].cancel()
raise exc
proc updateStatus*[A, B](peerslot: PeerSlot[A, B]) {.async.} =
mixin updateStatus
doAssert(len(peerslot.peers) > 0, "Number of peers in slot must not be zero")
let peersCount = len(peerslot.peers)
var pending = newSeq[Future[void]](peersCount)
var failed = newSeq[int]()
var allFut, timeFut: Future[void]
try:
for i in 0 ..< peersCount:
pending.add(updateStatus(peerslot.peers[i]))
if peerslot.man.peerSlotTimeout == InfiniteDuration:
timeFut = newFuture[void]()
else:
timeFut = sleepAsync(peerslot.man.peerSlotTimeout)
allFut = allFutures(pending)
discard await one(allFut, timeFut)
for i in 0 ..< len(pending):
if pending[i].finished() and pending[i].failed():
failed.add(i)
if len(failed) > 0:
for index in failed:
peerslot.man.pool.release(peerslot.peers[index])
peerslot.peers.del(index)
except CancelledError as exc:
if not allFut.finished:
allFut.cancel()
if not timeFut.finished:
timeFut.cancel()
for i in 0 ..< peersCount:
if not pending[i].finished:
pending[i].cancel()
raise exc
proc updateStatus*[A, B](sman: SyncManager[A, B]) {.async.} =
var pending = newSeq[Future[void]]()
try:
for i in 0 ..< len(sman.groups):
for k in 0 ..< len(sman.groups[i].slots):
pending.add(updateStatus(sman.groups[i].slots[k]))
await allFutures(pending)
except CancelledError as exc:
for i in 0 ..< len(pending):
if not pending[i].finished:
pending[i].cancel()
raise exc
proc synchronize*[A, B](sman: SyncManager[A, B]) {.async.} =
## TODO: This synchronization procedure is not optimal, we can do it better
## if spawn N parallel tasks, where N is number of peer groups.
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var
squeue: SyncQueue
remoteKnownHeadSlot: Slot
localHeadSlot: Slot = sman.getLocalHeadSlot()
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pending = newSeq[Future[OptionBlockList]]()
requests = newSeq[SyncRequest]()
startMoment = Moment.now()
checkMoment = startMoment
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errorsCount = 0
counter = 0'u64
squeue = SyncQueue.init(localHeadSlot + 1'u64, localHeadSlot + 2'u64,
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MAX_REQUESTED_BLOCKS, sman.updateLocalBlocks,
sman.groupsCount)
while true:
if errorsCount == sman.failuresCount:
# Number of consecutive errors exceeds limit
error "Synchronization failed", errors = errorsCount,
duration = $(Moment.now() - startMoment)
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break
pending.setLen(0)
requests.setLen(0)
await sman.fillGroups()
sman.reorderGroups()
localHeadSlot = sman.getLocalHeadSlot()
let remoteHeadSlot = sman.getHeadSlot()
if remoteHeadSlot > remoteKnownHeadSlot:
remoteKnownHeadSlot = remoteHeadSlot
squeue.updateLastSlot(remoteKnownHeadSlot)
if localHeadSlot >= remoteKnownHeadSlot:
info "Synchronization finished", progress = squeue.progress(),
peers = sman.peersCount(),
groups = len(sman.groups),
duration = $(Moment.now() - startMoment)
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break
else:
if counter == 0:
info "Starting synchronization", local_head_slot = localHeadSlot,
remote_head_slot = remoteKnownHeadSlot,
count = len(squeue),
peers = sman.peersCount(),
groups = len(sman.groups),
progress = squeue.progress()
else:
info "Synchronization progress", progress = squeue.progress(),
peers = sman.peersCount(),
groups = len(sman.groups),
iteration = counter
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counter = counter + 1'u64
for i in countdown(len(sman.groups) - 1, 0):
if len(squeue) == 0:
break
let groupLastSlot = sman.groups[i].getHeadSlot()
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var req = squeue.pop(uint64(len(sman.groups[i].slots)))
trace "Request created", slot = req.slot, step = req.step,
count = req.count
if groupLastSlot >= req.lastSlot():
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req.group = i
pending.add(getBlocks(sman.groups[i], req.slot, req.count))
requests.add(req)
trace "Request sent to a group", group = i, slot = req.slot,
step = req.step,
count = req.count
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else:
trace "Request returned to queue", slot = req.slot, step = req.step,
count = req.count,
group_last_slot = groupLastSlot
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squeue.push(req)
if len(pending) == 0:
# All the peer groups do not satisfy slot requirements
# Disbanding all the peers
sman.disband()
inc(errorsCount)
warn "Unable to create requests, disbanding peers", errors = errorsCount
await sleepAsync(sman.failurePause)
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continue
await allFutures(pending)
var failedCount = 0
for i in 0 ..< len(pending):
if pending[i].finished() and not(pending[i].failed()):
let res = pending[i].read()
if res.isSome():
trace "Request data received", group = requests[i].group,
slot = requests[i].slot,
step = requests[i].step,
count = requests[i].count
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await squeue.push(requests[i], res.get().list)
else:
inc(failedCount)
trace "Request failed", group = requests[i].group,
slot = requests[i].slot,
step = requests[i].step,
count = requests[i].count
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squeue.push(requests[i])
sman.groups[requests[i].group].disband()
else:
inc(failedCount)
trace "Request failed", group = requests[i].group,
slot = requests[i].slot,
step = requests[i].step,
count = requests[i].count
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squeue.push(requests[i])
sman.groups[requests[i].group].disband()
if failedCount == len(pending):
# All the peer groups failed to download requests.
inc(errorsCount)
warn "All requests failed to deliver data, disbanding peers",
errors = errorsCount
await sleepAsync(sman.failurePause)
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continue
else:
errorsCount = 0
sman.compactGroups()
# if `statusPeriod` time passed, we are updating peers status.
let stamp = Moment.now()
if stamp - checkMoment > sman.statusPeriod:
checkMoment = stamp
info "Updating peers status"
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await sman.updateStatus()
info "Peers status updated", duration = $(Moment.now() - checkMoment)
# Returning all the peers back to PeerPool.
sman.disband()