Android delivers events in a batch. Previously, only the first event of the batch was passed to the Go callback, resulting in many events (typically corresponding to non-primary touches) being dropped.
Change-Id: I4b01bb6c4d1c88dec6c8fa379875043dfc0e9986
Reviewed-on: https://go-review.googlesource.com/1894
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Still working on how/when to call Stop.
Change-Id: Ice56c4c71ba351765657bb86dc01649c8238859e
Reviewed-on: https://go-review.googlesource.com/1885
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: If8ea6aaf2fb2c62eaf4119526a8bb46b8a84b982
Reviewed-on: https://go-review.googlesource.com/1881
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Some Android systems cannot read from /proc/self/auxv. Work around
this by creating a minimal fake auxv for the Go runtime.
Fixes#9229
Change-Id: Id2d743f43d91be23006aac708a5b5b5cd60a6dca
Reviewed-on: https://go-review.googlesource.com/1284
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Leave this up to the apps. Right now the current face culling
direction does not match glimage.
LGTM=nigeltao
R=hyangah, nigeltao
CC=golang-codereviews
https://golang.org/cl/185870043
Drawing now supports defining both the source and destination
bounds, which is equivalent to clipping and scaling an image.
LGTM=nigeltao
R=nigeltao, crawshaw
CC=adg, golang-codereviews
https://golang.org/cl/144480043
This lets you run really simple apps in a window on an OS X
machine. It's not an official target, but slightly more
productive than waiting for an apk install when working on
the sprite package.
LGTM=adg
R=golang-codereviews, adg
CC=golang-codereviews
https://golang.org/cl/147910043
Missing many features (like event processing). This is
just enough to get example/basic working.
LGTM=nigeltao
R=golang-codereviews, capnm9, bryanturley, nigeltao, crawshaw
CC=golang-codereviews
https://golang.org/cl/131030043
This is the minimum amount of machinery necessary to get
libgojni.so loading and callable from an Android App.
To keep impact on the Go runtime small, we construct an
auxv array here from /proc/self/auxv.
LGTM=minux, adonovan
R=adonovan, golang-codereviews, minux, bradfitz
CC=golang-codereviews
https://golang.org/cl/107500043