lint problem fixed
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@ -136,7 +136,7 @@ def is_valid_fraud_proof(beacon_state: BeaconState,
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if offset_index == 0:
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if offset_index == 0:
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shard = get_shard(beacon_state, attestation)
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shard = get_shard(beacon_state, attestation)
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shard_states = beacon_parent_block.body.shard_transitions[shard].shard_states
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shard_states = beacon_parent_block.body.shard_transitions[shard].shard_states
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shard_state = shard_states[len(shard_states)-1]
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shard_state = shard_states[len(shard_states) - 1]
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else:
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else:
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shard_state = transition.shard_states[offset_index - 1] # Not doing the actual state updates here.
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shard_state = transition.shard_states[offset_index - 1] # Not doing the actual state updates here.
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