Add `shard` field to `ShardBlock`
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@ -302,6 +302,7 @@ class ShardBlock(Container):
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shard_parent_root: Root
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beacon_parent_root: Root
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slot: Slot
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shard: Shard
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proposer_index: ValidatorIndex
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body: ByteList[MAX_SHARD_BLOCK_SIZE]
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```
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@ -321,6 +322,7 @@ class ShardBlockHeader(Container):
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shard_parent_root: Root
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beacon_parent_root: Root
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slot: Slot
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shard: Shard
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proposer_index: ValidatorIndex
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body_root: Root
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```
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@ -781,8 +783,9 @@ def apply_shard_transition(state: BeaconState, shard: Shard, transition: ShardTr
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header = ShardBlockHeader(
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shard_parent_root=shard_parent_root,
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beacon_parent_root=get_block_root_at_slot(state, offset_slots[i]),
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proposer_index=proposal_index,
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slot=offset_slots[i],
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shard=shard,
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proposer_index=proposal_index,
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body_root=transition.shard_data_roots[i]
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)
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shard_parent_root = hash_tree_root(header)
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@ -50,6 +50,7 @@ def verify_shard_block_message(beacon_state: BeaconState,
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shard: Shard) -> bool:
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assert block.shard_parent_root == shard_state.latest_block_root
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assert block.slot == slot
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assert block.shard == shard
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assert block.proposer_index == get_shard_proposer_index(beacon_state, slot, shard)
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assert 0 < len(block.body) <= MAX_SHARD_BLOCK_SIZE
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return True
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@ -38,6 +38,7 @@ def build_shard_block(spec,
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shard_parent_root=shard_state.latest_block_root,
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beacon_parent_root=beacon_parent_root,
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slot=slot,
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shard=shard,
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proposer_index=proposer_index,
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body=body,
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)
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