Commit Graph

80 Commits

Author SHA1 Message Date
Justin Drake e7db58cb7e
Rename ACTIVATION_EXIT_DELAY to MAX_SEED_LOOKAHEAD for phase 1 2019-09-23 12:48:41 -06:00
Danny Ryan 834b811222
fix custody_subchunkify return type 2019-09-16 13:26:27 -06:00
Gregory Markou 794a2407a1
Update specs/core/1_custody-game.md
Co-Authored-By: Danny Ryan <dannyjryan@gmail.com>
2019-09-16 11:19:51 -04:00
Gregory Markou 6d9dd04b50
Update 1_custody-game.md 2019-09-15 21:03:50 -04:00
Gregory Markou d66e6ca0b8
Update 1_custody-game.md
Fix table
2019-09-15 17:12:36 -04:00
Hsiao-Wei Wang d84c902bb1
Merge branch 'dev' into v082_backport 2019-08-12 01:47:24 +08:00
dankrad b345dc0f5f Legendre custody construction (#1305)
* Stab at Legendre custody construction + some tests

* Fix some problems and fix function puller to remove phase0 only lines in phase1

* Pass the linter

* Add headings

* Fix domain for BLS stub

* Change Jacobi to Legendre

* n -> q to clarify notation

* Headings

* Another missing heading

* Custody subchunks via padding

* Fix max_reveal_lateness stuff

* Better names for reveal period functions

* Better parametrization of max_reveal_lateness computation and tests for custody reveal processing

* Fix linter

* Allow challenging for one period after the custody reveal, shorter periods for minimal tests

* Fix lint

* Fix linter error
2019-08-11 13:05:17 -04:00
Hsiao-Wei Wang f336e7ffb3
Rename `is_empty` to `is_zero` 2019-07-25 17:32:27 +08:00
Hsiao-Wei Wang 733653f169
Update some missing type hinting of phase 1 2019-07-04 20:52:58 +08:00
Danny Ryan af5719031c
Merge branch 'dev' into fix-bls-domain-type 2019-06-30 20:28:18 -05:00
Carl Beekhuizen 41897e779a
validate_indexed_attestation -> is_valid_indexed_attestation` 2019-07-01 00:10:28 +02:00
Carl Beekhuizen 6e5f43c033
merge in `dev` and resolve conflicts 2019-06-30 23:37:56 +02:00
Carl Beekhuizen 918192cdab
`compute_slot_epoch`->`compute_epoch_of_slot` 2019-06-30 23:35:07 +02:00
Hsiao-Wei Wang 67b0b4ad33
Update other spec files 2019-07-01 04:57:42 +08:00
protolambda e53063c08d
type BLS domain and domain type 2019-06-30 22:12:49 +02:00
Carl Beekhuizen 361732f409
merge in dev and resolve conflicts 2019-06-30 21:54:30 +02:00
Carl Beekhuizen e0a0f6e156
Makes markdown comply with linter 2019-06-30 21:25:58 +02:00
Carl Beekhuizen 0fd1d38417
`Misc` function rename 2019-06-30 20:58:02 +02:00
Danny Ryan d1bc2f03ac
remove 'int' types from spec typehints. replace with uint64 2019-06-30 13:00:22 -05:00
Danny Ryan 6d5e4da3e0
PR feedback 2019-06-30 12:42:24 -05:00
Justin Drake 0be2b8e620 Cleanup 2019-06-30 16:10:22 +01:00
Justin Drake e8532ced79 WIP 2019-06-30 10:56:14 +01:00
Justin Drake 369c457d76 WIP2 2019-06-30 10:11:23 +01:00
Justin Drake d0acd81157 WIP 2019-06-30 10:02:18 +01:00
protolambda 5f0e58364f
resolved merge conflicts, take attesters seq->set change from dev, take bits rework from bitlistvector PR 2019-06-28 18:17:13 +02:00
Danny Ryan dcb0244a4f get_attesting_indices set instead of sorted (#1225) 2019-06-28 16:19:59 +01:00
vbuterin c764202a57 Slashing penalty calculation change (#1217)
If the exit queue is very long, then a validator may take many months to exit. With the code as currently written, however, self-slashing is a potentially lucrative route to get one's money out faster, because one can exit in 36 days.

This PR changes it so that slashing can only extend your withdrawal time, not contract it. Also, instead of the slashed balances used to calculate one's slashing penalty being those in `[withdrawal - 54 days ... withdrawal - 18 days]`, we now run the penalization algorithm once every 36 days that a validator is slashed but not withdrawn, so that it covers the 36-day period where the validator was actually slashed.  It also moves the minimum slashing penalty to the `slash_validator` function so that it is only applied once.

We also simplify the `slashed_balances` logic to be per-epoch.
2019-06-28 14:35:26 +01:00
Justin Drake 196ac42025 Cleanup naming 2019-06-28 12:23:22 +01:00
Dankrad Feist 93ce168862
More linting fixes 2019-06-27 16:47:48 +01:00
Dankrad Feist 80c680e614
Phase 1 to Bitvector/Bitlist 2019-06-27 12:41:22 +01:00
Carl Beekhuizen f29b693a9c
Merge dev -> early_spec_test 2019-06-25 17:11:04 +02:00
protolambda 054a157953
get rid of TypingList, add MutableSequence 2019-06-25 02:58:10 +02:00
Carl Beekhuizen a5b22e13b8
Resolves make masker sign mask 2019-06-22 16:56:16 +02:00
protolambda 3d8466fd6e
make Bit check not use "is", and remove duplicate line 2019-06-20 23:04:19 +02:00
protolambda 5048b9e87a temporary fix for phase-1 spec typing 2019-06-20 20:20:45 +02:00
Hsiao-Wei Wang 9af9bbf42b
Merge branch 'dev' into mypy 2019-06-17 17:51:00 -04:00
Hsiao-Wei Wang e93ba51ef8
More clean up 2019-06-15 18:25:37 -04:00
Hsiao-Wei Wang 48e8164e28
Add phase1 type hinting checks and fix many bugs 2019-06-12 20:08:19 -04:00
Justin Drake 565f61dfaa Cleanup containers 2019-06-09 20:41:21 +01:00
Carl Beekhuizen 35c03c5f3e
Adds review suggestions I missed 2019-06-06 11:45:22 +02:00
Carl Beekhuizen d761b6f041
Implements new SSZ types 2019-06-05 15:29:26 +02:00
Carl Beekhuizen bfa45e06f0
merge dev -> d-p-7 2019-05-28 11:15:17 +02:00
Carl Beekhuizen ac9564c2b7
Adds Insert-into-label functionality 2019-05-24 16:51:21 +02:00
Hsiao-Wei Wang 0f7abfa4ce
Update specs/core/1_custody-game.md
Co-Authored-By: Carl Beekhuizen <carl.beek@gmail.com>
2019-05-24 02:54:41 +08:00
Hsiao-Wei Wang 650c4244bd
Things are different after rebasing #1035 2019-05-24 01:35:51 +08:00
Carl Beekhuizen 9058647b67
flake8v3.7->flake8v3.5 2019-05-22 10:28:03 +02:00
Carl Beekhuizen 24c4d21d5e
Minor edits + PEP8 2019-05-21 12:41:24 +02:00
Carl Beekhuizen 6b062405c9
merge dev -> carl-exec-phase1 2019-05-20 20:59:08 +02:00
Carl Beekhuizen cfed4bb41c
Adds missing functions 2019-05-20 10:50:07 +02:00
Justin 2018dd83f5
Update 1_custody-game.md 2019-05-20 09:29:09 +01:00