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Update specs/phase1/beacon-chain.md
Co-authored-by: dankrad <dankrad@ethereum.org>
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@ -362,7 +362,7 @@ def process_operations(state: BeaconState, body: BeaconBlockBody) -> None:
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for_ops(body.deposits, process_deposit)
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for_ops(body.voluntary_exits, process_voluntary_exit)
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# Limit is dynamic based on active shard count
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assert len(body.shard_headers) <= 4 * get_active_shard_count(state, get_current_epoch(state))
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assert len(body.shard_headers) <= MAX_SHARD_HEADERS_PER_SHARD * get_active_shard_count(state, get_current_epoch(state))
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for_ops(body.shard_headers, process_shard_header)
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# See custody game spec.
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