mobile/app
Nigel Tao 8fffdfa9fd event/{mouse,touch}: work in float32 pixels, not geom.Pt.
Higher-level widget or animation libraries should probably work in
geom.Pt, but pixels instead of (1/72s of) inches seems a better fit for
lower-level event libraries. Needlessly converting from (float32) pixels
to (float32) points and back can be lossy and lead to off-by-one errors.

Change-Id: I68102e36f2574b07b44c6a1b7281f4f27f9174cf
Reviewed-on: https://go-review.googlesource.com/13002
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-08-04 07:35:09 +00:00
..
internal event/{mouse,touch}: work in float32 pixels, not geom.Pt. 2015-08-04 07:35:09 +00:00
GoNativeActivity.java app, cmd/gomobile: subclass NativeActivity 2015-07-13 19:05:26 +00:00
android.c app: android activity lifecycle awareness 2015-07-29 14:29:11 +00:00
android.go app: android activity lifecycle awareness 2015-07-29 14:29:11 +00:00
app.go app, event/paint: plumb through paint Generation 2015-07-30 16:09:38 +00:00
app_test.go app: basic android app lifecycle test 2015-07-28 15:24:53 +00:00
darwin_amd64.go event/{mouse,touch}: work in float32 pixels, not geom.Pt. 2015-08-04 07:35:09 +00:00
darwin_amd64.m app: use isARepeat method instead of ARepeat prop 2015-07-23 12:08:15 +00:00
darwin_armx.go event/{mouse,touch}: work in float32 pixels, not geom.Pt. 2015-08-04 07:35:09 +00:00
darwin_armx.m event/touch: rename TypeStart to TypeBegin. 2015-07-18 04:39:45 +00:00
doc.go app: update EndPaint in test and documentation 2015-07-31 16:28:29 +00:00
loop_android.go event/{mouse,touch}: work in float32 pixels, not geom.Pt. 2015-08-04 07:35:09 +00:00
x11.c event/touch: rename TypeStart to TypeBegin. 2015-07-18 04:39:45 +00:00
x11.go event/{mouse,touch}: work in float32 pixels, not geom.Pt. 2015-08-04 07:35:09 +00:00