Ethereum 2.0 Specifications
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Modify sync committee logic and parameters to reduce variance
Sync committee rewards as currently implemented significantly increase variance in proposer rewards: https://github.com/ethereum/eth2.0-specs/issues/2448

For example, if there are 200000 validators (6.4m ETH staked), then during each 1/4-eek (~54 hour) period there is a chance of 512/200000 that a validator will get accepted into the sync committee, so on average that will happen once every 200000/512 * 1/4 = 97.6 eeks, or close to two years. The payout of this "lottery" is 1/8 of that, or ~12.2 eeks (a bit less than four months) of revenue. This is much more severe than block proposing (a chance of 1/200000 per slot, or a lottery worth ~0.38 eeks of revenue once every ~3.05 eeks).

This PR makes three changes to cut make the sync committee lottery less drastic and bring variance closer in line with what is available from block proposing:

* Reduce the `SYNC_REWARD_WEIGHT` from 8 to 2
* Add a penalty for not participating in the sync committee, so that despite the first change the total net reward for participating vs not participating is only cut down by 2x
* Reduce the sync committee period from 1/4 eek to 1/8 eek (~27 hours)

With these three factors combined, the lottery reduces to ~1.5 eeks of revenue, on average occurring every ~48 eeks. Validators who are maximally unlucky (ie. never become part of a sync committee) only lose ~3.12% of their rewards instead of ~12.5%.

The compromises that this approach makes are:

* In the extreme case where >50% of proposers are operating efficiently, being in a sync committee becomes a net burden. However, this should be extremely rare, and in such cases validators would likely be suffering inactivity leak penalties anyway.
* Incentive to participate in a sync committee decreased by 2x (but this is IMO an improvement; sync committees are _not_ as important as proposals and deserve to have lower rewards)
* Minimum data syncing needed to maintain a light client increases by 2x (from 24 kB per 54 hours to 24 kB per 27 hours). A burden for on-chain light clients, but still insignificant for others.
2021-05-27 09:02:51 -06:00
.circleci Bump `py_ecc` and `milagro_bls_binding` (#2169) 2021-01-05 21:00:52 +08:00
configs Update configs/README.md 2021-05-19 19:08:59 +02:00
presets Update presets/README.md 2021-05-19 17:58:57 +02:00
solidity_deposit_contract Update solidity_deposit_contract/README.md 2020-09-14 15:10:18 +02:00
specs Modify sync committee logic and parameters to reduce variance 2021-05-27 09:02:51 -06:00
ssz Add note for ByteList and ByteVector 2021-04-20 20:22:39 +08:00
tests Fix _get_sync_committee_signature helper. Should have used `target_slot` 2021-05-26 02:40:22 +08:00
.codespell-whitelist Set codespell<3.0.0,>=2.0.0 version and add `ether` to whitelist 2020-12-07 11:08:54 +08:00
.gitattributes Update the docs and remove unused code 2020-08-18 00:58:08 +08:00
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setup.py Fix lint error 2021-05-25 21:40:10 +08:00

README.md

Ethereum 2.0 Specifications

Join the chat at https://discord.gg/qGpsxSA Join the chat at https://gitter.im/ethereum/sharding

To learn more about sharding and Ethereum 2.0 (Serenity), see the sharding FAQ and the research compendium.

This repository hosts the current Eth2 specifications. Discussions about design rationale and proposed changes can be brought up and discussed as issues. Solidified, agreed-upon changes to the spec can be made through pull requests.

Specs

GitHub release PyPI version

Core specifications for Eth2 clients be found in specs. These are divided into features. Features are researched and developed in parallel, and then consolidated into sequential upgrades when ready.

The current features are:

Phase 0

Altair

Merge

The merge is still actively in R&D. The specifications outline a general direction for engineering work, while the details are in review and may change.

Sharding

Sharding follows the merge, and is divided into three parts:

Accompanying documents can be found in specs and include:

Additional specifications for client implementers

Additional specifications and standards outside of requisite client functionality can be found in the following repos:

Design goals

The following are the broad design goals for Ethereum 2.0:

  • to minimize complexity, even at the cost of some losses in efficiency
  • to remain live through major network partitions and when very large portions of nodes go offline
  • to select all components such that they are either quantum secure or can be easily swapped out for quantum secure counterparts when available
  • to utilize crypto and design techniques that allow for a large participation of validators in total and per unit time
  • to allow for a typical consumer laptop with O(C) resources to process/validate O(1) shards (including any system level validation such as the beacon chain)

Useful external resources

For spec contributors

Documentation on the different components used during spec writing can be found here: