Edited as per Justin's comments
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@ -916,7 +916,7 @@ def get_shuffling(seed: Hash32,
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return output
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```
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**Invariant**: if `get_shuffling(seed, validators, shard, slot)` returns some value `x`, it should return the same value `x` for the same `seed` and `shard` and possible future modifications of `validators` forever in phase 0, and until the ~1 year deletion delay in phase 1 and in the future.
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**Invariant**: if `get_shuffling(seed, validators, shard, slot)` returns some value `x`, it should return the same value `x` for the same `seed` and `shard` and possible future modifications of `validators` forever in phase 0, and until the ~1 year deletion delay in phase 2 and in the future.
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Here's a diagram of what is going on:
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@ -1207,7 +1207,7 @@ def get_initial_beacon_state(initial_validator_deposits: List[Deposit],
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randao_commitment=deposit.deposit_data.deposit_input.randao_commitment,
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poc_commitment=deposit.deposit_data.deposit_input.poc_commitment,
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)
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if get_effective_balance(state, validator_index) == MAX_DEPOSIT * GWEI_PER_ETH:
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if get_effective_balance(state, validator_index) >= MAX_DEPOSIT * GWEI_PER_ETH:
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activate_validator(state, validator_index, True)
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# set initial committee shuffling
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@ -1229,9 +1229,8 @@ First, two helper functions:
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def min_empty_validator_index(validators: List[ValidatorRecord],
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validator_balances: List[int],
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current_slot: int) -> int:
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for i, v in enumerate(validators):
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if v.withdrawal_slot + ZERO_BALANCE_VALIDATOR_TTL <= current_slot:
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return i
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# In phase 2, add logic that seeks the lowest-index validator that
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# has been withdrawn for more than ~1 year
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return None
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```
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@ -1329,12 +1328,10 @@ def process_deposit(state: BeaconState,
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_Note that all functions in this section mutate `state`_.
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```python
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def activate_validator(state: BeaconState, index: int, immediate: bool) -> None:
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def activate_validator(state: BeaconState, index: int, genesis: bool) -> None:
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validator = state.validator_registry[index]
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if validator.activation_slot <= state.slot:
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return
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validator.activation_slot = state.slot + (0 if immediate else ENTRY_EXIT_DELAY)
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validator.activation_slot = GENESIS_SLOT if genesis else (state.slot + ENTRY_EXIT_DELAY)
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state.validator_registry_delta_chain_tip = hash_tree_root(
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ValidatorRegistryDeltaBlock(
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current_validator_registry_delta_chain_tip=state.validator_registry_delta_chain_tip,
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@ -1364,13 +1361,15 @@ def exit_validator(state: BeaconState, index: int) -> None:
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# The following updates only occur if not previous exited
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state.validator_registry_exit_count += 1
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validator.exit_count = state.validator_registry_exit_count
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state.validator_registry_delta_chain_tip = get_new_validator_registry_delta_chain_tip(
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state.validator_registry_delta_chain_tip = hash_tree_root(
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ValidatorRegistryDeltaBlock(
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current_validator_registry_delta_chain_tip=state.validator_registry_delta_chain_tip,
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validator_index=index,
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pubkey=validator.pubkey,
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slot=validator.exit_slot,
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flag=EXIT,
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)
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)
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state.validator_registry_exit_count += 1
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# Remove validator from persistent committees
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@ -1384,18 +1383,20 @@ def exit_validator(state: BeaconState, index: int) -> None:
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```python
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def penalize_validator(state: BeaconState, index: int) -> None:
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exit_validator(state, index)
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validator = state.validator_registry[index]
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state.latest_penalized_exit_balances[(state.slot // EPOCH_LENGTH) % LATEST_PENALIZED_EXIT_LENGTH] += get_effective_balance(state, index)
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whistleblower_index = get_beacon_proposer_index(state, state.slot)
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whistleblower_reward = get_effective_balance(state, index) // WHISTLEBLOWER_REWARD_QUOTIENT
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state.validator_balances[whistleblower_index] += whistleblower_reward
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state.validator_balances[index] -= whistleblower_reward
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state.validator_registry[index].penalized_slot = state.slot
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validator.penalized_slot = state.slot
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```
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```python
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def prepare_validator_for_withdrawal(state: BeaconState, index: int) -> None:
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state.validator_registry[index].status_flags |= WITHDRAWABLE
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validator = state.validator_registry[index]
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validator.status_flags |= WITHDRAWABLE
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```
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## Per-slot processing
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@ -1749,7 +1750,7 @@ def process_penalties_and_exits(state: BeaconState) -> None:
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for i, validator in enumerate(validators):
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if (state.slot // EPOCH_LENGTH) - (validator.penalized_slot // EPOCH_LENGTH) == LATEST_PENALIZED_EXIT_LENGTH // 2:
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e = (state.slot // EPOCH_LENGTH) % LATEST_PENALIZED_EXIT_LENGTH
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total_at_start = state.latest_penalized_exit_balances[(e+1)%LATEST_PENALIZED_EXIT_LENGTH]
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total_at_start = state.latest_penalized_exit_balances[(e + 1) % LATEST_PENALIZED_EXIT_LENGTH]
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total_at_end = state.latest_penalized_exit_balances[e]
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total_penalties = total_at_end - total_at_start
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penalty = get_effective_balance(state, i) * min(total_penalties * 3, total_balance) // total_balance
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