* Install specific Rust version and add Linux arm64 support (#749)
* Add release workflow (#749)
* Update Rust requirements in the Building guide (#749)
* Fix rust_version input usage (#749)
* Update comments (#749)
* Use ARCH_OVERRIDE only for i386 (#749)
* Add an alternative method to install Rust (#749)
* Do not upload builds to the Codex network (#749)
* pulls in datastore-leveldb update
* bump
* Applies LevelDb as metadata store. Adds option for repostore.
* Sets submodule to main branch
* I can do syntax, me
* Removes wildcard from metadata query key
* Applies leveldb instead of sqlite-in-memory for tests
* Restores query key wildcard.
* Pins nim-datastore to latest master
* bumps leveldb to 0.1.4
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* add seen flag
* Add MockSlotQueueItem and better prioritisation tests
* Update seen priority, and include in SlotQueueItem.init
* Re-add processed slots to queue
Re-add processed slots to queue if the sale was ignored or errored
* add pausing of queue
- when processing slots in queue, pause queue if item was marked seen
- if availability size is increased, trigger onAvailabilityAdded callback
- in sales, on availability added, clear 'seen' flags, then unpause the queue
- when items pushed to the queue, unpause the queue
* remove unused NoMatchingAvailabilityError from slotqueue
The slot queue should also have nothing to do with availabilities
* when all availabilities are empty, pause the queue
An empty availability is defined as size < DefaultBlockSize as this means even the smallest possible request could not be served. However, this is up for discussion.
* remove availability from onAvailabilitiesEmptied callback
* refactor onAvailabilityAdded and onAvailabilitiesEmptied
onAvailabilityAdded and onAvailabilitiesEmptied are now only called from reservations.update (and eventually reservations.delete once implemented).
- Add empty routine for Availability and Reservation
- Add allEmpty routine for Availability and Reservation, which returns true when all all Availability or Reservation objects in the datastore are empty.
* SlotQueue test support updates
* Sales module test support updates
* Reservations module tests for queue pausing
* Sales module tests for queue pausing
Includes tests for sales states cancelled, errored, ignored to ensure onCleanUp is called with correct parameters
* SlotQueue module tests for queue pausing
* fix existing sales test
* PR feedback
- indent `self.unpause`
- update comment for `clearSeenFlags`
* reprocessSlot in SaleErrored only when coming from downloading
* remove pausing of queue when availabilities are "emptied"
Queue pausing when all availiabilies are "emptied" is not necessary, given that the node would not be able to service slots once all its availabilities' freeSize are too small for the slots in the queue, and would then be paused anyway.
Add test that asserts the queue is paused once the freeSpace of availabilities drops too low to fill slots in the queue.
* Update clearing of seen flags
The asyncheapqueue update overload would need to check index bounds and ultimately a different solution was found using the mitems iterator.
* fix test
request.id was different before updating request.ask.slots, and that id was used to set the state in mockmarket.
* Change filled/cleanup future to nil, so no await is needed
* add wait to allow items to be added to queue
* do not unpause queue when seen items are pushed
* re-add seen item back to queue once paused
Previously, when a seen item was processed, it was first popped off the queue, then the queue was paused waiting to process that item once the queue was unpaused. Now, when a seen item is processed, it is popped off the queue, the queue is paused, then the item is re-added to the queue and the queue will wait until unpaused before it will continue popping items off the queue. If the item was not re-added to the queue, it would have been processed immediately once unpaused, however there may have been other items with higher priority pushed to the queue in the meantime. The queue would not be unpaused if those added items were already seen. In particular, this may happen when ignored items due to lack of availability are re-added to a paused queue. Those ignored items will likely have a higher priority than the item that was just seen (due to it having been processed first), causing the queue to the be paused.
* address PR comments
* integration: move REST API tests into their own module
* integration: move upload and download tests into their own module
* integration: move purchasing tests into their own module
* integration: move marketplace tests to the right module
* integration: mine a block *after* starting nodes
To ensure that tests involving multiple nodes do
not start with out-of-sync clocks
* Fix: do not swallow CancellationErrors
* integration: avoid underflow in UInt256
* network: remove unnecessary error handling
No Exceptions can occur, only Defects, because everything
is asyncSpawned.
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* network: do not raise in asyncSpawned proc
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* Updates logging for file upload
* Restores trace for placing block and proof in repo store
* Reduces logging while transmitting blocks
* unnecessary formatter
* Clean up some more download related traces
* much better
* Review comment by dryajov
* fix: make sure requestStorage is mined
* fix: correct place to plug confirm
* test: fixing contracts tests
* feat: one confirmation for all transactions
* fix: don't wait for confirmations only mined block
* Aligns response with openapi spec
* Fixes json serialization for local content response
* Review comments by Mark
* Fixes missed rename
* Removes array type for dataList
* Add MarketError
Add MarketError and convert all EthersErrors (ProviderError, SignerError) to MarketError
* Include token contract call in conversion of ethers error
This flag was originally used to change OnChainClock behavior when using hardhat as an ethereum chain source due to a very strange bug which would mark the timestamp of new blocks as one second off the timestamp they should have been.
The issue has since been worked around in another manner, and thus this flag is no longer needed.
* json > nim-serde bump
Should wait until serde is integrated into nim-ethers before making these changes as there will be less import exceptions required.
* bump nim-serde
* change func to proc due to chronicles side effects
* import serde into utils/json, use as proxy
import nim-serde into utils/json and use utils/json as a proxy for serde functions, including overloading `%` and `fromJson` for application types.
* update tests to use serde
* bump serde to latest
* remove testjson -- no longer needed
* bump serde in nimble
* updates to reconcile rebase with master
* use a real verifying contract address
* contracts: cleanup
* marketplacesuite: set correct circuit files, interval mining
* Proofs tests updates
Contains changes to get the proving tests working reliably.
* integration: use correct circom artifacts for creating proofs
* integration: cleanup
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* wire prover into node
* stricter case object checks
* return correct proof
* misc renames
* adding usefull traces
* fix nodes and tolerance to match expected params
* format challenges in logs
* add circom compat to solidity groth16 convertion
* update
* bump time to give nodes time to load with all circom artifacts
* misc
* misc
* use correct dataset geometry in erasure
* make errors more searchable
* use parens around `=? (await...)` calls
* styling
* styling
* use push raises
* fix to match constructor arguments
* merge master
* merge master
* integration: fix proof parameters for a test
Increased times due to ZK proof generation.
Increased storage requirement because we're now hosting
5 slots instead of 1.
* sales: calculate initial proof at start of period
reason: this ensures that the period (and therefore
the challenge) doesn't change while we're calculating
the proof
* integration: fix proof parameters for tests
Increased times due to waiting on next period.
Fixed data to be of right size.
Updated expected payout due to hosting 5 slots.
* sales: wait for stable proof challenge
When the block pointer is nearing the
wrap-around point, we wait another period
before calculating a proof.
* fix merge conflict
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* rework cli to accept circuit params
* check circom files extension
* adding new required cli changes
* don't use ufcs
* persistence is a command now
* use `nimOldCaseObjects` switch for nim confutils compat
* misc
* Update cli integration tests
* Fix: simulateProofFailures option is not for validator
* moving circom params under `prover` command
* update tests
* Use circuit assets from codex-contract-eth in tests
* Add "prover" cli command to tests
* use correct stores
* make `verifier` a cmd option
* update circuit artifacts path
* fix cli tests
* Update integration tests to use cli commands
Integration tests have been updated to use the new cli commands. The api for usage in the integration tests has also changed a bit.
Proofs tests have been updated to use 5 nodes and 8 blocks of data. The remaining integration tests also need to be updated.
* remove parsedCli from CodexConfig
Instead, parse the cli args on the fly when needed
* remove unneeded gcsafes
* graceful shutdowns
Where possible, do not raise assert, as other nodes in the test may already be running. Instead, raise exceptions, catch them in multinodes.nim, and attempt to do a teardown before failing the test.
`abortOnError` is set to true so that `fail()` will quit immediately, after teardown has been run.
* update testmarketplace to new api, with valid EC params
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* Update codex-contracts-eth
* contracts: update G2Point definition
* integration: disable automatic advancing of time
reason: makes reasoning about timing in tests harder,
because the period is set to 60 seconds in the
marketplace configuration, but this code switches to
a new period every 500 milliseconds
* integration: fix parameters of marketplace payouts test
* integration: update test settings
* integration: fix typo
* integration: workaround for hardhat issue
Subscriptions expire after 5 minutes when using
websockets. Use http and polling instead.
* integration: remove origDatasetSizeInBlocks
* integration: fix proof parameters for test
* integration: do not log output by default
* integration: fix failure rate in test
* integration: fix warning
* integration: include clock in logs
* integration: allow for more periods
5 periods was cutting it close, if we get too much
pointer downtime, then the test would fail
* clock: add 1 second leeway before acting on timeouts
* sales: do not raise in proving loop when slot is cancelled
Allow the onCancelled callback to handle cancellation, and
the onFailed callback to handle failed requests.
* sales: cleanup proving tests
* sales: fix sales agent tests
* sales: stop cancellation loop when request started, finished or failed
* sales: fix flaky test
* sales: fix another flaky test
* clock: add comment explaining the + 1 second
Co-Authored-By: benbierens <thatbenbierens@gmail.com>
---------
Co-authored-by: benbierens <thatbenbierens@gmail.com>
* market: use `pending` blocktag when querying onchain state
* clock: use wall clock in integration tests
reason: we'll need to wait for the next period in
integration tests, and we can't do that if the
time doesn't advance
* clock: remove unused field
* integration: use pending block time to get current time
* clock: fix on-chain clock for hardhat
Only use 'latest' block for updates
Only update the first time you see a block
* integration: do not start tests with a very outdated block
* integration: allow for longer expiry period
Fixes validator, which uses transaction simulation to
check whether a proof can be marked as missing.
Fixes gas estimations, so they are done on the pending
block, instead of the latest block.
* Applies peer-scoped lock to peer task handler.
* Replace async lock with delete-first approach.
* Cleanup some logging
* Adds inFlight flag to WantListEntry
* Clears inflight flag when local retrieval fails.
* Adds test for setting of in-flight
* Adds test for clearing in-flight when lookup fails
* Review comments by Tomasz
---------
Co-authored-by: gmega <giuliano.mega@gmail.com>
* add block cancellation support + tests
* tie issueCancellations into resolveBlocks for proper exception tracking, address comments
* pull cancellation as separate primitive in BlockExcNetwork
* use allFutures, rename issueBlockCancellations -> cancelBlocks
* use trc instead of wrn to register send error
* do not log peer IDs
* rework backend to instantiate key at initialization
* add groth16 convertes for solidity
* prover taks num samples on construction
* add zkey file
* rework helpers
* rename types
* update tests
* reworked test helpers
* rename types
* rework test
* test all slots artifacts
* bump to latest version
* ci: update actions to the latest major versions
* ci: add OS to the integration tests logs name
* ci: add CPU and Nim version to the integration tests logs name
* ci: upload integrations tests logs only when they run