Merge branch 'dev' into carl-patch-1
* dev: Cleanup per-epoch processing presentation (#959)
This commit is contained in:
commit
d6e616d4fe
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@ -113,21 +113,17 @@
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- [State caching](#state-caching)
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- [Per-epoch processing](#per-epoch-processing)
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- [Helper functions](#helper-functions-1)
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- [Justification](#justification)
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- [Justification and finalization](#justification-and-finalization)
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- [Crosslinks](#crosslinks)
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- [Rewards and penalties](#rewards-and-penalties)
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- [Justification and finalization](#justification-and-finalization)
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- [Crosslinks](#crosslinks-1)
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- [Apply rewards](#apply-rewards)
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- [Balance-driven status transitions](#balance-driven-status-transitions)
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- [Activation queue and start shard](#activation-queue-and-start-shard)
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- [Registry updates](#registry-updates)
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- [Slashings](#slashings)
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- [Final updates](#final-updates)
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- [Per-slot processing](#per-slot-processing)
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- [Per-block processing](#per-block-processing)
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- [Block header](#block-header)
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- [RANDAO](#randao)
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- [Eth1 data](#eth1-data-1)
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- [Eth1 data](#eth1-data)
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- [Operations](#operations)
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- [Proposer slashings](#proposer-slashings)
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- [Attester slashings](#attester-slashings)
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@ -1674,12 +1670,12 @@ def get_earliest_attestation(state: BeaconState, attestations: List[PendingAttes
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], key=lambda a: a.inclusion_slot)
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```
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#### Justification
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#### Justification and finalization
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Run the following function:
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```python
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def update_justification_and_finalization(state: BeaconState) -> None:
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def process_justification_and_finalization(state: BeaconState) -> None:
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if get_current_epoch(state) <= GENESIS_EPOCH + 1:
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return
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@ -1744,7 +1740,7 @@ def process_crosslinks(state: BeaconState) -> None:
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#### Rewards and penalties
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First, we define some additional helpers:
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First, we define additional helpers:
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```python
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def get_base_reward_from_total_balance(state: BeaconState, total_balance: Gwei, index: ValidatorIndex) -> Gwei:
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@ -1769,10 +1765,6 @@ def get_inactivity_penalty(state: BeaconState, index: ValidatorIndex, epochs_sin
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return get_base_reward(state, index) + extra_penalty
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```
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Note: When applying penalties in the following balance recalculations, implementers should make sure the `uint64` does not underflow.
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##### Justification and finalization
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```python
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def get_justification_and_finalization_deltas(state: BeaconState) -> Tuple[List[Gwei], List[Gwei]]:
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current_epoch = get_current_epoch(state)
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@ -1821,8 +1813,6 @@ def get_justification_and_finalization_deltas(state: BeaconState) -> Tuple[List[
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return [rewards, penalties]
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```
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##### Crosslinks
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```python
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def get_crosslink_deltas(state: BeaconState) -> Tuple[List[Gwei], List[Gwei]]:
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rewards = [0 for index in range(len(state.validator_registry))]
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@ -1842,12 +1832,10 @@ def get_crosslink_deltas(state: BeaconState) -> Tuple[List[Gwei], List[Gwei]]:
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return [rewards, penalties]
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```
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#### Apply rewards
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Run the following:
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Run the following function:
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```python
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def apply_rewards(state: BeaconState) -> None:
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def process_rewards_and_penalties(state: BeaconState) -> None:
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if get_current_epoch(state) == GENESIS_EPOCH:
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return
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@ -1858,16 +1846,13 @@ def apply_rewards(state: BeaconState) -> None:
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decrease_balance(state, i, penalties1[i] + penalties2[i])
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```
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#### Balance-driven status transitions
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#### Registry updates
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Run `process_balance_driven_status_transitions(state)`.
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Run the following function:
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```python
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def process_balance_driven_status_transitions(state: BeaconState) -> None:
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"""
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Iterate through the validator registry
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and deposit or eject active validators with sufficiently high or low balances
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"""
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def process_registry_updates(state: BeaconState) -> None:
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# Process activation eligibility and ejections
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for index, validator in enumerate(state.validator_registry):
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balance = get_balance(state, index)
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if validator.activation_eligibility_epoch == FAR_FUTURE_EPOCH and balance >= MAX_EFFECTIVE_BALANCE:
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@ -1875,39 +1860,23 @@ def process_balance_driven_status_transitions(state: BeaconState) -> None:
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if is_active_validator(validator, get_current_epoch(state)) and balance < EJECTION_BALANCE:
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initiate_validator_exit(state, index)
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```
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#### Activation queue and start shard
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Run the following function:
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```python
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def update_registry(state: BeaconState) -> None:
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# Process activations
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activation_queue = sorted([
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index for index, validator in enumerate(state.validator_registry) if
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validator.activation_eligibility_epoch != FAR_FUTURE_EPOCH and
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validator.activation_epoch >= get_delayed_activation_exit_epoch(state.finalized_epoch)
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], key=lambda index: state.validator_registry[index].activation_eligibility_epoch)
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for index in activation_queue[:get_churn_limit(state)]:
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activate_validator(state, index, is_genesis=False)
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state.latest_start_shard = (
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state.latest_start_shard +
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get_shard_delta(state, get_current_epoch(state))
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) % SHARD_COUNT
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activate_validator(state, index)
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```
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#### Slashings
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Run `process_slashings(state)`:
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Run the following function:
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```python
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def process_slashings(state: BeaconState) -> None:
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"""
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Process the slashings.
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Note that this function mutates ``state``.
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"""
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current_epoch = get_current_epoch(state)
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active_validator_indices = get_active_validator_indices(state, current_epoch)
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total_balance = get_total_balance(state, active_validator_indices)
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@ -1931,12 +1900,14 @@ def process_slashings(state: BeaconState) -> None:
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Run the following function:
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```python
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def finish_epoch_update(state: BeaconState) -> None:
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def process_final_updates(state: BeaconState) -> None:
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current_epoch = get_current_epoch(state)
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next_epoch = current_epoch + 1
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# Reset eth1 data votes
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if state.slot % SLOTS_PER_ETH1_VOTING_PERIOD == 0:
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state.eth1_data_votes = []
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# Update start shard
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state.latest_start_shard = (state.latest_start_shard + get_shard_delta(state, current_epoch)) % SHARD_COUNT
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# Set active index root
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index_root_position = (next_epoch + ACTIVATION_EXIT_DELAY) % LATEST_ACTIVE_INDEX_ROOTS_LENGTH
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state.latest_active_index_roots[index_root_position] = hash_tree_root(
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@ -91,13 +91,12 @@ def process_block(state: BeaconState,
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def process_epoch_transition(state: BeaconState) -> None:
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spec.update_justification_and_finalization(state)
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spec.process_justification_and_finalization(state)
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spec.process_crosslinks(state)
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spec.apply_rewards(state)
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spec.process_balance_driven_status_transitions(state)
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spec.update_registry(state)
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spec.process_rewards_and_penalties(state)
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spec.process_registry_updates(state)
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spec.process_slashings(state)
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spec.finish_epoch_update(state)
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spec.process_final_updates(state)
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def state_transition_to(state: BeaconState, up_to: Slot) -> BeaconState:
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