Introduce options -javapkg and -prefix for gobind command.
The following generates java class Testpkg with package name com.example.
gobind -lang=java -javapkg=com.example testpkg
The following generates objective-c files where function and type names
are prefixed with ExampleTestpkg.
gobind -lang=objc -prefix=Example testpkg
As discussed in golang/go#9660 and golang/go#12245.
Gomobile support is not yet implemented.
Change-Id: Ib9e39997ce915580a5a2e25643c0c28373f27ee1
Reviewed-on: https://go-review.googlesource.com/13969
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Unfortunately GLES is not a common package for a linux desktop
to have installed. To avoid bind-based users having to jump
through the hoop of installing GL, disable this performance
optimization on linux for now.
Change-Id: Ic00baef6237dca360f191ec291b6c165eda7ad6e
Reviewed-on: https://go-review.googlesource.com/13874
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
I often forget to do this. I can't be the only one.
Change-Id: Ia5dfaa6811242758f996de614f80cb42badf327b
Reviewed-on: https://go-review.googlesource.com/13742
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
os.Rename in init fails in Windows for various reasons. One of them
is the temporary files extracted from NDK, OpenAL archives. For
some reason, some of them have read-only properties.
(golang/go#12212)
> gomobile init
gomobile: rename
C:\Users\foo\pkg\gomobile\work-427911983\openal\include\AL
C:\Users\foo\pkg\gomobile\android-ndk-r10e\arm\sysroot\usr\include\AL:
Access is denied.
We reset the read-only bits of all the extracted files.
Change-Id: Ib958cbedf1b7527ecb5b9318f23fe9437dc7c241
Reviewed-on: https://go-review.googlesource.com/12970
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Also remove an unnecessary constant type conversion.
Change-Id: Iff466553fac450bd531785f4fb4e2be97a991a52
Reviewed-on: https://go-review.googlesource.com/13715
Reviewed-by: Burcu Dogan <jbd@google.com>
Fixes an issue where the full NDK could not be downloaded due to a missing execute permission.
Fixesgolang/go#12208
Change-Id: I6f432b5021b082693a02a293f50caf6da4d4e379
Reviewed-on: https://go-review.googlesource.com/13669
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Hoping to learn more so I can debug or replicate the darwin/amd64
builder failure, which is not creating a GL context.
Change-Id: I9f2fe54fbd9a072c65cd37c3b711554d4c71171f
Reviewed-on: https://go-review.googlesource.com/13693
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Tests now pass on OS X.
Change-Id: Id2e6c5bd9ddd4070962ff9bc121d7902e8c9a647
Reviewed-on: https://go-review.googlesource.com/13694
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This is only the first half of physical key event mapping. The
modifiers and hardware key codes will be in a followup CL. I'm
splitting this out because it covers two other parts of the problem:
first is maintaining a JNIEnv pointer for the main routine, the
second is access to the Android unicode key map. The NDK does not have
a method to give us the key mapping, so we get to it via
GoNativeActivity.
Tested with a USB keyboard. I'll attempt an abd-based unit test later,
but I suspect it will be difficult to set a device ID.
Change-Id: Ie93700d1f2a5d382a9b17cdd668cb4acaa6e4bcc
Reviewed-on: https://go-review.googlesource.com/13649
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Also catches any bugs that cause painting to lock up after
rotation (of which there have been many).
Change-Id: I3783030efd2c342afebf2b861e9e9dc32e96f659
Reviewed-on: https://go-review.googlesource.com/13616
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Ran into this while working on keyboard events. I'm a little surprised
this hasn't been a problem so far -- my understanding of the NDK
functions for working with a NativeActivity is that the require you
hold a valid JNI context before calling them.
Change-Id: Ifd322ef5e8406df648d1a8f667e5ce08ffef954d
Reviewed-on: https://go-review.googlesource.com/13648
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
For interface binding, we need only protocols.
Change-Id: I377ec9c8de0a3414d48272892b169fb94823e8ff
Reviewed-on: https://go-review.googlesource.com/13541
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Also mention the current limitation in byte slice binding.
golang/go#12113.
Change-Id: Ie75780c2d203431ca26a188dfdb8f000f6805c18
Reviewed-on: https://go-review.googlesource.com/13531
Reviewed-by: David Crawshaw <crawshaw@golang.org>
While I'm here, make pixelsPerPt local on android and darwin/amd64.
The one place where it's global is darwin/arm, which has another
similar global (screenScale).
Change-Id: I5897e7e5341afca1976fdf0215fb4f6fe2f411be
Reviewed-on: https://go-review.googlesource.com/13446
Reviewed-by: Nigel Tao <nigeltao@golang.org>
When the generation number is bumped, the <-endPaint case will drop
any old paints. So if a new paint isn't sent to replace it, the app
locks up.
This is a bug that looks like it crept into cl/12533 just before it
was submitted. (Sorry.) I'm working on tests as part of adding
android orientation support.
Change-Id: I6b62bdc6774e090b67a5577c3eae7355e3937894
Reviewed-on: https://go-review.googlesource.com/13445
Reviewed-by: Nigel Tao <nigeltao@golang.org>
This fixes the bug - all apps built with gomobile build had the same
bundle id (org.golang.todo.main).
As part of this fix, rfc1034Label function is used to sanitize the app
name (in a similar way of 'rfc1034identifier' formatter). We use this
for Android app package name as well.
Change-Id: Iae1985614a55771bf1849fe66180c4ac736497d7
Reviewed-on: https://go-review.googlesource.com/13041
Reviewed-by: David Crawshaw <crawshaw@golang.org>
There are several variations on orientation. iOS expposes a little
more orientation information through its basic enum than Android
does, but the more powerful Android API gives you degrees around a
circle, which while strictly more powerful, doesn't tell you easily
where the status bar is.
What I'm thinking with this is the primary use of an orientation
concept is to decide whether or not to lay out a UI for a wide screen.
This gives you that.
Later I hope the sensor API will give far more information about the
physical orientation of the device.
Change-Id: I00ff598853c7ed618cde266729d8d05e1a02a601
Reviewed-on: https://go-review.googlesource.com/13361
Reviewed-by: Nigel Tao <nigeltao@golang.org>
There's no need for more than one Android .go file.
Change-Id: I75f5ced5680088b0ddbe5c700981b9a595d9e321
Reviewed-on: https://go-review.googlesource.com/13343
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This is analogous to the image.Image's Bounds method.
Change-Id: I2be927f21008107b535cb79e231149cb8d4e8e36
Reviewed-on: https://go-review.googlesource.com/13152
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Higher-level widget or animation libraries should probably work in
geom.Pt, but pixels instead of (1/72s of) inches seems a better fit for
lower-level event libraries. Needlessly converting from (float32) pixels
to (float32) points and back can be lossy and lead to off-by-one errors.
Change-Id: I68102e36f2574b07b44c6a1b7281f4f27f9174cf
Reviewed-on: https://go-review.googlesource.com/13002
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Regenerating the package from Xcode is not required, demo
should focus on building with a .framework bundle.
Removing the genhello.bash invoking build step to fix the Xcode
builds.
Change-Id: I793b7e1f5373a287432a0a605df0bde54b1daa84
Reviewed-on: https://go-review.googlesource.com/13036
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>