Update 1_shard-data-chains.md

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@ -83,9 +83,9 @@ This document describes the shard transition function (data layer only) and the
### State list lengths
| Name | Value | Unit |
| - | - | :-: |
| `HISTORY_ACCUMULATOR_VECTOR` | `2**6` (= 64) | state tree maximum depth |
| Name | Value |
| - | - |
| `HISTORY_ACCUMULATOR_DEPTH` | `2**6` (= 64) |
### Rewards and penalties
@ -111,8 +111,8 @@ class ShardBlock(FlatContainer):
beacon_block_root: Hash
parent_root: Hash
state_root: Hash
block_size_sum: uint64
body: List[byte, MAX_SHARD_BLOCK_SIZE - SHARD_HEADER_SIZE]
block_size_sum: uint64
aggregation_bits: Bitvector[2 * MAX_PERIOD_COMMITTEE_SIZE]
attestations: BLSSignature
signature: BLSSignature
@ -127,8 +127,8 @@ class ShardBlockHeader(FlatContainer):
beacon_block_root: Hash
parent_root: Hash
state_root: Hash
block_size_sum: uint64
body_root: Hash
block_size_sum: uint64
aggregation_bits: Bitvector[2 * MAX_PERIOD_COMMITTEE_SIZE]
attestations: BLSSignature
signature: BLSSignature
@ -140,7 +140,7 @@ class ShardBlockHeader(FlatContainer):
class ShardState(FlatContainer):
shard: Shard
slot: ShardSlot
history_accumulator: Vector[Hash, HISTORY_ACCUMULATOR_VECTOR]
history_accumulator: Vector[Hash, HISTORY_ACCUMULATOR_DEPTH]
latest_block_header: ShardBlockHeader
block_size_sum: uint64
# Fees and rewards
@ -271,7 +271,7 @@ def process_shard_slots(shard_state: ShardState, slot: ShardSlot) -> None:
assert shard_state.slot <= slot
while shard_state.slot < slot:
process_shard_slot(shard_state)
# Process period on the start slot of the next period
# Process shard period on the start slot of the next shard period
if (shard_state.slot + 1) % (SHARD_SLOTS_PER_EPOCH * EPOCHS_PER_SHARD_PERIOD) == 0:
process_shard_period(shard_state)
shard_state.slot += ShardSlot(1)
@ -285,7 +285,7 @@ def process_shard_slot(shard_state: ShardState) -> None:
shard_state.latest_block_header.state_root = previous_state_root
# Cache state root in history accumulator
depth = 0
while shard_state.slot % 2**depth == 0 and depth < HISTORY_ACCUMULATOR_VECTOR:
while shard_state.slot % 2**depth == 0 and depth < HISTORY_ACCUMULATOR_DEPTH:
shard_state.history_accumulator[depth] = previous_state_root
depth += 1
```
@ -294,7 +294,7 @@ def process_shard_slot(shard_state: ShardState) -> None:
```python
def process_shard_period(shard_state: ShardState) -> None:
# Rotate rewards and fees
# Rotate committee deltas
shard_state.older_committee_deltas = shard_state.newer_committee_deltas
shard_state.newer_committee_deltas = [GweiDelta(0) for _ in range(MAX_PERIOD_COMMITTEE_SIZE)]
```
@ -328,20 +328,19 @@ def process_shard_block_header(beacon_state: BeaconState, shard_state: ShardStat
beacon_block_root=block.beacon_block_root,
parent_root=block.parent_root,
# `state_root` is zeroed and overwritten in the next `process_shard_slot` call
block_size_sum=block.block_size_sum,
body_root=hash_tree_root(block.body),
block_size_sum=block.block_size_sum,
aggregation_bits=block.aggregation_bits,
attestations=block.attestations,
# `signature` is zeroed
)
# Verify the sum of the block sizes since genesis
shard_state.block_size_sum += SHARD_HEADER_SIZE + len(block.body)
shard_state.block_size_sum += SHARD_HEADER_SIZE + len(block.body)
assert block.block_size_sum == shard_state.block_size_sum
# Verify proposer signature
proposer_index = get_shard_proposer_index(beacon_state, shard_state.shard, block.slot)
pubkey = beacon_state.validators[proposer_index].pubkey
domain = get_domain(beacon_state, DOMAIN_SHARD_PROPOSER, compute_epoch_of_shard_slot(block.slot))
assert bls_verify(pubkey, hash_tree_root(block.block), block.proposer, domain)
assert bls_verify(beacon_state.validators[proposer_index].pubkey, signing_root(block), block.signature, domain)
```
#### Attestations
@ -376,8 +375,8 @@ def process_shard_block_body(beacon_state: BeaconState, shard_state: ShardState,
# Verify block body size is a multiple of the header size
assert len(block.body) % SHARD_HEADER_SIZE == 0
# Apply proposer block body fee
proposer_index = get_shard_proposer_index(beacon_state, shard_state.shard, block.slot)
block_body_fee = shard_state.block_body_price * len(block.body) // MAX_SHARD_BLOCK_SIZE
proposer_index = get_shard_proposer_index(beacon_state, shard_state.shard, block.slot)
process_delta(beacon_state, shard_state, proposer_index, -block_body_fee) # Burn
process_delta(beacon_state, shard_state, proposer_index, block_body_fee // PROPOSER_REWARD_QUOTIENT) # Reward
# Calculate new block body price
@ -385,7 +384,7 @@ def process_shard_block_body(beacon_state: BeaconState, shard_state: ShardState,
QUOTIENT = MAX_SHARD_BLOCK_SIZE * BLOCK_BODY_PRICE_QUOTIENT
price_delta = GweiDelta(shard_state.block_body_price * (block_size - SHARD_BLOCK_SIZE_TARGET) // QUOTIENT)
if price_delta > 0:
# The maximum block body price caps the amount burnt on fees within a period
# The maximum block body price caps the amount burnt on fees within a shard period
MAX_BLOCK_BODY_PRICE = MAX_EFFECTIVE_BALANCE // EPOCHS_PER_SHARD_PERIOD // SHARD_SLOTS_PER_EPOCH
shard_state.block_body_price = Gwei(min(MAX_BLOCK_BODY_PRICE, shard_state.block_body_price + price_delta))
else: