use `committee_index` instead of `shard`
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@ -756,8 +756,9 @@ def reset_pending_headers(state: BeaconState) -> None:
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next_epoch_start_slot = compute_start_slot_at_epoch(next_epoch)
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next_epoch_start_slot = compute_start_slot_at_epoch(next_epoch)
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for slot in range(next_epoch_start_slot, next_epoch_start_slot + SLOTS_PER_EPOCH):
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for slot in range(next_epoch_start_slot, next_epoch_start_slot + SLOTS_PER_EPOCH):
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for index in range(get_committee_count_per_slot(state, next_epoch)):
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for index in range(get_committee_count_per_slot(state, next_epoch)):
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shard = compute_shard_from_committee_index(state, slot, CommitteeIndex(index))
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committee_index = CommitteeIndex(index)
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committee_length = len(get_beacon_committee(state, slot, CommitteeIndex(shard)))
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shard = compute_shard_from_committee_index(state, slot, committee_index)
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committee_length = len(get_beacon_committee(state, slot, committee_index))
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state.current_epoch_pending_shard_headers.append(PendingShardHeader(
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state.current_epoch_pending_shard_headers.append(PendingShardHeader(
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slot=slot,
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slot=slot,
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shard=shard,
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shard=shard,
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