More python typos!
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@ -2268,7 +2268,7 @@ def should_update_validator_registry(state: BeaconState) -> bool:
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if state.finalized_epoch <= state.validator_registry_update_epoch:
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if state.finalized_epoch <= state.validator_registry_update_epoch:
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return False
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return False
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# Must have processed new crosslinks on all shards of the current epoch
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# Must have processed new crosslinks on all shards of the current epoch
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shards_to_check [
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shards_to_check = [
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(state.current_shuffling_start_shard + i) % SHARD_COUNT
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(state.current_shuffling_start_shard + i) % SHARD_COUNT
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for i in range(get_current_epoch_committee_count(state))
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for i in range(get_current_epoch_committee_count(state))
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]
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]
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@ -2340,7 +2340,7 @@ def update_registry_and_shuffling_data(state: BeaconState) -> None:
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state.current_shuffling_epoch = next_epoch
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state.current_shuffling_epoch = next_epoch
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state.current_shuffling_start_shard = (
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state.current_shuffling_start_shard = (
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state.current_shuffling_start_shard +
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state.current_shuffling_start_shard +
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get_current_epoch_committee_count(state)) % SHARD_COUNT
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get_current_epoch_committee_count(state) % SHARD_COUNT
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)
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)
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state.current_shuffling_seed = generate_seed(state, state.current_shuffling_epoch)
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state.current_shuffling_seed = generate_seed(state, state.current_shuffling_epoch)
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else:
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else:
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