Add necessary files to build and run example/sprite.
Change main.go to get image from assets.
Change-Id: Ic3065aab97f59c34f2c0446ab4b46840305b5864
Reviewed-on: https://go-review.googlesource.com/1882
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Add windows batch files to build and run examples
Change-Id: I9102ceb5c47f692730a8b024648b1d10ff49b624
Reviewed-on: https://go-review.googlesource.com/1622
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Android delivers events in a batch. Previously, only the first event of the batch was passed to the Go callback, resulting in many events (typically corresponding to non-primary touches) being dropped.
Change-Id: I4b01bb6c4d1c88dec6c8fa379875043dfc0e9986
Reviewed-on: https://go-review.googlesource.com/1894
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Still working on how/when to call Stop.
Change-Id: Ice56c4c71ba351765657bb86dc01649c8238859e
Reviewed-on: https://go-review.googlesource.com/1885
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: If8ea6aaf2fb2c62eaf4119526a8bb46b8a84b982
Reviewed-on: https://go-review.googlesource.com/1881
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
android device.
It assumes it runs in golang.org/x/mobile repository.
This script copies the repository source tree into the connected device
and invokes go test that runs using the binary compiled from
go_android_exec.go. go_android_exec arranges to push and run the test
binary to the right place in the android device.
Change-Id: I4ac24bcfd8e26e01cccd3d7c2dddaf6b3c14951e
Reviewed-on: https://go-review.googlesource.com/1680
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Change-Id: I90a813c0823498297ff0bb7718bee6cd61b87581
Reviewed-on: https://go-review.googlesource.com/1517
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: I73a6d37ecc1827fa65c94cd6d743874785f7e93a
Reviewed-on: https://go-review.googlesource.com/1374
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The new testLongString triggers the bug without this change.
Fixesgolang/go#9251.
Change-Id: I463e2897b5b08f53801f151c7311d591546c0719
Reviewed-on: https://go-review.googlesource.com/1373
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: I4bf795cfe76daae9a922c671722db3e2fa44a0c0
Reviewed-on: https://go-review.googlesource.com/1320
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: Ibfdd36f306d9a52f226904aa99653dc1b932410b
Reviewed-on: https://go-review.googlesource.com/1289
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Some Android systems cannot read from /proc/self/auxv. Work around
this by creating a minimal fake auxv for the Go runtime.
Fixes#9229
Change-Id: Id2d743f43d91be23006aac708a5b5b5cd60a6dca
Reviewed-on: https://go-review.googlesource.com/1284
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: Icad6cb694b31924164483609e0fd9c7cce8e3f0d
Reviewed-on: https://go-review.googlesource.com/1185
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
C changes the types silently, so there's no need for the code to be
different (beyond the standard header ifdef boilerplate).
Change-Id: I0eddb5fa050c083cdac9db499634bf3d1bb9bb04
Reviewed-on: https://go-review.googlesource.com/1184
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: I2ff85d2b4529fc12e08404c93266b827dd88b8ef
Reviewed-on: https://go-review.googlesource.com/1183
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Moved to github.com/crawshaw/gopher3d for now, to simplify
the licensing story for the go.mobile subprepository.
LGTM=hyangah
R=hyangah
CC=golang-codereviews
https://golang.org/cl/182550043
Leave this up to the apps. Right now the current face culling
direction does not match glimage.
LGTM=nigeltao
R=hyangah, nigeltao
CC=golang-codereviews
https://golang.org/cl/185870043
Clip source bounds to the minimum of src and mask, for the case
where src is an *image.Uniform.
LGTM=nigeltao
R=nigeltao
CC=golang-codereviews
https://golang.org/cl/167310044