Commit Graph

33 Commits

Author SHA1 Message Date
Ben Bierens cb02962231
Adds endpoint for listing files (manifests) in node. Useful for demo UI. (#599)
* Adds endpoint for listing files (manifests) in node. Useful for demo UI.

* Moves upload/download/files into content API calls.

* Cleans up json serialization for manifest

* Cleans up some more json serialization

* Moves block iteration and decoding to node.nim

* Moves api methods into their own init procs.

* Applies RestContent api object.

* Replaces format methods with Rest objects in json.nim

* Unused import

* Review comments by Adam

* Fixes issue where content/local endpoint clashes with content/cid.

* faulty merge resolution

* Renames content API to data.

* Fixes faulty rebase

* Adds test for data/local API

* Renames local and download api.
2023-11-09 08:47:09 +00:00
Adam Uhlíř 0014ffdef5
test: integration tests listen on localhost (#596) 2023-10-24 16:52:06 +02:00
Adam Uhlíř 2fc71cf81b
feat: partial payouts for cancelled requests (#561) 2023-10-24 10:12:54 +00:00
Dmitriy Ryajov 25ea7fd0b2
Erasure cleanup (#545)
* cleanup erasure coding

* moar cleanup

* fix off by 1 issues in tests

* style

* consolidate decoding data code

* simplify tuple unpacking

* fix retrieve purchase

We don't support single blocks for now

* Apply suggestions from code review

Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>

---------

Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
2023-09-25 07:31:10 -07:00
markspanbroek 71cd35112b
Taiko L2 (#483)
* [docs] fix two client scenario: add missing collateral

* [integration] separate step to wait for node to be started

* [cli] add option to specify ethereum private key

* Remove unused imports

* Fix warnings

* [integration] move type definitions to correct place

* [integration] wait a bit longer for a node to start in debug mode

When e.g. running against Taiko test net rpc, the node start
takes longer

* [integration] simplify handling of codex node and client

* [integration] add Taiko integration test

* [contracts] await token approval confirmation before next tx

* [contracts] deployment address of marketplace on Taiko

* [cli] --eth-private-key now takes a file name

Instead of supplying the private key on the command line,
expect the private key to be in a file with the correct
permissions.

* [utils] Fixes undeclared `activeChroniclesStream` on Windows

* [build] update nim-ethers to include PR #52

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

* [cli] Better error messages when reading eth private key

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

* [integration] simplify reading of cmd line arguments

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

* [build] update to latest version of nim-ethers

* [contracts] updated contract address for Taiko L2

* [build] update codex contracts to latest version

---------

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
2023-09-13 16:17:56 +02:00
markspanbroek d3a22a7b7b
Fix slot queue push (#542)
* [sales] remove availability check before adding to slot queue

* [sales] add missing return statement

* [tests] remove 'eventuallyCheck' helper

* [sales] remove reservations from slot queue

* [tests] rename module `eventually` -> `always`

* [sales] increase slot queue size

Because it will now also hold items for which we haven't
checked availability yet.
2023-09-04 16:42:09 +02:00
Ben Bierens 545e0d47e1
Slows down block maintenance iteration (#543)
* Slows down block maintenance iteration

* Fixes unstable integration test.
2023-09-04 11:12:14 +02:00
Eric 37b3d99c3d
Improve integration testing client (CodexClient) and json serialization (#514)
* Improve integration testing client (CodexClient) and json serialization

The current client used for integration testing against the REST endpoints for Codex accepts and passes primitive types. This caused a hard to diagnose bug where a `uint` was not being deserialized correctly.

In addition, the json de/serializing done between the CodexClient and REST client was not easy to read and was not tested.

These changes bring non-primitive types to most of the CodexClient functions, allowing us to lean on the compiler to ensure we're providing correct typings. More importantly, a json de/serialization util was created as a drop-in replacement for the std/json lib, with the main two differences being that field serialization is opt-in (instead of opt-out as in the case of json_serialization) and serialization errors are captured and logged, making debugging serialization issues much easier.

* Update integration test to use nodes=2 and tolerance=1

* clean up
2023-09-01 15:44:41 +10:00
Jaremy Creechley 7efa9177df
Bump deps take2 (#492)
* extra utilities and tweaks
* add atlas lock
* update ignores
* break build into it's own script
* update url rules
* base off codexdht's
* compile fixes for Nim 1.6.14
* update submodules
* convert mapFailure to procs to work around type resolution issues
* add toml parser for multiaddress
* change error type on keyutils
* bump nimbus build to use 1.6.14
* update gitignore
* adding new deps submodules
* bump nim ci version
* even more fixes
* more libp2p changes
* update keys
* fix eventually function
* adding coverage test file
* move coverage to build.nims
* use nimcache/coverage
* move libp2p import for tests into helper.nim
* remove named bin
* bug fixes for networkpeers (from Dmitriy)

---------

Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2023-08-01 16:47:57 -07:00
Eric 1d161d383e
Slot queue (#455)
## Slot queue
Adds a slot queue, as per the [slot queue design](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#slot-queue).

Any time storage is requested, all slots from that request are immediately added to the queue. Finished, Canclled, Failed requests remove all slots with that request id from the queue. SlotFreed events add a new slot to the queue and SlotFilled events remove the slot from the queue. This allows popping of a slot each time one is processed, making things much simpler.

When an entire request of slots is added to the queue, the slot indices are shuffled randomly to hopefully prevent nodes that pick up the same storage requested event from clashing on the first processed slot index. This allowed removal of assigning a random slot index in the SalePreparing state and it also ensured that all SalesAgents will have a slot index assigned to them at the start thus the removal of the optional slotIndex.

Remove slotId from SlotFreed event as it was not being used. RequestId and slotIndex were added to the SlotFreed event earlier and those are now being used

The slot queue invariant that prioritises queue items added to the queue relies on a scoring mechanism to sort them based on the [sort order in the design document](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#sort-order).

When a storage request is handled by the sales module, a slot index was randomly assigned and then the slot was filled. Now, a random slot index is only assigned when adding an entire request to the slot queue. Additionally, the slot is checked that its state is `SlotState.Free` before continuing with the download process.

SlotQueue should always ensure the underlying AsyncHeapQueue has one less than the maximum items, ensuring the SlotQueue can always have space to add an additional item regardless if it’s full or not.

Constructing `SlotQueue.workers` in `SlotQueue.new` calls `newAsyncQueue` which causes side effects, so the construction call had to be moved to `SlotQueue.start`.

Prevent loading request from contract (network request) if there is an existing item in queue for that request.

Check availability before adding request to queue.

Add ability to query market contract for past events. When new availabilities are added, the `onReservationAdded` callback is triggered in which past `StorageRequested` events are queried, and those slots are added to the queue (filtered by availability on `push` and filtered by state in `SalePreparing`).

#### Request Workers
Limit the concurrent requests being processed in the queue by using a limited pool of workers (default = 3). Workers are in a data structure of type `AsyncQueue[SlotQueueWorker]`. This allows us to await a `popFirst` for available workers inside of the main SlotQueue event loop

Add an `onCleanUp` that stops the agents and removes them from the sales module agent list. `onCleanUp` is called from sales end states (eg ignored, cancelled, finished, failed, errored).

Add a `doneProcessing` future to `SlotQueueWorker` to be completed in the `OnProcessSlot` callback. Each `doneProcessing` future created is cancelled and awaited in `SlotQueue.stop` (thanks to `TrackableFuturees`), which forced `stop` to become async.
  - Cancel dispatched workers and the `onProcessSlot` callbacks, prevents zombie callbacks

#### Add TrackableFutures
Allow tracking of futures in a module so they can be cancelled at a later time. Useful for asyncSpawned futures, but works for any future.

### Sales module
The sales module needed to subscribe to request events to ensure that the request queue was managed correctly on each event. In the process of doing this, the sales agents were updated to avoid subscribing to events in each agent, and instead dispatch received events from the sales module to all created sales agents. This would prevent memory leaks on having too many eventemitters subscribed to.
  - prevent removal of agents from sales module while stopping, otherwise the agents seq len is modified while iterating

An additional sales agent state was added, `SalePreparing`, that handles all state machine setup, such as retrieving the request and subscribing to events that were previously in the `SaleDownloading` state.

Once agents have parked in an end state (eg ignored, cancelled, finished, failed, errored), they were not getting cleaned up and the sales module was keeping a handle on their reference. An `onCleanUp` callback was created to be called after the state machine enters an end state, which could prevent a memory leak if the number of requests coming in is high.

Move the SalesAgent callback raises pragmas from the Sales module to the proc definition in SalesAgent. This avoids having to catch `Exception`.
  - remove unneeded error handling as pragmas were moved

Move sales.subscriptions from an object containing named subscriptions to a `seq[Subscription]` directly on the sales object.

Sales tests: shut down repo after sales stop, to fix SIGABRT in CI

### Add async Promise API
  - modelled after JavaScript Promise API
  - alternative to `asyncSpawn` that allows handling of async calls in a synchronous context (including access to the synchronous closure) with less additional procs to be declared
  - Write less code, catch errors that would otherwise defect in asyncspawn, and execute a callback after completion
  - Add cancellation callbacks to utils/then, ensuring cancellations are handled properly

## Dependencies
- bump codex-contracts-eth to support slot queue (https://github.com/codex-storage/codex-contracts-eth/pull/61)
- bump nim-ethers to 0.5.0
- Bump nim-json-rpc submodule to 0bf2bcb

---------

Co-authored-by: Jaremy Creechley <creechley@gmail.com>
2023-07-25 12:50:30 +10:00
markspanbroek a89938478a
[integration] fix ci: longer sleeps in test (#482) 2023-07-13 15:58:35 +02:00
markspanbroek 3879ec8e3a
[clock] waitUntil() completes immediately when block arrives (#475)
Previously it could take up to one second to complete
the future. This messed with the timings in the
integration tests and made them less predictable.
2023-07-13 11:19:45 +02:00
Dmitriy Ryajov bd594c9aaf
Create memory-leak detecting test suite (#226)
* adding tracker for streamstore

* adding tracker tests

* Sets up tracker helper functions and closes streams in testnode.nim

* Deploying checksuite for memory leak tracker checking.

* Successfully deploys checksuite and asyncchecksuite.

* Fix leak in testpor.nim

* Fixes leaked storestream in testnetwork.nim

* Fixes integration tests

* Cleanup

* cleanup comment by Mark

---------

Co-authored-by: benbierens <thatbenbierens@gmail.com>
2023-06-22 12:01:21 -06:00
Jaremy Creechley e47b38af11
Improving proc/func formatting consistency (#454)
* Fixes/workarounds for nimsuggest failures in codex.nim.

* remove rng prefix - it appears to work now

* format new's to be more consistent

* making proc formatting a bit more consistent
2023-06-22 08:11:18 -07:00
Eric Mastro 2a92dc9702
[marketplace] Simulate invalid proof submissions (#393) 2023-06-22 20:32:18 +10:00
Adam Uhlíř cfd2cf9302
feat: bigint uses decimal over hex encoding (#452) 2023-06-21 07:46:18 +02:00
Adam Uhlíř 4cd8dd2e05
feat: slots rest api (#443)
Co-authored-by: markspanbroek <mark@spanbroek.net>
2023-06-20 14:52:15 +02:00
Adam Uhlíř c075890737
feat: storage host collects reward (#416)
Co-authored-by: markspanbroek <mark@spanbroek.net>
2023-05-15 09:02:57 +02:00
Adam Uhlíř 4d028c6cb3
feat: contract address management (#405)
Co-authored-by: Eric Mastro <github@egonat.me>
2023-05-03 09:24:25 +02:00
markspanbroek d56eb6aee1
Validator (#387)
* [contracts] Add SlotFreed event

* [integration] allow test node to be stopped twice

* [cli] add --validator option

* [contracts] remove dead code

* [contracts] instantiate OnChainMarket and OnChainClock only once

* [contracts] add Validation

* [sales] remove duplicate import

* [market] add missing import

* [market] subscribe to all SlotFilled events

* [market] add freeSlot()

* [sales] fix warnings

* [market] subscribe to SlotFreed events

* [contracts] fix warning

* [validator] keep track of filled slots

* [validation] remove slots that have ended

* [proving] absorb Proofs into Market

Both Proofs and Market are abstractions around
the Marketplace contract, having them separately
is more trouble than it's worth at the moment.

* [market] add markProofAsMissing()

* [clock] speed up waiting for clock in tests

* [validator] mark proofs as missing

* [timer] fix error on node shutdown

* [cli] handle --persistence and --validator separately

* [market] allow retrieval of proof timeout value

* [validator] do not subscribe to SlotFreed events

Freed slots are already handled in
removeSlotsThatHaveEnded(), and onSlotsFreed()
interfered with its iterator.

* [validator] Start validation at the start of a new period

To decrease the likelihood that we hit the validation timeout.

* [validator] do not mark proofs as missing after timeout

* [market] check whether proof can be marked as missing

* [validator] simplify validation

Simulate a transaction to mark proof as missing, instead
of trying to keep track of all the conditions that may
lead to a proof being marked as missing.

* [build] use nim-ethers PR #40

Uses "pending" blocktag instead of "latest" blocktag
for better simulation of transactions before sending
them.

https://github.com/status-im/nim-ethers/pull/40

* [integration] integration test for validator

* [validator] monitor a maximum number of slots

Adds cli parameter --validator-max-slots.

* [market] fix missing collateral argument

After rebasing, add the new argument to fillSlot calls.

* [build] update to nim-ethers 0.2.5

* [validator] use Set instead of Table to keep track of slots

* [validator] add logging

* [validator] add test for slot failure

* [market] use "pending" blocktag to use more up to date block time

* [contracts] remove unused import

* [validator] fix: wait until after period ends

The smart contract checks that 'end < block.timestamp',
so we need to wait until the block timestamp is greater
than the period end.
2023-04-19 15:06:00 +02:00
Adam Uhlíř 131d003a0c
feat: collateral per slot (#390)
Co-authored-by: Eric Mastro <github@egonat.me>
2023-04-14 11:04:17 +02:00
Eric Mastro ccf349bd14
[marketplace] Add Reservations Module (#340)
* [marketplace] reservations module

- add de/serialization for Availability
- add markUsed/markUnused in persisted availability
- add query for unused
- add reserve/release
- reservation module tests
- split ContractInteractions into client contracts and host contracts
- remove reservations start/stop as the repo start/stop is being managed by the node
- remove dedicated reservations metadata store and use the metadata store from the repo instead
- Split ContractInteractions into:
  - ClientInteractions (with purchasing)
  - HostInteractions (with sales and proving)
- compilation fix for nim 1.2

[repostore] fix started flag, add tests

[marketplace] persist slot index
For loading the sales state from chain, the slot index was not previously persisted in the contract. Will retrieve the slot index from the contract when the sales state is loaded.

* Revert repostore changes

In favour of separate PR https://github.com/status-im/nim-codex/pull/374.

* remove warnings

* clean up

* tests: stop repostore during teardown

* change constructor type identifier

Change Contracts constructor to accept Contracts type instead of ContractInteractions.

* change constructor return type to Result instead of Option

* fix and split interactions tests

* clean up, fix tests

* find availability by slot id

* remove duplication in host/client interactions

* add test for finding availability by slotId

* log instead of raiseAssert when failed to mark availability as unused

* move to SaleErrored state instead of raiseAssert

* remove unneeded reverse

It appears that order is not preserved in the repostore, so reversing does not have the intended effect here.

* update open api spec for potential rest endpoint errors

* move functions about available bytes to repostore

* WIP: reserve and release availabilities as needed

WIP: not tested yet

Availabilities are marked as used when matched (just before downloading starts) so that future matching logic does not match an availability currently in use.

As the download progresses, batches of blocks are written to disk, and the equivalent bytes are released from the reservation module. The size of the availability is reduced as well.

During a reserve or release operation, availability updates occur after the repo is manipulated. If the availability update operation fails, the reserve or release is rolled back to maintain correct accounting of bytes.

Finally, once download completes, or if an error occurs, the availability is marked as unused so future matching can occur.

* delete availability when all bytes released

* fix tests + cleanup

* remove availability from SalesContext callbacks

Availability is no longer used past the SaleDownloading state in the state machine. Cleanup of Availability (marking unused) is handled directly in the SaleDownloading state, and no longer in SaleErrored or SaleFinished. Likewise, Availabilities shouldn’t need to be handled on node restart.

Additionally, Availability was being passed in SalesContext callbacks, and now that Availability is only used temporarily in the SaleDownloading state, Availability is contextually irrelevant to the callbacks, except in OnStore possibly, though it was not being consumed.

* test clean up

* - remove availability from callbacks and constructors from previous commit that needed to be removed (oopsie)
- fix integration test that checks availabilities
  - there was a bug fixed that crashed the node due to a missing `return success` in onStore
  - the test was fixed by ensuring that availabilities are remaining on the node, and the size has been reduced
- change Availability back to non-ref object and constructor back to init
- add trace logging of all state transitions in state machine
- add generally useful trace logging

* fixes after rebase

1. Fix onProve callbacks
2. Use Slot type instead of tuple for retrieving active slot.
3. Bump codex-contracts-eth that exposes getActivceSlot call.

* swap contracts branch to not support slot collateral

Slot collateral changes in the contracts require further changes in the client code, so we’ll skip those changes for now and add in a separate commit.

* modify Interactions and Deployment constructors

- `HostInteractions` and `ClientInteractions` constructors were simplified to take a contract address and no overloads
- `Interactions` prepared simplified so there are no overloads
- `Deployment` constructor updated so that it takes an optional string parameter, instead `Option[string]`

* Move `batchProc` declaration

`batchProc` needs to be consumed by both `node` and `salescontext`, and they can’t reference each other as it creates a circular dependency.

* [reservations] rename `available` to `hasAvailable`

* [reservations] default error message to inner error msg

* add SaleIngored state

When a storage request is handled but the request does match availabilities, the sales agent machine is sent to the SaleIgnored state. In addition, the agent is constructed in a way that if the request is ignored, the sales agent is removed from the list of active agents being tracked in the sales module.
2023-04-04 17:05:16 +10:00
Adam Uhlíř 3198db414d
fix: approving tokens transfer when creating request (#385) 2023-03-30 11:34:38 +02:00
markspanbroek 4ffe7b8e06
Generate proofs when required (#383)
* [maintenance] speedup integration test

* [rest api] add proofProbability parameter to storage requests

* [integration] negotiation test ends when contract starts

* [integration] reusable 2 node setup for tests

* [integration] introduce CodexClient for tests

* [node] submit storage proofs when required

* [contracts] Add Slot type

* [proving] replace onProofRequired & submitProof with onProve

Removes duplication between Sales.onProve() and
Proving.onProofRequired()
2023-03-27 15:47:25 +02:00
markspanbroek 7a0a48e4a5
Fix warnings (drops Nim 1.2) (#348)
* [build] disable XCannotRaiseY hint

There are too many {.raises:[Defect].} in the
libraries that we use, drowning out all other
warnings and hints

* [build] disable BareExcept warning

Not yet enabled in a released version of Nim,
so libraries that we depend on have not fixed
this yet, drowning out our own hints and warnings

* [build] disable DotLikeOps warning

dot-like ops were an experiment that is not going
land in Nim

* [build] compile log statements in tests

When running tests, all log statements are compiled.
They are filtered out at runtime during a test run.

* [build] do not build executable when running unit test

It's already built in the integration test

* [build] Fix warnings

- remove unused code
- remove unused imports
- stop using deprecated stuff

* [build] Put compiler flags behind nim version checks

* [CI] remove Nim 1.2 compatibility
2023-03-09 12:23:45 +01:00
Ben Bierens 9c8a59d150
Blockstore maintenance (#347)
* setting up

* Implements timer utility

* applies async and cancellation to timer loop

* Sets up mocktimer and mockblockstore to set up first maintenance module test

* wip: first test that calls blockChecker

* wip: adding user type to timer callback

* Chronicles doesn't like type-arguments? Disables logging in timer module for now

* Implementing block check test for blockMaintainer module

* Sets up additional tests for blockmaintainer

* Removes generic from timer module. Implements numberOfBlocks per interval in blockMaintainer.

* Implements blockMaintainer

* Sets up tests for blockChecker

* Some comments by Mark

* Cleanup repostore tests

* Setting up the use of std/times for block TTL tracking

* repostore adds expiration timestamp

* Defaults the repostore clock to the system clock

* Applies updates to repostore interface.

* Implements retrieving of block expiration information from repostore

* Sets up tests for maintenance module behavior

* Implements block maintenance module

* Wires maintenance module into codex. Sets up integration tests for block expiration

* Sets up test for missing behavior: removing timestamp metadata on block delete

* Implements removing of expiration metadata in repoStore

* Fixes integration tests for block expiration

* Adds block expiration tests to integration test run

* Handled some comments by Dmitriy

* Review comment by Dmitriy: Removes seq[cid] from runBlockCheck

* Review comment by Dmitriy: Moves key formatting methods to keyutils.

* Review comment by Dmitriy: Encodes durations using chronos

* Fixes conversion of TTL type in conf.

* Review comments by Dmitriy

* Adds unit tests for keyUtils.

* Adds test coverage for exception in maintenance module
2023-03-08 16:04:54 +01:00
Eric Mastro 25f68c1e4c
[marketplace] Load sales state from chain (#306)
* [marketplace] get active slots from chain

# Conflicts:
#	codex/contracts/market.nim

* [marketplace] make on chain event callbacks async

# Conflicts:
#	tests/codex/helpers/mockmarket.nim

* [marketplace] make availability optional for node restart

# Conflicts:
#	tests/codex/testsales.nim

* [marketplace] add async state machine

Allows for `enterAsync` to be cancelled.

* [marketplace] move sale process to async state machine

* [marketplace] sales state machine tests

* bump dagger-contracts

* [marketplace] fix ci issue with chronicles output

* PR comments

- add slotIndex to `SalesAgent` constructor
- remove `SalesAgent.init`
- rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`.
- rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`.
- move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts.
-

* [marketplace] handle slot filled by other host

Handle the case when in the downloading, proving, or filling states, that another host fills the slot.

* [marketplace] use requestId for mySlots

* [marketplace] infer slot index from slotid

prevents reassigning a random slot index when restoring state from chain

* [marketplace] update to work with latest contracts

* [marketplace] clean up

* [marketplace] align with contract changes

- getState / state > requestState
- getSlot > getRequestFromSlotId
- support MarketplaceConfig
- support slotState, remove unneeded Slot type
- collateral > config.collateral.initialAmount
- remove proofPeriod contract call
- Revert reason “Slot empty” > “Slot is free”
- getProofEnd > read SlotState

Tests for changes

* [marketplace] add missing file

* [marketplace] bump codex-contracts-eth

* [config] remove unused imports

* [sales] cleanup

* [sales] fix: do not crash when fetching state fails

* [sales] make slotIndex non-optional

* Rebase and update NBS commit

Rebase on top of main and update NBS commit to the CI fix.

* [marketplace] use async subscription event handlers

* [marketplace] support slotIndex no longer optional

Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions.

* [marketplace] sales state machine: use slotState

Use `slotState` instead of `requestState` for sales state machine.

* [marketplace] clean up

* [statemachine] adds a statemachine for async workflows

Allows events to be scheduled synchronously.

See https://github.com/status-im/nim-codex/pull/344

Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com>
Co-Authored-By: Eric Mastro <eric.mastro@gmail.com>

* [market] make market callbacks synchronous

* [statemachine] export Event

* [statemachine] ensure that no errors are raised

* [statemachine] add machine parameter to run method

* [statemachine] initialize queue on start

* [statemachine] check futures before cancelling them

* [sales] use new async state machine

- states use new run() method and event mechanism
- StartState starts subscriptions and loads request

* [statemachine] fix unsusbscribe before subscribe

* [sales] replace old state transition tests

* [sales] separate state machine from sales data

* [sales] remove reference from SalesData to Sales

* [sales] separate sales context from sales

* [sales] move decoupled types into their own modules

* [sales] move retrieveRequest to SalesData

* [sales] move subscription logic into SalesAgent

* [sales] unsubscribe when finished or errored

* [build] revert back to released version of nim-ethers

* [sales] remove SaleStart state

* [sales] add missing base method

* [sales] move asyncSpawn helper to utils

* [sales] fix imports

* [sales] remove unused variables

* [sales statemachine] add async state machine error handling (#349)

* [statemachine] add error handling to asyncstatemachine

- add error handling to catch errors during state.run
- Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent.
- Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed.

* [sales] rename onSaleFailed to onSaleErrored

Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite.

* [statemachine] forward error to state directly

without going through a machine method first

* [statemachine] remove unnecessary error handling

AsyncQueueFullError is already handled in schedule()

* [statemachine] test that cancellation ignores onError

* [sales] simplify error handling in states

Rely on the state machine error handling instead
of catching errors in the state run method

---------

Co-authored-by: Mark Spanbroek <mark@spanbroek.net>

* [statemachine] prevent memory leaks

prevent memory leaks and nil access defects by:
- allowing multiple subscribe/unsubscribes of salesagent
- disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check)
- allowing mutiple start/stops of asyncstatemachine
- disregard asyncstatemachine schedules if machine not yet started

* [salesagent] add salesagent-specific tests

1. test multiple subscribe/unsubscribes
2. test scheduling machine without being started
3. test subscriptions are working correctly with external events
4. test errors can be overridden at the state level for ErrorHandlingStates.

---------

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 14:34:26 +01:00
Eric Mastro df729be261
[marketplace] support latest contracts changes (#327)
* [marketplace] support removal of Storage contract

* [marketplace] change submod dep dagger-contracts to codex-contracts-eth
2023-01-19 16:58:04 +11:00
markspanbroek 4175689745
Load purchase state from chain (#283)
* [purchasing] Simplify test

* [utils] Move StorageRequest.example up one level

* [purchasing] Load purchases from market

* [purchasing] load purchase states

* Implement myRequest() and getState() methods for OnChainMarket

* [proofs] Fix intermittently failing tests

Ensures that examples of proofs in tests are never of length 0;
these are considered invalid proofs by the smart contract logic.

* [contracts] Fix failing test

With the new solidity contracts update, a contract can only
be paid out after it started.

* [market] Add method to get request end time

* [purchasing] wait until purchase is finished

Purchase.wait() would previously wait until purchase
was started, now we wait until it is finished.

* [purchasing] Handle 'finished' and 'failed' states

* [marketplace] move to failed state once request fails

- Add support for subscribing to request failure events.
- Add supporting contract tests for subscribing to request failure events.
- Allow the PurchaseStarted state to move to PurchaseFailure once a request failure event is emitted
- Add supporting tests for moving from PurchaseStarted to PurchaseFailure
- Add state transition tests for PurchaseUnknown.

* [marketplace] Fix test with longer sleepAsync

* [integration] Add function to restart a codex node

* [purchasing] Set client address before requesting storage

To prevent the purchase id (which equals the request id)
from changing once it's been submitted.

* [contracts] Fix: OnChainMarket.getState()

Had the wrong method signature before

* [purchasing] Load purchases on node start

* [purchasing] Rename state 'PurchaseError' to 'PurchaseErrored'

Allows for an exception type called 'PurchaseError'

* [purchasing] Load purchases in background

No longer calls market.getRequest() for every purchase
on node start.

* [contracts] Add `$` for RequestId, SlotId and Nonce

To aid with debugging

* [purchasing] Add Purchasing.stop()

To ensure that all contract interactions have both a
start() and a stop() for

* [tests] Remove sleepAsync where possible

Use `eventually` loop instead, to make sure that we're
not waiting unnecessarily.

* [integration] Fix: handle non-json response in test

* [purchasing] Add purchase state to json

* [integration] Ensure that purchase is submitted before restart

Fixes test failure on slower CI

* [purchasing] re-implement `description` as method

Allows description to be set in the same module where the
state type is defined.

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

* [contracts] fix typo

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

* [market] Use more generic error type

Should we decide to change the provider type later

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
2022-11-08 08:10:17 +01:00
Michael Bradley 209343087c
Change every dagger to codex (#102) 2022-05-19 13:56:03 -06:00
Mark Spanbroek d6393de324 [test] Add integration test for sales and purchasing 2022-05-19 10:38:19 +02:00
Mark Spanbroek dcf3d485c4 [tests] Ensure that tests don't hang on closing process 2022-05-19 10:38:19 +02:00
Mark Spanbroek 43c0a48245 [tests] move node management into separate module
And add a debug option that writes the output of
the node during integration tests to stdout.
2022-05-19 10:38:19 +02:00