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7 Commits

Author SHA1 Message Date
Nigel Tao
0d322895cb exp/sprite/portable: use golang.org/x/image/draw.
Change-Id: Ib41fd6614e3a5504d0cebe9a84b23a675d0e88fd
Reviewed-on: https://go-review.googlesource.com/12289
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-07-17 04:52:29 +00:00
Nigel Tao
e4c6af17e3 event: rename event.Foo to foo.Event.
Fixes golang/go#10444

Change-Id: Ie5a8ab8a09b1b1a4f7037da7cf945d39ab6a98fc
Reviewed-on: https://go-review.googlesource.com/12225
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-07-16 01:03:51 +00:00
Nigel Tao
467d8559f2 f32: move to exp/f32.
In the long term, a lot of this package should be removed in favor of the
golang.org/x/image/math/f32 package. The latter is the common location for
matrix types shared across graphics libraries. For example, the
golang.org/x/image/draw package refers to golang.org/x/image/math/f64.

Change-Id: I9d7ccd3cb35912e0d9dc5bd46c919516ea840340
Reviewed-on: https://go-review.googlesource.com/11856
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-03 01:37:12 +00:00
Nigel Tao
bd8fa0d7bb gl/glutil: move to exp/gl/glutil.
Change-Id: I310c365300cb3fbf8a1abb630e26661fa7ef4844
Reviewed-on: https://go-review.googlesource.com/11824
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-01 11:41:50 +00:00
Nigel Tao
42f0d17876 app: use one thread for both GL and other UI C code.
This change will break Darwin. I have only built and tested this on
desktop linux and Android linux. A follow-up CL will fix Darwin.

Currently, OpenGL gets its own thread, and UI C code (e.g. the Android
event loop, or the X11 event loop) gets its own thread. This relies on
multiple system-provided UI-related C libraries working nicely together,
even when running on different threads. Keeping all the C code on the
one thread seems more sound.

As side-effects:
  - In package app/debug, DrawFPS now takes an explicit Config.
  - In package app, some callbacks now take an explicit Config.
  - In package exp/sprite, Render now takes an explicit Config.
  - In package event, there are new events (Config, Draw, Lifecycle),
    and an event filter mechanism to replace multiple app Callbacks.
  - In package geom, the deprecated Width, Height and PixelsPerPt global
    variables were removed in favor of an event.Config that is
    explicitly passed around (and does not require mutex-locking).
    Converting a geom.Pt to pixels now requires passing a pixelsPerPt.
  - In package gl, the Do, Start and Stop functions are removed, as well
    as the need to call Start in its own goroutine. There is no longer a
    separate GL thread. Instead, package app explicitly performs any GL
    work (gl.DoWork) when some is available (gl.WorkAvailable).
  - In package gl/glutil, Image.Draw now takes an explicit Config.

Callbacks are no longer executed on 'the UI thread'.

Changing the app programming model from callbacks to events (since a
channel of events works with select) will be a follow-up change.

Change-Id: Id9865cd9ee1c45a98c613e9021a63c17226a64b1
Reviewed-on: https://go-review.googlesource.com/11351
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-06-26 07:43:17 +00:00
Nigel Tao
229b9af752 exp/sprite/portable: unbreak test.
The test was broken with the foo -> exp/foo move.

Change-Id: Ie2bdf54f6da0365d2e0332bcacdd2b7a000c950c
Reviewed-on: https://go-review.googlesource.com/11392
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-06-24 23:49:55 +00:00
Nigel Tao
c0c696a96d sprite: move to exp/sprite.
Change-Id: Idfdc0c192d7e6d50e1063b2eb582bbe05294643a
Reviewed-on: https://go-review.googlesource.com/11230
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-06-21 03:08:52 +00:00