minor var fix (#136)

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Danny Ryan 2018-11-16 08:23:28 +09:00 committed by GitHub
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@ -463,7 +463,7 @@ We also define two functions for retrieving data from the state:
```python ```python
def get_shards_and_committees_for_slot(state: BeaconState, def get_shards_and_committees_for_slot(state: BeaconState,
slot: int) -> List[ShardAndCommittee]: slot: int) -> List[ShardAndCommittee]:
earliest_slot_in_array = state.last_state_recalculation - CYCLE_LENGTH earliest_slot_in_array = state.last_state_recalculation_slot - CYCLE_LENGTH
assert earliest_slot_in_array <= slot < earliest_slot_in_array + CYCLE_LENGTH * 2 assert earliest_slot_in_array <= slot < earliest_slot_in_array + CYCLE_LENGTH * 2
return state.shard_and_committee_for_slots[slot - earliest_slot_in_array] return state.shard_and_committee_for_slots[slot - earliest_slot_in_array]