150 lines
5.4 KiB
Python
150 lines
5.4 KiB
Python
from random import Random
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from enum import Enum
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from eth2spec.utils.ssz.ssz_typing import (
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SSZType, SSZValue, BasicValue, BasicType, uint, Container, ByteList, List, boolean,
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Vector, ByteVector, Bitlist, Bitvector
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)
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# in bytes
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UINT_BYTE_SIZES = (1, 2, 4, 8, 16, 32)
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random_mode_names = ("random", "zero", "max", "nil", "one", "lengthy")
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class RandomizationMode(Enum):
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# random content / length
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mode_random = 0
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# Zero-value
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mode_zero = 1
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# Maximum value, limited to count 1 however
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mode_max = 2
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# Return 0 values, i.e. empty
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mode_nil_count = 3
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# Return 1 value, random content
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mode_one_count = 4
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# Return max amount of values, random content
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mode_max_count = 5
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def to_name(self):
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return random_mode_names[self.value]
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def is_changing(self):
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return self.value in [0, 4, 5]
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def get_random_ssz_object(rng: Random,
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typ: SSZType,
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max_bytes_length: int,
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max_list_length: int,
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mode: RandomizationMode,
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chaos: bool) -> SSZValue:
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"""
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Create an object for a given type, filled with random data.
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:param rng: The random number generator to use.
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:param typ: The type to instantiate
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:param max_bytes_length: the max. length for a random bytes array
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:param max_list_length: the max. length for a random list
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:param mode: how to randomize
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:param chaos: if true, the randomization-mode will be randomly changed
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:return: the random object instance, of the given type.
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"""
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if chaos:
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mode = rng.choice(list(RandomizationMode))
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if issubclass(typ, ByteList):
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# ByteList array
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if mode == RandomizationMode.mode_nil_count:
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return typ(b'')
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elif mode == RandomizationMode.mode_max_count:
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return typ(get_random_bytes_list(rng, min(max_bytes_length, typ.length)))
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elif mode == RandomizationMode.mode_one_count:
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return typ(get_random_bytes_list(rng, min(1, typ.length)))
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elif mode == RandomizationMode.mode_zero:
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return typ(b'\x00' * min(1, typ.length))
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elif mode == RandomizationMode.mode_max:
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return typ(b'\xff' * min(1, typ.length))
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else:
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return typ(get_random_bytes_list(rng, rng.randint(0, min(max_bytes_length, typ.length))))
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elif issubclass(typ, ByteVector):
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# Sanity, don't generate absurdly big random values
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# If a client is aiming to performance-test, they should create a benchmark suite.
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assert typ.length <= max_bytes_length
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if mode == RandomizationMode.mode_zero:
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return typ(b'\x00' * typ.length)
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elif mode == RandomizationMode.mode_max:
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return typ(b'\xff' * typ.length)
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else:
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return typ(get_random_bytes_list(rng, typ.length))
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elif issubclass(typ, BasicValue):
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# Basic types
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if mode == RandomizationMode.mode_zero:
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return get_min_basic_value(typ)
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elif mode == RandomizationMode.mode_max:
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return get_max_basic_value(typ)
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else:
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return get_random_basic_value(rng, typ)
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elif issubclass(typ, Vector) or issubclass(typ, Bitvector):
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return typ(
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get_random_ssz_object(rng, typ.elem_type, max_bytes_length, max_list_length, mode, chaos)
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for _ in range(typ.length)
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)
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elif issubclass(typ, List) or issubclass(typ, Bitlist):
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length = rng.randint(0, min(typ.length, max_list_length))
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if mode == RandomizationMode.mode_one_count:
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length = 1
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elif mode == RandomizationMode.mode_max_count:
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length = max_list_length
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elif mode == RandomizationMode.mode_nil_count:
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length = 0
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if typ.length < length: # SSZ imposes a hard limit on lists, we can't put in more than that
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length = typ.length
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return typ(
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get_random_ssz_object(rng, typ.elem_type, max_bytes_length, max_list_length, mode, chaos)
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for _ in range(length)
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)
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elif issubclass(typ, Container):
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# Container
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return typ(**{
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field_name:
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get_random_ssz_object(rng, field_type, max_bytes_length, max_list_length, mode, chaos)
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for field_name, field_type in typ.get_fields().items()
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})
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else:
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raise Exception(f"Type not recognized: typ={typ}")
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def get_random_bytes_list(rng: Random, length: int) -> bytes:
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return bytes(rng.getrandbits(8) for _ in range(length))
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def get_random_basic_value(rng: Random, typ: BasicType) -> BasicValue:
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if issubclass(typ, boolean):
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return typ(rng.choice((True, False)))
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elif issubclass(typ, uint):
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assert typ.byte_len in UINT_BYTE_SIZES
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return typ(rng.randint(0, 256 ** typ.byte_len - 1))
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else:
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raise ValueError(f"Not a basic type: typ={typ}")
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def get_min_basic_value(typ: BasicType) -> BasicValue:
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if issubclass(typ, boolean):
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return typ(False)
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elif issubclass(typ, uint):
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assert typ.byte_len in UINT_BYTE_SIZES
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return typ(0)
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else:
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raise ValueError(f"Not a basic type: typ={typ}")
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def get_max_basic_value(typ: BasicType) -> BasicValue:
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if issubclass(typ, boolean):
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return typ(True)
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elif issubclass(typ, uint):
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assert typ.byte_len in UINT_BYTE_SIZES
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return typ(256 ** typ.byte_len - 1)
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else:
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raise ValueError(f"Not a basic type: typ={typ}")
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