ensure that next committee assignemtns is stable when need to be
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@ -876,18 +876,21 @@ def get_crosslink_committees_at_slot(state: BeaconState,
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shuffling_epoch = state.previous_shuffling_epoch
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shuffling_start_shard = state.previous_shuffling_start_shard
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elif epoch == next_epoch:
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current_committees_per_epoch = get_current_epoch_committee_count(state)
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committees_per_epoch = get_next_epoch_committee_count(state)
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shuffling_epoch = next_epoch
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epochs_since_last_registry_update = current_epoch - state.validator_registry_update_epoch
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if registry_change:
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committees_per_epoch = get_next_epoch_committee_count(state)
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shuffling_epoch = next_epoch
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seed = generate_seed(state, next_epoch)
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current_committees_per_epoch = get_current_epoch_committee_count(state)
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shuffling_start_shard = (state.current_shuffling_start_shard + current_committees_per_epoch) % SHARD_COUNT
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elif epochs_since_last_registry_update > 1 and is_power_of_two(epochs_since_last_registry_update):
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committees_per_epoch = get_next_epoch_committee_count(state)
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shuffling_epoch = next_epoch
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seed = generate_seed(state, next_epoch)
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shuffling_start_shard = state.current_shuffling_start_shard
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else:
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committees_per_epoch = get_current_epoch_committee_count(state)
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shuffling_epoch = state.current_shuffling_epoch
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seed = state.current_shuffling_seed
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shuffling_start_shard = state.current_shuffling_start_shard
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