nimPNG/readme.md

98 lines
3.0 KiB
Markdown
Raw Normal View History

2017-05-12 11:46:09 +00:00
# nimPNG
2015-09-30 05:45:24 +00:00
Portable Network Graphics Encoder and Decoder written in Nim store lossless image with good compression
2015-08-28 15:56:55 +00:00
2017-11-04 09:52:17 +00:00
[![Build Status][badge-nimpng-travisci]][nimpng-travisci]
2015-08-28 15:56:55 +00:00
all PNG standard color mode are supported:
- LCT_GREY = 0, # greyscale: 1,2,4,8,16 bit
- LCT_RGB = 2, # RGB: 8,16 bit
- LCT_PALETTE = 3, # palette: 1,2,4,8 bit
- LCT_GREY_ALPHA = 4, # greyscale with alpha: 8,16 bit
- LCT_RGBA = 6 # RGB with alpha: 8,16 bit
both interlaced and non-interlaced mode supported
recognize all PNG standard chunks:
IHDR, IEND, PLTE, IDAT, tRNS, bKGD, pHYs, tIME, iTXt, zTXt
tEXt, gAMA, cHRM, sRGB, iCCP, sBIT, sPLT, hIST
unknown chunks will be handled properly
the following chunks are supported (generated/interpreted) by both encoder and decoder:
- IHDR: header information
- PLTE: color palette
- IDAT: pixel data
- IEND: the final chunk
- tRNS: transparency for palettized images
- tEXt: textual information
- zTXt: compressed textual information
- iTXt: international textual information
- bKGD: suggested background color
- pHYs: physical dimensions
- tIME: modification time
the following chunks are parsed correctly, but not used by decoder:
cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT
Supported color conversions:
- anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA
- any grey or grey+alpha, to grey or grey+alpha
- anything to a palette, as long as the palette has the requested colors in it
- removing alpha channel
2015-09-03 04:56:22 +00:00
- higher to smaller bitdepth, and vice versa
2017-05-12 11:46:09 +00:00
### Planned Feature(s):
2015-09-03 04:56:22 +00:00
- streaming for progressive loading
2015-09-30 05:45:24 +00:00
2017-05-12 11:46:09 +00:00
## Basic Usage
2015-09-30 05:45:24 +00:00
```nimrod
import nimPNG
let png = loadPNG32("image.png")
#is equivalent to:
#let png = loadPNG("image.png", LCT_RGBA, 8)
#will produce rgba pixels:
#png.width -> width of the image
#png.height -> height of the image
#png.data -> pixels data in RGBA format
```
2015-12-09 04:51:30 +00:00
if you already have the whole file in memory:
```nimrod
2015-09-30 05:45:24 +00:00
let png = decodePNG32(raw_bytes)
2015-12-09 04:51:30 +00:00
#will do the same as above
```
2015-09-30 05:45:24 +00:00
other variants:
2015-12-09 04:51:30 +00:00
* loadPNG24 -> will produce pixels in RGB format 8 bpp
* decodePNG24 -> load png from memory instead of file
2015-09-30 05:45:24 +00:00
to create PNG:
2015-12-09 04:51:30 +00:00
* savePNG32("output.png", rgba_pixels, width, height) or savePNG24
* encodePNG32(rgba_pixels, width, height) or encodePNG24
special notes:
2015-09-30 05:45:24 +00:00
2017-11-04 09:52:17 +00:00
* Use **loadPNG** or **savePNG** if you need specific input/output format by supplying supported **colorType** and **bitDepth** information.
2015-12-09 04:51:30 +00:00
* Use **encodePNG** or **decodePNG** to do *in-memory* encoding/decoding by supplying desired colorType and bitDepth information
2015-09-30 05:45:24 +00:00
2015-12-09 04:51:30 +00:00
pixels are stored as raw bytes using Nim's string as container:
2015-09-30 05:45:24 +00:00
2015-12-09 04:51:30 +00:00
| Byte Order | Format |
|:------------------------------:|:----------------:|
| r1,g1,b1,a1,...,rn,gn,bn,an | RGBA 8 bit |
| r1,g1,b1,r2,g2,b2,...,rn,gn,bn | RGB 8 bit |
| grey1,grey2,grey3, ..., greyn | GREY 8 bit |
| grey1,a1,grey2,a2,...,greyn,an | GREY ALPHA 8 bit |
2017-11-04 09:52:17 +00:00
[nimpng-travisci]: https://travis-ci.org/jangko/nimPNG
[badge-nimpng-travisci]: https://travis-ci.org/jangko/nimPNG.svg?branch=master