SLOTS_PER_EPOCH = 2**6 # 64 slots, 6.4 minutes
FAR_FUTURE_EPOCH = 2**64 - 1 # uint64 max
SHARD_COUNT = 2**10 # 1024
TARGET_COMMITTEE_SIZE = 2**7 # 128 validators
ACTIVATION_EXIT_DELAY = 2**2 # 4 epochs
SHUFFLE_ROUND_COUNT = 90