Split off fork choice in a separate document
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@ -104,8 +104,6 @@
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- [`Eth2Genesis` log](#eth2genesis-log)
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- [Vyper code](#vyper-code)
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- [On genesis](#on-genesis)
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- [Beacon chain processing](#beacon-chain-processing)
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- [Beacon chain fork choice rule](#beacon-chain-fork-choice-rule)
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- [Beacon chain state transition function](#beacon-chain-state-transition-function)
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- [State caching](#state-caching)
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- [Per-epoch processing](#per-epoch-processing)
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@ -210,7 +208,6 @@ These configurations are updated for releases, but may be out of sync during `de
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| Name | Value | Unit | Duration |
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| - | - | :-: | :-: |
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| `SECONDS_PER_SLOT` | `6` | seconds | 6 seconds |
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| `MIN_ATTESTATION_INCLUSION_DELAY` | `2**2` (= 4) | slots | 24 seconds |
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| `SLOTS_PER_EPOCH` | `2**6` (= 64) | slots | 6.4 minutes |
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| `MIN_SEED_LOOKAHEAD` | `2**0` (= 1) | epochs | 6.4 minutes |
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@ -1351,82 +1348,6 @@ def get_genesis_beacon_state(genesis_validator_deposits: List[Deposit],
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return state
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```
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## Beacon chain processing
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The beacon chain is the system chain for Ethereum 2.0. The main responsibilities of the beacon chain are as follows:
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* Store and maintain the registry of [validators](#dfn-validator)
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* Process crosslinks (see above)
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* Process its per-block consensus, as well as the finality gadget
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Processing the beacon chain is similar to processing the Ethereum 1.0 chain. Clients download and process blocks and maintain a view of what is the current "canonical chain", terminating at the current "head". However, because of the beacon chain's relationship with Ethereum 1.0, and because it is a proof-of-stake chain, there are differences.
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For a beacon chain block, `block`, to be processed by a node, the following conditions must be met:
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* The parent block with root `block.previous_block_root` has been processed and accepted.
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* An Ethereum 1.0 block pointed to by the `state.latest_eth1_data.block_hash` has been processed and accepted.
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* The node's Unix time is greater than or equal to `state.genesis_time + block.slot * SECONDS_PER_SLOT`. (Note that leap seconds mean that slots will occasionally last `SECONDS_PER_SLOT + 1` or `SECONDS_PER_SLOT - 1` seconds, possibly several times a year.)
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If these conditions are not met, the client should delay processing the beacon block until the conditions are all satisfied.
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Beacon block production is significantly different because of the proof-of-stake mechanism. A client simply checks what it thinks is the canonical chain when it should create a block and looks up what its slot number is; when the slot arrives, it either proposes or attests to a block as required. Note that this requires each node to have a clock that is roughly (i.e. within `SECONDS_PER_SLOT` seconds) synchronized with the other nodes.
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### Beacon chain fork choice rule
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The beacon chain fork choice rule is a hybrid that combines justification and finality with Latest Message Driven (LMD) Greediest Heaviest Observed SubTree (GHOST). At any point in time a [validator](#dfn-validator) `v` subjectively calculates the beacon chain head as follows.
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* Abstractly define `Store` as the type of storage object for the chain data and `store` be the set of attestations and blocks that the [validator](#dfn-validator) `v` has observed and verified (in particular, block ancestors must be recursively verified). Attestations not yet included in any chain are still included in `store`.
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* Let `finalized_head` be the finalized block with the highest epoch. (A block `B` is finalized if there is a descendant of `B` in `store` the processing of which sets `B` as finalized.)
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* Let `justified_head` be the descendant of `finalized_head` with the highest epoch that has been justified for at least 1 epoch. (A block `B` is justified if there is a descendant of `B` in `store` the processing of which sets `B` as justified.) If no such descendant exists set `justified_head` to `finalized_head`.
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* Let `get_ancestor(store: Store, block: BeaconBlock, slot: Slot) -> BeaconBlock` be the ancestor of `block` with slot number `slot`. The `get_ancestor` function can be defined recursively as:
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```python
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def get_ancestor(store: Store, block: BeaconBlock, slot: Slot) -> BeaconBlock:
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"""
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Get the ancestor of ``block`` with slot number ``slot``; return ``None`` if not found.
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"""
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if block.slot == slot:
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return block
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elif block.slot < slot:
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return None
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else:
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return get_ancestor(store, store.get_parent(block), slot)
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```
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* Let `get_latest_attestation(store: Store, index: ValidatorIndex) -> Attestation` be the attestation with the highest slot number in `store` from the validator with the given `index`. If several such attestations exist, use the one the [validator](#dfn-validator) `v` observed first.
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* Let `get_latest_attestation_target(store: Store, index: ValidatorIndex) -> BeaconBlock` be the target block in the attestation `get_latest_attestation(store, index)`.
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* Let `get_children(store: Store, block: BeaconBlock) -> List[BeaconBlock]` returns the child blocks of the given `block`.
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* Let `justified_head_state` be the resulting `BeaconState` object from processing the chain up to the `justified_head`.
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* The `head` is `lmd_ghost(store, justified_head_state, justified_head)` where the function `lmd_ghost` is defined below. Note that the implementation below is suboptimal; there are implementations that compute the head in time logarithmic in slot count.
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```python
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def lmd_ghost(store: Store, start_state: BeaconState, start_block: BeaconBlock) -> BeaconBlock:
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"""
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Execute the LMD-GHOST algorithm to find the head ``BeaconBlock``.
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"""
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validators = start_state.validator_registry
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active_validator_indices = get_active_validator_indices(validators, slot_to_epoch(start_state.slot))
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attestation_targets = [(i, get_latest_attestation_target(store, i)) for i in active_validator_indices]
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# Use the rounded-balance-with-hysteresis supplied by the protocol for fork
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# choice voting. This reduces the number of recomputations that need to be
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# made for optimized implementations that precompute and save data
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def get_vote_count(block: BeaconBlock) -> int:
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return sum(
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start_state.validator_registry[validator_index].high_balance
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for validator_index, target in attestation_targets
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if get_ancestor(store, target, block.slot) == block
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)
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head = start_block
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while 1:
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children = get_children(store, head)
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if len(children) == 0:
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return head
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# Ties broken by favoring block with lexicographically higher root
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head = max(children, key=lambda x: (get_vote_count(x), hash_tree_root(x)))
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```
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## Beacon chain state transition function
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We now define the state transition function. At a high level, the state transition is made up of four parts:
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