mirror of https://github.com/status-im/nim-eth.git
258 lines
8.5 KiB
Nim
258 lines
8.5 KiB
Nim
import
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unittest, bearssl,
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eth/keys,
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eth/p2p/discoveryv5/[routing_table, node],
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./discv5_test_helper
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suite "Routing Table Tests":
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let rng = newRng()
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test "Bucket splitting in range branch b=1":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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for j in 0..5'u32:
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for i in 0..<BUCKET_SIZE:
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check table.addNode(node.nodeAtDistance(rng[], 256-j)) == nil
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check table.addNode(node.nodeAtDistance(rng[], 256-j)) != nil
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test "Bucket splitting off range branch b=1":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# Add 16 nodes, distance 256
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for i in 0..<BUCKET_SIZE:
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check table.addNode(node.nodeAtDistance(rng[], 256)) == nil
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# This should split the bucket in the distance 256 branch, and the distance
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# <=255 branch. But not add the node, as distance 256 bucket is already full
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# and b=1 will not allow it to spit any further
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check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
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# This add should be allowed as it is on the branch where the own node's id
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# id belongs to.
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check table.addNode(node.nodeAtDistance(rng[], 255)) == nil
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test "Bucket splitting off range branch b=2":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 2, allow not in range branch to split once (2 buckets).
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table.init(node, 2, rng)
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# Add 16 nodes, distance 256 from `node`, but all with 2 bits shared prefix
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# among themselves.
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let firstNode = node.nodeAtDistance(rng[], 256)
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check table.addNode(firstNode) == nil
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for n in 1..<BUCKET_SIZE:
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check table.addNode(firstNode.nodeAtDistance(rng[], 254)) == nil
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# Add 16 more nodes with only 1 bit shared prefix with previous 16. This
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# should cause the initial bucket to split and and fill the second bucket
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# with the 16 new entries.
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for n in 0..<BUCKET_SIZE:
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check table.addNode(firstNode.nodeAtDistance(rng[], 255)) == nil
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# Adding another should fail as both buckets will be full and not be
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# allowed to split another time.
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check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
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# And also when targetting one of the two specific buckets.
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check table.addNode(firstNode.nodeAtDistance(rng[], 255)) != nil
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check table.addNode(firstNode.nodeAtDistance(rng[], 254)) != nil
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# This add should be allowed as it is on the branch where the own node's id
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# id belongs to.
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check table.addNode(node.nodeAtDistance(rng[], 255)) == nil
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test "Replacement cache":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# create a full bucket
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let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
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check table.addNode(n) == nil
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# create a full replacement cache
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let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
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check table.addNode(n) != nil
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# Add one more node to replacement (would drop first one)
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let lastNode = node.nodeAtDistance(rng[], 256)
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check table.addNode(lastNode) != nil
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# This should replace the last node in the bucket, with the last one of
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# the replacement cache.
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table.replaceNode(table.nodeToRevalidate())
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block:
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# Should return the last node of the replacement cache successfully.
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let result = table.getNode(lastNode.id)
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check:
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result.isSome()
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result.get() == lastNode
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block:
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# This node should be removed
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check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Empty bucket":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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check table.nodeToRevalidate().isNil()
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# try to replace not existing node
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table.replaceNode(generateNode(PrivateKey.random(rng[])))
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check table.len == 0
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let addedNode = generateNode(PrivateKey.random(rng[]))
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check table.addNode(addedNode) == nil
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check table.len == 1
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# try to replace not existing node
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table.replaceNode(generateNode(PrivateKey.random(rng[])))
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check table.len == 1
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table.replaceNode(addedNode)
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check table.len == 0
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test "Empty replacement cache":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# create a full bucket TODO: no need to store bucketNodes
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let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
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check table.addNode(n) == nil
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table.replaceNode(table.nodeToRevalidate())
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# This node should still be removed
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check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Double add":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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let doubleNode = node.nodeAtDistance(rng[], 256)
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# Try to add the node twice
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check table.addNode(doubleNode) == nil
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check table.addNode(doubleNode) == nil
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for n in 0..<BUCKET_SIZE-1:
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check table.addNode(node.nodeAtDistance(rng[], 256)) == nil
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check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
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# Check when adding again once the bucket is full
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check table.addNode(doubleNode) == nil
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# Test if its order is preserved, there is one node in replacement cache
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# which is why we run `BUCKET_SIZE` times.
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for n in 0..<BUCKET_SIZE:
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table.replaceNode(table.nodeToRevalidate())
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let result = table.getNode(doubleNode.id)
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check:
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result.isSome()
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result.get() == doubleNode
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table.len == 1
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test "Double replacement add":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# create a full bucket
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let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
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check table.addNode(n) == nil
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# create a full replacement cache
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let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
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check table.addNode(n) != nil
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check table.addNode(replacementNodes[0]) != nil
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table.replaceNode(table.nodeToRevalidate())
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block:
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# Should return the last node of the replacement cache successfully.
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let result = table.getNode(replacementNodes[0].id)
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check:
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result.isSome()
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result.get() == replacementNodes[0]
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block:
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# This node should be removed
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check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Just seen":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# create a full bucket
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let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
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check table.addNode(n) == nil
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# swap seen order
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for n in bucketNodes:
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table.setJustSeen(n)
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for n in bucketNodes:
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table.replaceNode(table.nodeToRevalidate())
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check (table.getNode(n.id)).isNone()
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test "Just seen replacement":
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let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
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# bitsPerHop = 1 -> Split only the branch in range of own id
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table.init(node, 1, rng)
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# create a full bucket
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let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
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check table.addNode(n) == nil
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# create a full replacement cache
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let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
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check table.addNode(n) != nil
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for i in countdown(replacementNodes.high, 0):
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table.replaceNode(table.nodeToRevalidate())
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table.setJustSeen(replacementNodes[i])
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for n in replacementNodes:
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let result = table.getNode(n.id)
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check:
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result.isSome()
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result.get() == n
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for i in 0..<int(BUCKET_SIZE/2):
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let result = table.getNode(bucketNodes[i].id)
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check:
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result.isSome()
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result.get() == bucketNodes[i]
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