nim-eth/tests/p2p/test_routing_table.nim

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import
unittest, bearssl,
eth/keys,
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eth/p2p/discoveryv5/[routing_table, node],
./discv5_test_helper
suite "Routing Table Tests":
let rng = newRng()
test "Bucket splitting in range branch b=1":
let node = generateNode(PrivateKey.random(rng[]))
var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
for j in 0..5'u32:
for i in 0..<BUCKET_SIZE:
check table.addNode(node.nodeAtDistance(rng[], 256-j)) == nil
check table.addNode(node.nodeAtDistance(rng[], 256-j)) != nil
test "Bucket splitting off range branch b=1":
let node = generateNode(PrivateKey.random(rng[]))
var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
# Add 16 nodes, distance 256
for i in 0..<BUCKET_SIZE:
check table.addNode(node.nodeAtDistance(rng[], 256)) == nil
# This should split the bucket in the distance 256 branch, and the distance
# <=255 branch. But not add the node, as distance 256 bucket is already full
# and b=1 will not allow it to spit any further
check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
# This add should be allowed as it is on the branch where the own node's id
# id belongs to.
check table.addNode(node.nodeAtDistance(rng[], 255)) == nil
test "Bucket splitting off range branch b=2":
let node = generateNode(PrivateKey.random(rng[]))
var table: RoutingTable
# bitsPerHop = 2, allow not in range branch to split once (2 buckets).
table.init(node, 2, rng)
# Add 16 nodes, distance 256 from `node`, but all with 2 bits shared prefix
# among themselves.
let firstNode = node.nodeAtDistance(rng[], 256)
check table.addNode(firstNode) == nil
for n in 1..<BUCKET_SIZE:
check table.addNode(firstNode.nodeAtDistance(rng[], 254)) == nil
# Add 16 more nodes with only 1 bit shared prefix with previous 16. This
# should cause the initial bucket to split and and fill the second bucket
# with the 16 new entries.
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for n in 0..<BUCKET_SIZE:
check table.addNode(firstNode.nodeAtDistance(rng[], 255)) == nil
# Adding another should fail as both buckets will be full and not be
# allowed to split another time.
check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
# And also when targetting one of the two specific buckets.
check table.addNode(firstNode.nodeAtDistance(rng[], 255)) != nil
check table.addNode(firstNode.nodeAtDistance(rng[], 254)) != nil
# This add should be allowed as it is on the branch where the own node's id
# id belongs to.
check table.addNode(node.nodeAtDistance(rng[], 255)) == nil
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test "Replacement cache":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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# create a full bucket
let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
check table.addNode(n) == nil
# create a full replacement cache
let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
check table.addNode(n) != nil
# Add one more node to replacement (would drop first one)
let lastNode = node.nodeAtDistance(rng[], 256)
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check table.addNode(lastNode) != nil
# This should replace the last node in the bucket, with the last one of
# the replacement cache.
table.replaceNode(table.nodeToRevalidate())
block:
# Should return the last node of the replacement cache successfully.
let result = table.getNode(lastNode.id)
check:
result.isSome()
result.get() == lastNode
block:
# This node should be removed
check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Empty bucket":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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check table.nodeToRevalidate().isNil()
# try to replace not existing node
table.replaceNode(generateNode(PrivateKey.random(rng[])))
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check table.len == 0
let addedNode = generateNode(PrivateKey.random(rng[]))
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check table.addNode(addedNode) == nil
check table.len == 1
# try to replace not existing node
table.replaceNode(generateNode(PrivateKey.random(rng[])))
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check table.len == 1
table.replaceNode(addedNode)
check table.len == 0
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test "Empty replacement cache":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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# create a full bucket TODO: no need to store bucketNodes
let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
check table.addNode(n) == nil
table.replaceNode(table.nodeToRevalidate())
# This node should still be removed
check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Double add":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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let doubleNode = node.nodeAtDistance(rng[], 256)
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# Try to add the node twice
check table.addNode(doubleNode) == nil
check table.addNode(doubleNode) == nil
for n in 0..<BUCKET_SIZE-1:
check table.addNode(node.nodeAtDistance(rng[], 256)) == nil
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check table.addNode(node.nodeAtDistance(rng[], 256)) != nil
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# Check when adding again once the bucket is full
check table.addNode(doubleNode) == nil
# Test if its order is preserved, there is one node in replacement cache
# which is why we run `BUCKET_SIZE` times.
for n in 0..<BUCKET_SIZE:
table.replaceNode(table.nodeToRevalidate())
let result = table.getNode(doubleNode.id)
check:
result.isSome()
result.get() == doubleNode
table.len == 1
test "Double replacement add":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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# create a full bucket
let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
check table.addNode(n) == nil
# create a full replacement cache
let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
check table.addNode(n) != nil
check table.addNode(replacementNodes[0]) != nil
table.replaceNode(table.nodeToRevalidate())
block:
# Should return the last node of the replacement cache successfully.
let result = table.getNode(replacementNodes[0].id)
check:
result.isSome()
result.get() == replacementNodes[0]
block:
# This node should be removed
check (table.getNode(bucketNodes[bucketNodes.high].id)).isNone()
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test "Just seen":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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# create a full bucket
let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
check table.addNode(n) == nil
# swap seen order
for n in bucketNodes:
table.setJustSeen(n)
for n in bucketNodes:
table.replaceNode(table.nodeToRevalidate())
check (table.getNode(n.id)).isNone()
test "Just seen replacement":
let node = generateNode(PrivateKey.random(rng[]))
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var table: RoutingTable
# bitsPerHop = 1 -> Split only the branch in range of own id
table.init(node, 1, rng)
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# create a full bucket
let bucketNodes = node.nodesAtDistance(rng[], 256, BUCKET_SIZE)
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for n in bucketNodes:
check table.addNode(n) == nil
# create a full replacement cache
let replacementNodes = node.nodesAtDistance(rng[], 256, REPLACEMENT_CACHE_SIZE)
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for n in replacementNodes:
check table.addNode(n) != nil
for i in countdown(replacementNodes.high, 0):
table.replaceNode(table.nodeToRevalidate())
table.setJustSeen(replacementNodes[i])
for n in replacementNodes:
let result = table.getNode(n.id)
check:
result.isSome()
result.get() == n
for i in 0..<int(BUCKET_SIZE/2):
let result = table.getNode(bucketNodes[i].id)
check:
result.isSome()
result.get() == bucketNodes[i]