This is a preparation to use Go modules at gomobile-bind.
Updates golang/go#27234
Change-Id: I33684888b4181cc1ebd4d3c8872a6b2e62950855
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/206777
Run-TryBot: Hajime Hoshi <hajimehoshi@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Matloob <matloob@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Add the "-trimpath" flag from Go 1.13.
Change-Id: I10938fb5f7efd701f4025e451ddf438dc3e011ee
GitHub-Last-Rev: 4e82381342e2c13c318514800bc82af7f6ed9e1a
GitHub-Pull-Request: golang/mobile#39
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/196877
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Run-TryBot: Hyang-Ah Hana Kim <hyangah@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This is a non-test code version of CL 191517.
Using 'go' command in tests is confusing when using a different version
of Go (e.g., go1.13rc1). Use GOROOT/bin/go so that the same Go is used.
Change-Id: Id5937cfa6dd6d3164d5f774e3fc0fd15b7f613b5
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/191518
Run-TryBot: Hajime Hoshi <hajimehoshi@gmail.com>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
After trying $ANDROID_HOME/ndk-bundle, we also try $ANDROID_NDK_HOME.
ANDROID_NDK_HOME is advised in this NDK sample code wiki:
https://github.com/googlesamples/android-ndk/wiki
Mentioned in the Bazel buildsystem Android app tutorial:
https://docs.bazel.build/versions/master/tutorial/android-app.html
On Ubuntu, the google-android-ndk-installer leaves the NDK in
/usr/lib/android-ndk, and it seems to be up to the user to set
ANDROID_NDK_HOME.
On Arch Linux, the android-ndk package installs the NDK into /opt/android-ndk
and sets ANDROID_NDK_HOME to there using an /etc/profile.d/file
Fixesgolang/go#31461
Change-Id: I9f7f7e24b19e0047419f9725b67bd6daf2b1d328
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/171938
Run-TryBot: Elias Naur <mail@eliasnaur.com>
Reviewed-by: Elias Naur <mail@eliasnaur.com>
The prebuilt toolchains introduced in NDK r19b didn't work on Windows.
NDK r19c contains a fix, so remove our workaround and check for r19c
on Windows.
Change-Id: I3bcfedbc156f10c3cab8e74dcbd7de68575669e7
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/168067
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Add -fembed-bitcode to the host compiler and linker to instruct it
to add bitcode to object files.
Updates golang/go#22395
Change-Id: Ie0297079f27c9b5b8ea55e0a36067dc768342986
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/168062
Run-TryBot: Elias Naur <mail@eliasnaur.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Look for the compiler directly, not just the existence of the
directory containing.
Fixesgolang/go#30637
Change-Id: Iae4429406da8622e7085bf3701c0f84d5c95d2fd
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/165937
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The naïve string matching of GOROOT fails on the builders where
GOROOT is a string prefix og GOPATH.
We're not manipulating GOROOT in the tools anymore so do the easiest
thing and delete GOROOT matching.
Change-Id: I194883b9c25f38e2bfdd3eb0ccc9fade76f45549
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/165579
Run-TryBot: Elias Naur <mail@eliasnaur.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Some x/mobile tests are designed to run from a host with a device
or emulator attached. Some fail if they run directly from a device,
which is the case when GOOS=android.
Fix the tests by skipping them or adjusting them to work on GOOS=android.
Remove gomobile environment naïve variable expansion for $HOME; on
Android devices HOME=/ so every path separator is replaced with
$HOME.
Fixesgolang/go#30482
Change-Id: I553e708226922f6284163f0b7d7b1011a9502e34
Reviewed-on: https://go-review.googlesource.com/c/164799
Run-TryBot: Elias Naur <mail@eliasnaur.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Recent Xcode versions are unable to build C++ files if the minimum
iOS version is below 7.0. Bump the default version to 7.0; it is
ancient and users can override it with -iosversion.
Fixesgolang/go#29969
Change-Id: I4e35e021e0fa10c1681df1073efa73700c3aae69
Reviewed-on: https://go-review.googlesource.com/c/164800
Run-TryBot: Elias Naur <mail@eliasnaur.com>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
No test as I couldn't figure out how to persuade gradle test to
strip classes.
Fixesgolang/go#30251
Change-Id: I7dca9169a4a8eb31b981ad49047a6bdfa6f6efd7
Reviewed-on: https://go-review.googlesource.com/c/164798
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
To use the NDK before version r19b standalone toolchains had to be
generated. Version r19b added prebuilt standalone toolchains.
Use the prebuilt for gomobile build and gomobile bind and
stop generating toolchains during gomobile init.
gomobile init is now only necessary for building OpenAL for
gomobile build programs.
This change is not compatible with NDK versions < r19b, but the
user is instructed how to upgrade when running gomobile build or
gomobile bind.
Change-Id: I96953298ecce42402459a9dd15169c09fe6b6f8b
Reviewed-on: https://go-review.googlesource.com/c/163378
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The default, org.golang.todo, is not available outside Google
and the resulting error is confusing.
Fixesgolang/go#26615
Change-Id: I417a2f83bc3755628f1f3541a061c9272eb318c0
Reviewed-on: https://go-review.googlesource.com/c/156498
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Go 1.9 is probably enough, but I'm not willing to support it.
Fixesgolang/go#29486
Change-Id: I6dac22dbbd527d6668c5951d9060617efb758b96
Reviewed-on: https://go-review.googlesource.com/c/156137
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
NDK 18 drops support for API levels below 16. Bump it to 16.
NDK 18 also needs a newer version of the Android gradle plugin.
Update the bind example and test build.gradle files.
Change-Id: I71499c88b48c43b2d4da50e415cb0b0dcbbbed75
Reviewed-on: https://go-review.googlesource.com/136775
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
While the gomobile project itself is experimental, the iOS support
is just as "complete" as the Android ditto. Remove the special note
for iOS.
Change-Id: I624a29340ee453f3a54e6f8dc75203a03681df66
Reviewed-on: https://go-review.googlesource.com/135435
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The input queue runs concurrent with the native activity lifecycle,
and so the getKey helper Java method might be called after the
app has been destroyed. This is particularly likely for "back"
key presses that destroys activities.
Change the getKey method to be static so that it can be called
outside the app lifecycle.
Run `go generate ./cmd/gomobile` to update the compiled dex file that
contains GoNativeActivity.
Fixesgolang/go#27652
Change-Id: Id2c863ee07e5447f033e67d6948fbfe746916ffa
Reviewed-on: https://go-review.googlesource.com/135215
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Non-main packages are built in an earlier code path than main
packages. Add the ios build tag before that early code path to
ensure packages that expect that tag successfully compiles.
Fixesgolang/go#25944
Change-Id: Ida15475109373127dde024037e9787c76b32ee0b
Reviewed-on: https://go-review.googlesource.com/119555
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
With CL 107957, the appropriate way to check that the gomobile
binary is up to date is by using go list -f {{.Stale}}. Use that
instead of go install -x -n.
Fixesgolang/go#24389
Change-Id: I93a4428b048f0be9463c61928673886445dce3ed
Reviewed-on: https://go-review.googlesource.com/108055
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Sun Shine <mizommz89@gmail.com>
A previous CL switched gobind to use the "source" importer so go
files using cgo can be type checked. However, CGO_ENABLED=1 also
have to be passed in for such files not be ignored.
Also add -tags ios to the gomobile test output missing from CL
99777.
Fixesgolang/go#24941
Change-Id: I868469af3061b82ab592899e365a8a90a0333e58
Reviewed-on: https://go-review.googlesource.com/108336
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
CL 99316 changed gobind to be platform independent, so
standalone bindings could be generated without having the
Android and Xcode SDKs installed. However, bindings that does
depend on GOOS for its exported API, in particular go source
files that use Cgo now only works if the exported API is
extracted to platform independent files.
By switching to use the source importer, importer.For("source", nil),
gobind can type check the bound packages even in the presence of
Cgo.
The source importer in Go 1.9 and 1.10 has problems with relative
imports and imports from testdata directories (issues 23092 and 24392),
but works from Go 1.10.1 on.
Fixesgolang/go#24856
Change-Id: Icb18dce15325b7d4e58cabc1181051bc6269fc1f
Reviewed-on: https://go-review.googlesource.com/99777
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Bindings are independent of any particular GOOS/GOARCH pair and
as such the gomobile bind command doesn't set GOOS nor GOARCH when
running gobind. However, the ios tag was still added to the list
of tags to pass to gobind for -target=ios.
Move the ios tag to when actually building the bound packages,
mirroring gomobile build.
Add TestBindIOS and update TestBindAndroid.
Updates golang/go#24644
Change-Id: I007829c26036427a3376bba11a1ccb86e7338848
Reviewed-on: https://go-review.googlesource.com/104458
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Forgot to update tests on macOS after CL 102915.
Change-Id: I902fd1046434d133129a0cd82bc28c3f7ee47816
Reviewed-on: https://go-review.googlesource.com/104455
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
While we're here, add 386 to the list of supported architectures
on iOS.
To support gomobile build for amd64 and 386, use the "ios" tag to
distinguish between iOS and macOS builds.
Change-Id: Ie09a432794bd8d9853950115349f8d3b57cf43f5
Reviewed-on: https://go-review.googlesource.com/102915
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Now package names for Android is generated based on the given package
path's base name, And the package name generation fails when the base
name consists of only digits (e.g. github.com/hajimehoshi/ebiten/examples/2048).
This CL fixes this problem by allowing only-number base name.
Fixes#24511
Change-Id: I6108c46823d0b2ee08869b306922f62351fb1510
Reviewed-on: https://go-review.googlesource.com/102576
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Instead of using os.Getenv("GOPATH"), use go env GOPATH to determine
the effective GOPATH.
Fixesgolang/go#21658
Change-Id: I03f897969e30fc3256d171aa7b32c101a9342a1a
Reviewed-on: https://go-review.googlesource.com/101117
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
When running gomobile bind, make sure gobind exists. If not, instruct
the user to run gomobile init which will go install gobind.
Change-Id: I2d064ba58874fd5581c17417124561f3d1fb6b83
Reviewed-on: https://go-review.googlesource.com/101055
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Issue golang/go#24058 demonstrates a Go package that fails to build with
gomobile but builds successfully with a manually using the standalone NDK
toolchain. I haven't been able to figure out a set of CPPFLAGS/LDFLAGS
that fixes the build for 24058 so instead rework gomobile to use
standalone NDK toolchains.
Standalone toolchains fixes the 24058 build and is the official way
to build Android programs. So gomobile should be less affected by
future changes in the NDK toolchain internals.
Create the standalone toolchains with gomobile init.
With the new Go 1.10 build cache, the prebuild work by the gomobile
init command is useless. Use the opportunity to simplify init to
only creating NDK toolchains and, optionally, building OpenAL for
Android. With that, it is no longer necessary to use gomobile init
to build iOS apps and frameworks.
Fixesgolang/go#24058
Change-Id: I4692fcaa927e7076a6387d080ebc1726905afd72
Reviewed-on: https://go-review.googlesource.com/99875
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
gomobile checks "golang.org/x/mobile/..." packages are included in
the build product using nm.
If "golang/x/mobile/..." package is placed under vendor directory,
this check fails and it is treated as a build failure.
Fixesgolang/go#22152
Change-Id: Ie0e05c3e0340b3608de5c68bb3f852d4ef7cdeb1
Reviewed-on: https://go-review.googlesource.com/102095
Reviewed-by: Elias Naur <elias.naur@gmail.com>
The gobind and gomobile bind tools have historically overlapped:
gobind outputs generated bindings, and gomobile bind will generate
bindings before building them. However, the gobind bindings were
never used for building and thus allowed to not be complete.
To simplify version control, debugging, instrumentation and build
system flexibility, this CL upgrades the gobind tool to be the
canonical binding generator and change gomobile bind to use gobind
instead of its own generator code.
This greatly simplifies gomobile bind, but also paves the way to skip
gomobile bind entirely. For example:
$ gobind -outdir=$GOPATH golang.org/x/mobile/example/bind/hello
$ GOOS=android GOARCH=arm64 CC=<ndk-toolchain>/bin/clang go build -buildmode=c-shared -o libgobind.so gobind
$ ls libgobind.*
libgobind.h libgobind.so
The same applies to iOS, although the go build command line is more
involved.
By skipping gomobile it is possible to freely customize the Android
or iOS SDK level or any other flags not supported by gomobile bind.
By checking in the generated source code, the cost of supporting
gomobile in a custom build system is also decreased.
Change-Id: I59c14a77d625ac1377c23b3213672e0d83a48c85
Reviewed-on: https://go-review.googlesource.com/99316
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The default ObjC prefix and Java package have been the empty string
for a while, but the gomobile bind -help text wasn't updated.
Change-Id: I8acb265ae7385121fae4c2cc314220d97575d20c
Reviewed-on: https://go-review.googlesource.com/99317
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
In the spirit of CL 99955, fix all non-standard generated code
headers and re-run the generators. Some generated files needed
git gofmt afterwards, but that problem is left for now.
Change-Id: I6b3131fb1753dc427d05af03107031120755cab0
Reviewed-on: https://go-review.googlesource.com/99975
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The output takes up many lines and obscures other test output from
go test -v.
Change-Id: I0896717db3ce287f9e4b4263451475c19758b0e3
Reviewed-on: https://go-review.googlesource.com/99778
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The extra build can't be required, because it is not run for the
build of the first GOARCH later in the loop. Tests run fine
without it.
Change-Id: Ida27e31ace2417192cce06c2efc93fa0d357012e
Reviewed-on: https://go-review.googlesource.com/98975
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
A check for the NDK was missing from the pre-install of the standard
library for each Android GOARCH. If the NDK wasn't set, the go install
invocation would silently use the host GOARCH and GOOS and only fail if
no host gcc was found for runtime/cgo.
Discovered while setting up gomobile on a clean Windows machine.
With the go 1.10 cache go installing the standard library might be
pointless, but let's wait a little before removing it.
Change-Id: I880eed32aad23fda10ae92bd35be2ce9b03ddb86
Reviewed-on: https://go-review.googlesource.com/96636
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Since the xcrun binary exists in macOS from the beginning, it can not be used to check that Xcode is available.
The xcodebuild command does not return an error if Xcode is available.
Reference https://go-review.googlesource.com/c/mobile/+/35852
Change-Id: Ibb6324a2d801eab47b3544c50ee1cdbc36b608bc
Reviewed-on: https://go-review.googlesource.com/88755
Reviewed-by: Elias Naur <elias.naur@gmail.com>
Renames the argument to the -bundleid command line flag to be
consistent with other parameter naming.
Change-Id: Icde0be0fbacb08712c415abce462070a84aa46d9
Reviewed-on: https://go-review.googlesource.com/79115
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The current gomobile build command fails when attempting to sign the application
indicating that a development team should be selected. These changes fix that
by auto-detecting the developer team ID and setting the
"allowProvisioningUpdates" flag on the xcodebuild command. The bundle ID of
the application is also allowed to be changed via another command line
parameter "bundleid".
Fixesgolang/go#17407
Change-Id: Ib0b878424a95a0cd49f3655ed4de56b2b91ff7a0
Reviewed-on: https://go-review.googlesource.com/77070
Reviewed-by: Elias Naur <elias.naur@gmail.com>