Change-Id: I86feab77d053d384af74219df371b31a7f5d82f0 Reviewed-on: https://go-review.googlesource.com/11823 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
33 lines
995 B
Go
33 lines
995 B
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package asset provides access to application-bundled assets.
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//
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// On Android, assets are accessed via android.content.res.AssetManager.
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// These files are stored in the assets/ directory of the app. Any raw asset
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// can be accessed by its direct relative name. For example assets/img.png
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// can be opened with Open("img.png").
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//
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// On iOS an asset is a resource stored in the application bundle.
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// Resources can be loaded using the same relative paths.
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//
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// For consistency when debugging on a desktop, assets are read from a
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// directory named assets under the current working directory.
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package asset
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import "io"
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// Open opens a named asset.
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//
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// Errors are of type *os.PathError.
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func Open(name string) (File, error) {
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return openAsset(name)
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}
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// File is an open asset.
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type File interface {
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io.ReadSeeker
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io.Closer
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}
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