Summary: We actually use the AST, not regexes. Fix comment.
Reviewed By: davidaurelio
Differential Revision: D4104797
fbshipit-source-id: e37d168bd541d9d222667d0d168aa6b6099c1275
Summary:
This change is related to https://github.com/facebook/react-native/issues/9677 that can happen when trying to get an Xcode release build, which in turn calls `react-native-xcode.sh` and if one has a non-standard file setup, ex:
```
ios/
|_ (iOS related code)
js/
|
|_ index.ios.js
node_modules
package.json
(other React Native JS code)
```
The error output in this case is:
```
+ DEST=/Users/caabernathy/Library/Developer/Xcode/DerivedData/Mixer-ffglwypovddbciahtlducaeuqxqa/Build/Products/Release-iphonesimulator/Mixer.app
+ [[ Release = \D\e\b\u\g ]]
+ BUNDLE_FILE=/Users/caabernathy/Library/Developer/Xcode/DerivedData/Mixer-ffglwypovddbciahtlducaeuqxqa/Build/Products/Release-iphonesimulator/Mixer.app/main.jsbundle
+ node /Users/caabernathy/Facebook/OpenSource/Apps/RWMixer/Sample/Build/Mixer-Challenge/js/node_modules/react-native/local-cli/cli.js bundle --entry-file index.ios.js --platform ios --dev false --reset-cache --bundle-output /Users/caabernathy/Library/Developer/X
Closes https://github.com/facebook/react-native/pull/10262
Differential Revision: D4100083
Pulled By: lacker
fbshipit-source-id: 476f38990d09d5c26c22df77630b1a71b42959e2
Summary: Add session ID to be appended to every event in the current Packager session.
Reviewed By: davidaurelio
Differential Revision: D4029580
fbshipit-source-id: 8c34c1f44ee63f845d15f8f89e491ab5c936fb21
Summary: In order to make `Config` and defaults available to our new code, I’ve added flow types and put default values into one shared modile
Reviewed By: cpojer
Differential Revision: D4044600
fbshipit-source-id: 875ed3ade69c5b22bb3c1b177e7bad732834d476
Summary:
This makes ResolutionRequest stop calling `dirname` when arriving at `"."`, not only at `parse(path).root`.
Needed for Buck integration, as we are using relative paths there
Reviewed By: cpojer
Differential Revision: D4058723
fbshipit-source-id: d1856043193cfad3f750577ba0f63f03f8effe7a
Summary: I originally added fastpath to node-haste to speed up `path` operations by an order of magnitude. Now we are exclusively using Node 6 at FB so we don't need to ship this thing any more.
Reviewed By: bestander
Differential Revision: D4029092
fbshipit-source-id: 064cf67f4f79ce4f2774fb4e430d22eef4a95434
Summary:
This creates flow types for the module resolution code in node-haste, and implementations of types used by that code.
The idea is to use that code until we can replace it with something leaner, and provide objects that don’t touch the file system. These objects will be initialized with the static data provided by ModuleGraph/worker.
Reviewed By: cpojer
Differential Revision: D4037372
fbshipit-source-id: 2698dbb630f4122fc1d839d06e414d0963bd6ff2
Summary: Removes code that is no longer used
Reviewed By: matryoshcow
Differential Revision: D4021932
fbshipit-source-id: d73dc8450478288afd71eab451a30a505e7de945
Summary: Update Activity API to allow adding more details to events for telemetry purposes.
Reviewed By: davidaurelio
Differential Revision: D3982691
fbshipit-source-id: 07f3ed5d1ec4eddbbdeb00feb02ea75e1168705e
Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
Context: I'm trying to add support for sending packager progress events to the client that is downloading the bundle over HTTP multipart response.
The idea is for the client to send `Accept: multipart/mixed` header, and if present the server will stream progress events to the client. This will ensure the change is backwards-compatible - the clients who don't know about progress events won't receive them.
In the future we can use this approach to download RAM bundle modules in one request.
Reviewed By: davidaurelio
Differential Revision: D3926984
fbshipit-source-id: 39a6e38e40a79f7a2f2cf40765a0655fb13b7918
Summary:
Context: I'm trying to add support for sending packager progress events to the client that is downloading the bundle over HTTP multipart response.
In order to do that I need the server to know about these events. Currently the bundler doesn't expose any hooks for monitoring the progress, so this diff introduces `onProgress` option for that.
Reviewed By: davidaurelio
Differential Revision: D3926806
fbshipit-source-id: b7d9c649df4f94ddf5082791209844610650325e
Summary: Modified `node-haste` implementation to use the much faster `jest-haste-map` under the hood. The underlying `fastfs` now gets passed the entire file list from the `jest-haste-map` rather than crawl the filesystem.
Reviewed By: cpojer
Differential Revision: D3724387
fbshipit-source-id: 447d58ea0edf283662ec23d1e2deee992cf8d240
Summary: Changed “Finding dependencies” and “Building Module Graph” to “Transforming modules” and “Initializing Packager” for more clarity
Reviewed By: matryoshcow
Differential Revision: D3950811
fbshipit-source-id: 7a2e655ef7e1655244ce427e7adc8c1e5afa7329
Summary:
React native's reload javascript option doesn't always work on iOS devices since version 0.29, as described in https://github.com/facebook/react-native/issues/9617
It only doesn't work when you have a mac on a wireless connection, because react-native-xcode.sh can't find your IP address correctly in this case and will just fallback to use the pre-bundling option on your app.
This small change in react-native-xcode.sh fixed this issue for our project and should fix this issue for all mac users that use wireless connection and that will run a debug version of the app on a real iOS device.
Closes https://github.com/facebook/react-native/pull/9964
Differential Revision: D3923035
fbshipit-source-id: 436cfa2103e10221270034233552ce34720505d3
Summary: File platform identifiers (`fileName.<platform>.js`) are no longer part of the blacklist regular expression. This allows the upcoming `jest-haste-map` to include all files for all platforms, therefore enabling Packager to build bundles for different platforms using the same `HasteMap`(jest-haste-map) instance.
Reviewed By: davidaurelio
Differential Revision: D3907508
fbshipit-source-id: d7d7f3bd93287a634a1ef0590a736d021be2aaa5
Summary:
The current test checks whether the target platform is `'ios'`. When building with windows, errors will also be swallowed silently.
This adds a check whether the target platform is `'android'`, where we have to avoid throwing for FB-internal reasons.
Reviewed By: martinbigio
Differential Revision: D3907025
fbshipit-source-id: 5abeb06b9121265fe1aa3932ad1785f148f04ddf
Summary:
We could probably relieve a lot of pain (in [this issue](https://github.com/facebook/react-native/issues/4968) specifically) by fixing the error message for when a module cannot be resolved after trying every relevant `node_modules` directory.
Currently, you get a confusing error message that only gives you the last `node_modules` directory checked. By creating the error message where we can access the `searchQueue`, we're able to provide all of the attempted `node_modules` directories.
Here's an example error message:
```
Unable to resolve module leftpad from /Users/aleclarson/ReactProject/src/stuff/index.js:
Module does not exist in the module map or as these directories:
/Users/aleclarson/ReactProject/src/stuff/node_modules/leftpad
/Users/aleclarson/ReactProject/src/node_modules/leftpad
/Users/aleclarson/ReactProject/node_modules/leftpad
/Users/aleclarson/node_modules/leftpad
/Users/node_modules/leftpad
```
Closes https://github.com/facebook/react-native/pull/9832
Differential Revision: D3895408
Pulled By: davidaurelio
fbshipit-source-id: 872c9a3bb3633f751ec69b586a261616578ed511
Summary:
Adds a new URL option to the packager server called "assetPlugin". This can be a name of a Node module or multiple Node modules (`assetPlugin=module1&assetPlugin=module2`). Each plugin is loaded using `require()` and is expected to export a function. Each plugin function is invoked with an asset as the argument. The plugins may be async functions; the packager will properly wait for them to settle and will chain them.
A plugin may be used to add extra metadata to an asset. For example it may add an array of hashes for all of the files belonging to an asset, or it may add the duration of a sound clip asset.
Closes https://github.com/facebook/react-native/pull/9993
Differential Revision: D3895384
Pulled By: davidaurelio
fbshipit-source-id: 0afe24012fc54b6d18d9b2df5f5675d27ea58320
Summary:
We can keep the `searchQueue` cleaner by using `this._fastfs.dirExists` on the potential `node_modules` directory. In addition to avoiding useless lookups, this also makes the error message provided by #9832 much more understandable.
/cc davidaurelio
Closes https://github.com/facebook/react-native/pull/9973
Differential Revision: D3887053
Pulled By: davidaurelio
fbshipit-source-id: 6a5a488bb4217dd0f9db1c9c9f988b498c746ca9
Summary:
Hi,
This PR fixes the problem described by chrisnojima in https://github.com/facebook/react-native/issues/9581#issuecomment-243766310
**Test plan**
In development mode,
- Run an app with an image: `<Image source={ require('./logo.png') }/>`
- Notice that you see the following in packager console:
```txt
6:46:42 PM] <START> processing asset request logo.png
[6:46:42 PM] <END> processing asset request logo.png (1ms)
```
- Reload the app, or navigate to another page of the app with the same image
- Notice that you see again:
```txt
6:47:23 PM] <START> processing asset request logo.png
[6:47:23 PM] <END> processing asset request logo.png (1ms)
```
Now wih the fix applied,
notice that you only see `logo.png` fetched once, even if you reload or show the same image in a different part of the app.
Let me know what you think.
Closes https://github.com/facebook/react-native/pull/9795
Differential Revision: D3876945
Pulled By: davidaurelio
fbshipit-source-id: f41f4719e87644692a690123fd6e54eead9cc87d
Summary:
The introduction of groups for random access bundles broke hot module reloading, because HMR uses a different Bundle class. And that didn’t have the `setRamGroups()` method.
This just adds an empty method on the base class.
**Test plan (required)**
I ran `node scripts/run-ci-e2e-tests.js --android`
Closes https://github.com/facebook/react-native/pull/9982
Differential Revision: D3886096
Pulled By: bestander
fbshipit-source-id: 46e6183607b0275d3cfe0d892360248b7b2154e9