Avoid taking a good name (seq) away from users.
Fixesgolang/go#14168
Change-Id: I88e90cb74b479e348c642a1caa27096ed4a6d68e
Reviewed-on: https://go-review.googlesource.com/19601
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Before this CL, BufferInit always causes INVALID_ENUM error because
0 (a2) is always passed to 'usage' argument of glBufferData.
This CL fixes removes a2, shifts a3 to a2, and adds parg as null
pointer explicitly.
Fixesgolang/go#14403
Change-Id: I11109c983316f5975a79f42dc51d7a180e222b91
Reviewed-on: https://go-review.googlesource.com/19703
Reviewed-by: David Crawshaw <crawshaw@golang.org>
As a follow-up to CL/19472, I am removing the unnecessary casts. It
turned out that the only call sites that will benefit from this change
are the ones added in CL/19472. Sorry for the additional CL.
Change-Id: Ib6bdffefad5b84beb57108a74ebcedc25b7ef7b3
Reviewed-on: https://go-review.googlesource.com/19653
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The existing implementation has memory leaks on two local variables
that are not deleted after use. Android app will crash after this issue.
add UnitTest for this issue.
Fixesgolang/go#14346
Change-Id: Ic233d15556ac97b35e00e13279a572c48a03049f
Reviewed-on: https://go-review.googlesource.com/19532
Reviewed-by: Elias Naur <elias.naur@gmail.com>
This fixes remaining issues that prevented use of package
to encode manifest for packaging correctly.
* Chunk headers are now encoded based on content
* Fixes for namespace and value fields
* Improved sorting based on native aapt output
Change-Id: Ic63046973a7b0431533463ed4dd2de50f1d73191
Reviewed-on: https://go-review.googlesource.com/19224
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The Seq Java class has a special case for null references. Expand
the special case to Go so that null references from Java are properly
translated to nil.
Fixesgolang/go#14228
Change-Id: I915d1f843c9db299d6910480f6d10dae0121a3b4
Reviewed-on: https://go-review.googlesource.com/19460
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Java methods from Go are run on a thread pool managed on the Java side,
to avoid the complexities of getting Go threads to play along with the
Android JVM. However, for call stacks that contain a Java->Go->Java
chain, this behaviour confuses Java code sensitive to specific threads
if the Go->Java call is executed on an arbitrary thread from the pool.
For example, most Android UI changes must happen on the single UI
thread.
Replace the thread pool with direct calls to mimic ObjC<->Go and
Java->Go calls. Threads not already attached to the JVM are attached.
Introduce a thread local variable to detach such threads at thread exit.
Change-Id: I8cb65803c9278666ae77a0c7a65dc2d9c7e739e1
Reviewed-on: https://go-review.googlesource.com/19334
Reviewed-by: David Crawshaw <crawshaw@golang.org>
To implement an interface in Java the interface type must be listed
in the class declaration. Emulate the implicit Go interface
implementations in Java by listing all possible (non-empty) interfaces.
For example, given
type (
S struct{}
I interface {
M()
}
)
func (s *S) M() {
}
in Go, the Java class S will be declared to implement the Java
interface I.
Fixes a TODO.
Change-Id: I5b0d2dd65938004ab29029f481cace4b8fb4b26f
Reviewed-on: https://go-review.googlesource.com/19417
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The TestBindAndroid test complained about diffs in the gomobile
output. Updated the tests to match, under the assumption the current
output is correct.
Change-Id: I8ee7ee91bf7993ec7b96fc90646b1ff0fc80dfb2
Reviewed-on: https://go-review.googlesource.com/19461
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
from 0.2.2 to 0.2.3
Change-Id: I906200acf9615c8cc100b7d1ad5592e899e383fe
Reviewed-on: https://go-review.googlesource.com/19409
Reviewed-by: David Crawshaw <crawshaw@golang.org>
An inspection of the RefTracker inc and dec methods suggests
that a particular Java Stub instance is included in the javaObjs
map if and only if its reference count, refcnt, is larger than zero.
A newly created reference created by RefTracker.createRef has zero
refcnt but was also inserted in the javaObjs map, violating the invariant.
Fix that by not inserting new references in javaObjs. Without the fix
a Stub instance that were never passed to Go would leak, along with
any other instances it referenced, transitively.
This fixes a Java reference tracking problem, I have not verified if
the same problem applies to the Go and ObjC sides of the Seq machinery.
Change-Id: I3ede90d5258630bc837fe61bba850df222d09a26
Reviewed-on: https://go-review.googlesource.com/19261
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This allows reuse of the code in custom gomobile bind tools.
Change-Id: I4e013ca871d0fa64983e7efb5e1e9dad8ac723c0
Reviewed-on: https://go-review.googlesource.com/18581
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Fixes the bug in 64bit platforms.
Change-Id: I499995d69db03d136dcb2ca7f930ba1e309c8b6d
Reviewed-on: https://go-review.googlesource.com/19070
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The OpenTable func now references a prepacked version of the
resources.arsc file with a number of entries removed. The current
size of this file is 62KB. This could be dropped further by
implementing utf8 in string pool during marshal, utf16 encoding exploded
the original size by approximately 20%. Another potential improvement
is to allow type entries to be packed sparsely which may provide
significant savings if not zipping.
Change-Id: Ie139c2bdb0e3c5a9212516d18cf627d75774e187
Reviewed-on: https://go-review.googlesource.com/18649
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Instead of failing.
Change-Id: I157f77aca1d02bfcdcf4f06278bcf5cc786834df
Reviewed-on: https://go-review.googlesource.com/18616
Reviewed-by: Daniel Skinner <daniel@dasa.cc>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
not harmful, but this consistency may simplify cgo handling
in some custom build systems
Change-Id: Id4692986725b3737c23cdeb9ce1a1fa2bc9f7dad
Reviewed-on: https://go-review.googlesource.com/18615
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Much like the recent change for OS X, this puts the Go paint loop in
control of drawing onto the screen.
Change-Id: I37321e4bb58869d4c7cafc51951ea64e540d536b
Reviewed-on: https://go-review.googlesource.com/15611
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Andrew's new example/flappy does a better job of demoing off these
packages, and I would like to keep our example count under contorl.
Change-Id: I77f4da78815055ab91510ce0cb97bbd7ac1bac3b
Reviewed-on: https://go-review.googlesource.com/18381
Reviewed-by: Andrew Gerrand <adg@golang.org>
This makes the following program valid:
----
package main
import (
"fmt"
"golang.org/x/mobile/event/size"
)
func foo() size.Event { return size.Event{} }
func main() {
fmt.Println(foo().Bounds())
}
----
Previously, you would get:
./main.go:12: cannot call pointer method on foo()
./main.go:12: cannot take the address of foo()
Change-Id: I2801d18a04d56d1c7496cb008531d078490ccf86
Reviewed-on: https://go-review.googlesource.com/18356
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This decodes enough information to allow validation of resource
names but not their values, though a simple method for querying
does not yet exist.
Change-Id: I32023f3de0eda390b12d5c1df6c06202ee4d0778
Reviewed-on: https://go-review.googlesource.com/18055
Reviewed-by: David Crawshaw <crawshaw@golang.org>
OpenGL ES is not installed by default on linux distributions, which
can lead to a cryptic error. Add a comment after the #include
mentioning what packages contain OpenGL ES on Ubuntu, which is
helpfully printed in the error message. For example:
$ go build golang.org/x/mobile/example/basic
# golang.org/x/mobile/gl
In file included from ../../mobile/gl/work.go:21:0:
work.h:6:117: fatal error: GLES2/gl2.h: No such file or directory
#include <GLES2/gl2.h> // install on Ubuntu with: sudo apt-get install libegl1-mesa-dev libgles2-mesa-dev libx11-dev
Change-Id: Ia7ba583cee4dfdeed408f582b29da90de9a4fab3
Reviewed-on: https://go-review.googlesource.com/18058
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
improved a problem that continues to maintain a touch-ID
that must be discarded by 'touchesCanceled' event.
Fixesgolang/go#13435
Change-Id: I13635255e5317bba2202bf7a8d2dd957f7824d0a
Reviewed-on: https://go-review.googlesource.com/18180
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This game was developed for and presented at GoCon Winter 2015 in Tokyo.
Change-Id: I08148e16a54355b79f634dce867b3c3c0a0153cb
Reviewed-on: https://go-review.googlesource.com/18245
Reviewed-by: Nigel Tao <nigeltao@golang.org>
Not updated the doc yet.
Not useful for iOS yet.
For golang/go#10743
Change-Id: Iaffc41af2c876aa5889c44aae459241af9ec206e
Reviewed-on: https://go-review.googlesource.com/17580
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Combined with the outstanding shiny CLs and prebuilt ANGLE dlls in the
right place, this makes it possible to run example/basic on a windows
machine.
Eventually this shiny backend will also replace the app package's
custom darwin_amd64 and linux_x11 backends.
For golang/go#9306
Change-Id: Ia4bf9a85b9d903d79cee36abb470a0ad57f09f36
Reviewed-on: https://go-review.googlesource.com/17777
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>