Fix `get_genesis_beacon_state` and minor refactoring
This commit is contained in:
parent
63412d9b9e
commit
5ea5746fdd
|
@ -1565,7 +1565,7 @@ def get_genesis_beacon_state(genesis_validator_deposits: List[Deposit],
|
|||
process_deposit(state, deposit)
|
||||
|
||||
# Process genesis activations
|
||||
for validator_index in state.validator_registry:
|
||||
for validator_index in range(len(state.validator_registry)):
|
||||
if get_effective_balance(state, validator_index) >= MAX_DEPOSIT_AMOUNT:
|
||||
activate_validator(state, validator_index, is_genesis=True)
|
||||
|
||||
|
@ -2019,7 +2019,8 @@ Run the following function:
|
|||
|
||||
```python
|
||||
def update_registry(state: BeaconState) -> None:
|
||||
activation_queue = sorted([validator for _, validator in enumerate(validators) if
|
||||
activation_queue = sorted([
|
||||
validator for validator in state.validator_registry if
|
||||
validator.activation_epoch == FAR_FUTURE_EPOCH and
|
||||
validator.activation_eligibility_epoch != FAR_FUTURE_EPOCH and
|
||||
validator.activation_eligibility_epoch > state.finalized_epoch
|
||||
|
|
Loading…
Reference in New Issue