Ethereum 2.0 Specifications
Go to file
Justin de01ffd38d
Merge branch 'dev' into JustinDrake-patch-14
2019-04-24 14:35:02 +10:00
.circleci update CI config: caching of repo and venv, and split install from tests run 2019-04-20 11:33:15 +10:00
configs small constants update to reflect new genesis slot, and rename block sig domain (#978) 2019-04-22 16:38:44 +10:00
scripts/phase0 Work towards testing all edge-cases of SSZ, for known (static) object types 2019-04-19 12:06:00 +10:00
specs Merge branch 'dev' into JustinDrake-patch-14 2019-04-24 14:35:02 +10:00
test_generators Update README.md 2019-04-23 12:59:49 -05:00
test_libs Merge branch 'dev' into JustinDrake-patch-14 2019-04-24 14:35:02 +10:00
tests/phase0 Merge branch 'master' into dev-master-conflicts 2019-04-23 12:43:00 -06:00
utils/phase0 Merge branch 'master' into dev-master-conflicts 2019-04-23 12:43:00 -06:00
.gitignore move yaml output target 2019-04-20 12:28:50 +10:00
LICENSE CC0 1.0 Universal for repo 2019-03-12 11:59:08 +00:00
Makefile Merge branch 'dev' into generators-workflow 2019-04-22 10:56:21 -06:00
README.md Update README.md 2019-04-23 12:53:09 -05:00

README.md

Ethereum 2.0 Specifications

Join the chat at https://gitter.im/ethereum/sharding

To learn more about sharding and eth2.0/Serenity, see the sharding FAQ and the research compendium.

This repo hosts the current eth2.0 specifications. Discussions about design rationale and proposed changes can be brought up and discussed as issues. Solidified, agreed upon changes to spec can be made through pull requests.

Specs

Core specifications for eth2.0 client validation can be found in specs/core. These are divided into phases. Each subsequent phase depends upon the prior. The current phases specified are:

Accompanying documents can be found in specs and include:

Design goals

The following are the broad design goals for Ethereum 2.0:

  • to minimize complexity, even at the cost of some losses in efficiency
  • to remain live through major network partitions and when very large portions of nodes go offline
  • to select all components such that they are either quantum secure or can be easily swapped out for quantum secure counterparts when available
  • to utilize crypto and design techniques that allow for a large participation of validators in total and per unit time
  • to allow for a typical consumer laptop with O(C) resources to process/validate O(1) shards (including any system level validation such as the beacon chain)

For spec contributors

Documentation on the different components used during spec writing can be found here: