Order by `committees_per_epoch`, `seed`, `shuffling_epoch`, and
`shuffling_start_shard`
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@ -55,6 +55,7 @@
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- [Helper functions](#helper-functions)
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- [Helper functions](#helper-functions)
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- [`hash`](#hash)
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- [`hash`](#hash)
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- [`hash_tree_root`](#hash_tree_root)
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- [`hash_tree_root`](#hash_tree_root)
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- [`signed_root`](#signed_root)
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- [`slot_to_epoch`](#slot_to_epoch)
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- [`slot_to_epoch`](#slot_to_epoch)
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- [`get_previous_epoch`](#get_previous_epoch)
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- [`get_previous_epoch`](#get_previous_epoch)
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- [`get_current_epoch`](#get_current_epoch)
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- [`get_current_epoch`](#get_current_epoch)
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@ -879,19 +880,19 @@ def get_crosslink_committees_at_slot(state: BeaconState,
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epochs_since_last_registry_update = current_epoch - state.validator_registry_update_epoch
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epochs_since_last_registry_update = current_epoch - state.validator_registry_update_epoch
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if registry_change:
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if registry_change:
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committees_per_epoch = get_next_epoch_committee_count(state)
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committees_per_epoch = get_next_epoch_committee_count(state)
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shuffling_epoch = next_epoch
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seed = generate_seed(state, next_epoch)
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seed = generate_seed(state, next_epoch)
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shuffling_epoch = next_epoch
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current_committees_per_epoch = get_current_epoch_committee_count(state)
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current_committees_per_epoch = get_current_epoch_committee_count(state)
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shuffling_start_shard = (state.current_shuffling_start_shard + current_committees_per_epoch) % SHARD_COUNT
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shuffling_start_shard = (state.current_shuffling_start_shard + current_committees_per_epoch) % SHARD_COUNT
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elif epochs_since_last_registry_update > 1 and is_power_of_two(epochs_since_last_registry_update):
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elif epochs_since_last_registry_update > 1 and is_power_of_two(epochs_since_last_registry_update):
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committees_per_epoch = get_next_epoch_committee_count(state)
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committees_per_epoch = get_next_epoch_committee_count(state)
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shuffling_epoch = next_epoch
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seed = generate_seed(state, next_epoch)
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seed = generate_seed(state, next_epoch)
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shuffling_epoch = next_epoch
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shuffling_start_shard = state.current_shuffling_start_shard
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shuffling_start_shard = state.current_shuffling_start_shard
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else:
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else:
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committees_per_epoch = get_current_epoch_committee_count(state)
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committees_per_epoch = get_current_epoch_committee_count(state)
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shuffling_epoch = state.current_shuffling_epoch
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seed = state.current_shuffling_seed
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seed = state.current_shuffling_seed
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shuffling_epoch = state.current_shuffling_epoch
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shuffling_start_shard = state.current_shuffling_start_shard
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shuffling_start_shard = state.current_shuffling_start_shard
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shuffling = get_shuffling(
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shuffling = get_shuffling(
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