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# Ethereum 2.0 Phase 1 -- The Beacon Chain with Shards
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**Notice**: This document is a work-in-progress for researchers and implementers.
## Table of contents
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- [Introduction ](#introduction )
- [Custom types ](#custom-types )
- [Configuration ](#configuration )
- [Updated containers ](#updated-containers )
- [New containers ](#new-containers )
- [Helper functions ](#helper-functions )
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## Introduction
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This document describes the extensions made to the Phase 0 design of The Beacon Chain to support data sharding.
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## Custom types
We define the following Python custom types for type hinting and readability:
| Name | SSZ equivalent | Description |
| - | - | - |
| `Shard` | `uint64` | a shard number |
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## Configuration
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Configuration is not namespaced. Instead it is strictly an extension;
no constants of phase 0 change, but new constants are adopted for changing behaviors.
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### Misc
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| Name | Value |
| - | - |
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| `MAX_SHARDS` | `uint64(2**10)` (= 1024) |
| `INITIAL_ACTIVE_SHARDS` | `uint64(2**6)` (= 64) |
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| `GASPRICE_ADJUSTMENT_COEFFICIENT` | `uint64(2**3)` (= 2) |
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### Shard block configs
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| Name | Value | Notes |
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| - | - | - |
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| `POINTS_PER_SAMPLE` | `uint64(2**3)` (= 8) | 31 * 8 = 248 bytes |
| `MAX_SAMPLES_PER_BLOCK` | `uint64(2**11)` (= 2,048) | 248 * 2,048 = 507,904 bytes |
| `TARGET_SAMPLES_PER_BLOCK` | `uint64(2**10)` (= 1,024) | 248 * 1,024 = 253,952 bytes |
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### Precomputed size verification points
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| Name | Value |
| - | - |
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| `SIZE_CHECK_POINTS` | Type `List[G2, MAX_SAMPLES_PER_BLOCK + 1]` ; TO BE COMPUTED |
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These points are the G2-side Kate commitments to `product[a in i...MAX_SAMPLES_PER_BLOCK] (X - w ** revbit(a))` for each `i` in `[0...MAX_SAMPLES_PER_BLOCK]` , where `w` is the root of unity and `revbit` is the reverse-bit-order function.
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### Gwei values
| Name | Value | Unit | Description |
| - | - | - | - |
| `MAX_GASPRICE` | `Gwei(2**14)` (= 16,384) | Gwei | Max gasprice charged for an TARGET-sized shard block |
| `MIN_GASPRICE` | `Gwei(2**3)` (= 8) | Gwei | Min gasprice charged for an TARGET-sized shard block |
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### Time parameters
| Name | Value | Unit | Duration |
| - | - | :-: | :-: |
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| `SHARD_COMMITTEE_PERIOD` | `Epoch(2**8)` (= 256) | epochs | ~27 hours |
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### Domain types
| Name | Value |
| - | - |
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| `DOMAIN_SHARD_HEADER` | 0x40 |
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## Updated containers
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The following containers have updated definitions in Phase 1.
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### `AttestationData`
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```python
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class AttestationData(Container):
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slot: Slot
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index: CommitteeIndex
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# LMD GHOST vote
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beacon_block_root: Root
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# FFG vote
source: Checkpoint
target: Checkpoint
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# Shard header root
shard_header_root: Root
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```
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### `BeaconState`
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```python
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class BeaconState(phase0.BeaconState):
current_epoch_pending_headers: List[PendingHeader, MAX_PENDING_HEADERS * SLOTS_PER_EPOCH]
previous_epoch_pending_headers: List[PendingHeader, MAX_PENDING_HEADERS * SLOTS_PER_EPOCH]
confirmed_header_root: Root
shard_gasprice: uint64
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```
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## New containers
The following containers are new in Phase 1.
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### `ShardHeader`
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```python
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class ShardHeader(Container):
# Slot and shard that this header is intended for
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slot: Slot
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shard: Shard
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# Kate commitment to the data
commitment: BLSCommitment
# Length of the data in samples
length: uint64
# Proof of the length (more precisely, proof that values at
# positions >= the length all equal zero)
length_proof: BLSCommitment
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```
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### `PendingShardHeader`
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```python
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class PendingShardHeader(Container):
# Slot and shard that this header is intended for
slot: uint64
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shard: Shard
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# Kate commitment to the data
commitment: BLSCommitment
# hash_tree_root of the ShardHeader (stored so that attestations
# can be checked against it)
root: Hash
# Length of the data in samples
length: uint64
# Who voted for the header
votes: Bitlist[MAX_COMMITTEE_SIZE]
# Has this header been confirmed?
confirmed: bool
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```
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## Helper functions
### Misc
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#### `compute_previous_slot`
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```python
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def compute_previous_slot(slot: Slot) -> Slot:
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if slot > 0:
return Slot(slot - 1)
else:
return Slot(0)
```
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#### `compute_shard_from_committee_index`
```python
def compute_shard_from_committee_index(state: BeaconState, index: CommitteeIndex, slot: Slot) -> Shard:
active_shards = get_active_shard_count(state)
return Shard((index + get_start_shard(state, slot)) % active_shards)
```
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#### `compute_updated_gasprice`
```python
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def compute_updated_gasprice(prev_gasprice: Gwei, shard_block_length: uint64) -> Gwei:
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if shard_block_length > TARGET_SAMPLES_PER_BLOCK:
delta = (prev_gasprice * (shard_block_length - TARGET_SAMPLES_PER_BLOCK)
// TARGET_SAMPLES_PER_BLOCK // GASPRICE_ADJUSTMENT_COEFFICIENT)
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return min(prev_gasprice + delta, MAX_GASPRICE)
else:
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delta = (prev_gasprice * (TARGET_SAMPLES_PER_BLOCK - shard_block_length)
// TARGET_SAMPLES_PER_BLOCK // GASPRICE_ADJUSTMENT_COEFFICIENT)
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return max(prev_gasprice, MIN_GASPRICE + delta) - delta
```
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#### `compute_committee_source_epoch`
```python
def compute_committee_source_epoch(epoch: Epoch, period: uint64) -> Epoch:
"""
Return the source epoch for computing the committee.
"""
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source_epoch = Epoch(epoch - epoch % period)
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if source_epoch >= period:
source_epoch -= period # `period` epochs lookahead
return source_epoch
```
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### Beacon state accessors
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#### Updated `get_committee_count_per_slot`
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```python
def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64:
"""
Return the number of committees in each slot for the given ``epoch``.
"""
return max(uint64(1), min(
get_active_shard_count(state),
uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
))
```
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#### `get_active_shard_count`
```python
def get_active_shard_count(state: BeaconState) -> uint64:
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"""
Return the number of active shards.
Note that this puts an upper bound on the number of committees per slot.
"""
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return INITIAL_ACTIVE_SHARDS
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```
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#### `get_shard_committee`
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```python
def get_shard_committee(beacon_state: BeaconState, epoch: Epoch, shard: Shard) -> Sequence[ValidatorIndex]:
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"""
Return the shard committee of the given ``epoch`` of the given ``shard``.
"""
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source_epoch = compute_committee_source_epoch(epoch, SHARD_COMMITTEE_PERIOD)
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active_validator_indices = get_active_validator_indices(beacon_state, source_epoch)
seed = get_seed(beacon_state, source_epoch, DOMAIN_SHARD_COMMITTEE)
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return compute_committee(
indices=active_validator_indices,
seed=seed,
index=shard,
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count=get_active_shard_count(beacon_state),
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)
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```
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#### `get_shard_proposer_index`
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```python
def get_shard_proposer_index(beacon_state: BeaconState, slot: Slot, shard: Shard) -> ValidatorIndex:
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"""
Return the proposer's index of shard block at ``slot``.
"""
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epoch = compute_epoch_at_slot(slot)
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committee = get_shard_committee(beacon_state, epoch, shard)
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seed = hash(get_seed(beacon_state, epoch, DOMAIN_SHARD_COMMITTEE) + uint_to_bytes(slot))
r = bytes_to_uint64(seed[:8])
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return committee[r % len(committee)]
```
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#### `get_committee_count_delta`
```python
def get_committee_count_delta(state: BeaconState, start_slot: Slot, stop_slot: Slot) -> uint64:
"""
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Return the sum of committee counts in range ``[start_slot, stop_slot)``.
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"""
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return uint64(sum(
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get_committee_count_per_slot(state, compute_epoch_at_slot(Slot(slot)))
for slot in range(start_slot, stop_slot)
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))
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```
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#### `get_start_shard`
```python
def get_start_shard(state: BeaconState, slot: Slot) -> Shard:
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"""
Return the start shard at ``slot``.
"""
current_epoch_start_slot = compute_start_slot_at_epoch(get_current_epoch(state))
active_shard_count = get_active_shard_count(state)
if current_epoch_start_slot == slot:
return state.current_epoch_start_shard
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elif slot > current_epoch_start_slot:
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# Current epoch or the next epoch lookahead
shard_delta = get_committee_count_delta(state, start_slot=current_epoch_start_slot, stop_slot=slot)
return Shard((state.current_epoch_start_shard + shard_delta) % active_shard_count)
else:
# Previous epoch
shard_delta = get_committee_count_delta(state, start_slot=slot, stop_slot=current_epoch_start_slot)
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max_committees_per_slot = active_shard_count
max_committees_in_span = max_committees_per_slot * (current_epoch_start_slot - slot)
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return Shard(
# Ensure positive
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(state.current_epoch_start_shard + max_committees_in_span - shard_delta)
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% active_shard_count
)
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```
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### Predicates
### Block processing
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```python
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def process_block(state: BeaconState, block: BeaconBlock) -> None:
process_block_header(state, block)
process_randao(state, block.body)
process_eth1_data(state, block.body)
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process_light_client_aggregate(state, block.body)
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process_operations(state, block.body)
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```
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#### Operations
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```python
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def process_operations(state: BeaconState, body: BeaconBlockBody) -> None:
# Verify that outstanding deposits are processed up to the maximum number of deposits
assert len(body.deposits) == min(MAX_DEPOSITS, state.eth1_data.deposit_count - state.eth1_deposit_index)
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def for_ops(operations: Sequence[Any], fn: Callable[[BeaconState, Any], None]) -> None:
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for operation in operations:
fn(state, operation)
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for_ops(body.proposer_slashings, process_proposer_slashing)
for_ops(body.attester_slashings, process_attester_slashing)
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# New attestation processing
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for_ops(body.attestations, process_attestation)
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for_ops(body.deposits, process_deposit)
for_ops(body.voluntary_exits, process_voluntary_exit)
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# See custody game spec.
process_custody_game_operations(state, body)
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process_shard_transitions(state, body.shard_transitions, body.attestations)
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# TODO process_operations(body.shard_receipt_proofs, process_shard_receipt_proofs)
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```
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### New Attestation processing
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#### Updated `process_attestation`
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```python
def process_attestation(state: BeaconState, attestation: Attestation) -> None:
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phase0.process_attestation(state, attestation)
update_pending_votes(
state=state,
attestation: Attestation,
root=,
aggregation_bits=attestation.aggregation_bits
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)
```
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#### `update_pending_votes`
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```python
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def update_pending_votes(state: BeaconState,
attestation: Attestation) -> None:
if slot_to_epoch(slot) == get_current_epoch(state):
pending_headers = state.current_epoch_pending_headers
else:
pending_headers = state.previous_epoch_pending_headers
# Create or update the PendingShardHeader object
pending_header_index = None
for index, header in enumerate(pending_headers):
if header.root == attestation.data.shard_header_root:
pending_header_index = index
break
assert pending_header_index is not None
pending_header = pending_headers[pending_header_index]
assert pending_header.slot == attestation.data.slot + 1
assert pending_header.shard == compute_shard_from_committee_index(
state,
attestation.data.index,
attestation.data.slot
)
pending_header.votes = bitwise_or(
pending_header.votes,
attestation.aggregation_bits
)
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# Check if the PendingShardHeader is eligible for expedited confirmation
# Requirement 1: nothing else confirmed
all_candidates = [
c for c in pending_headers if
(c.slot, c.shard) == (pending_header.slot, pending_header.shard)
]
if True not in [c.confirmed for c in all_candidates]:
# Requirement 2: >= 2/3 of balance attesting
participants = get_attesting_indices(state, data, pending_commitment.votes)
participants_balance = get_total_balance(state, participants)
full_committee = get_beacon_committee(state, data.slot, data.shard)
full_committee_balance = get_total_balance(state, full_committee)
if participants_balance * 2 > full_committee_balance:
pending_header.confirmed = True
```
#### `process_shard_data_commitment`
```python
def process_shard_data_commitment(state: BeaconState,
signed_header: Signed[ShardDataHeader]) -> None:
header = signed_header.message
header_root = hash_tree_root(header)
# Verify signature
signer_index = get_shard_proposer_index(state, header.slot, header.shard)
assert bls.Verify(
state.validators[signer_index].pubkey,
compute_signing_root(header, get_domain(state, DOMAIN_SHARD_HEADER)),
signed_header.signature
)
# Verify length of the header
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assert (
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bls.Pairing(header.length_proof, SIZE_CHECK_POINTS[header.length]) ==
bls.Pairing(header.commitment, G2_ONE)
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)
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# Get the correct pending header list
if slot_to_epoch(header.slot) == get_current_epoch(state):
pending_headers = state.current_epoch_pending_headers
else:
pending_headers = state.previous_epoch_pending_headers
# Check that this header is not yet in the pending list
for pending_header in pending_headers:
assert header_root != pending_header.root
# Include it in the pending list
committee_length = len(get_beacon_committee(state, header.slot, header.shard))
pending_headers.append(PendingShardHeader(
slot=header.slot,
shard=header.shard,
commitment=header.commitment,
root=header_root,
length=header.length,
votes=Bitlist[MAX_COMMITTEE_SIZE]([0] * committee_length),
confirmed=False
))
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```
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### Shard transition processing
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##### New default validator for deposits
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```python
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def get_validator_from_deposit(state: BeaconState, deposit: Deposit) -> Validator:
amount = deposit.data.amount
effective_balance = min(amount - amount % EFFECTIVE_BALANCE_INCREMENT, MAX_EFFECTIVE_BALANCE)
next_custody_secret_to_reveal = get_custody_period_for_validator(
ValidatorIndex(len(state.validators)),
get_current_epoch(state),
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)
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return Validator(
pubkey=deposit.data.pubkey,
withdrawal_credentials=deposit.data.withdrawal_credentials,
activation_eligibility_epoch=FAR_FUTURE_EPOCH,
activation_epoch=FAR_FUTURE_EPOCH,
exit_epoch=FAR_FUTURE_EPOCH,
withdrawable_epoch=FAR_FUTURE_EPOCH,
effective_balance=effective_balance,
next_custody_secret_to_reveal=next_custody_secret_to_reveal,
all_custody_secrets_revealed_epoch=FAR_FUTURE_EPOCH,
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)
```
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### Epoch transition
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This epoch transition overrides the phase0 epoch transition:
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```python
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def process_epoch(state: BeaconState) -> None:
process_justification_and_finalization(state)
process_rewards_and_penalties(state)
process_registry_updates(state)
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# Proof of custody
process_reveal_deadlines(state)
process_challenge_deadlines(state)
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process_slashings(state)
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# Sharding
process_pending_headers(state)
charge_confirmed_header_fees(state)
reset_pending_headers(state)
# Final updates
# Phase 0
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process_eth1_data_reset(state)
process_effective_balance_updates(state)
process_slashings_reset(state)
process_randao_mixes_reset(state)
process_historical_roots_update(state)
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process_participation_record_updates(state)
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# Proof of custody
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process_custody_final_updates(state)
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# Update current_epoch_start_shard
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state.current_epoch_start_shard = get_start_shard(state, Slot(state.slot + 1))
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```
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#### Pending headers
```python
def process_pending_headers(state: BeaconState):
for slot in range(SLOTS_PER_EPOCH):
for shard in range(SHARD_COUNT):
# Pending headers for this (slot, shard) combo
candidates = [
c for c in state.previous_epoch_pending_headers if
(c.slot, c.shard) == (slot, shard)
]
if True not in [c.confirmed for c in candidates]:
# The entire committee (and its balance)
full_committee = get_beacon_committee(state, slot, shard)
full_committee_balance = get_total_balance(state, full_committee)
# The set of voters who voted for each header
# (and their total balances)
voting_sets = [
[v for i, v in enumerate(full_committee) if c.votes[i]]
for c in candidates
]
voting_balances = [
get_total_balance(state, voters)
for voters in voting_sets
]
# Get the index with the most total balance voting for them.
# NOTE: if two choices get exactly the same voting balance,
# the candidate earlier in the list wins
if max(voting_balances) > 0:
winning_index = voting_balances.index(max(voting_balances))
else:
# If no votes, zero wins
winning_index = [c.root for c in candidates].index(Root())
candidates[winning_index].confirmed = True
confirmed_headers = Vector[
Vector[PendingShardHeader, SLOTS_PER_EPOCH], MAX_SHARDS
]()
for c in state.previous_epoch_pending_headers:
if c.confirmed:
confirmed_headers[c.shard][c.slot % SLOTS_PER_EPOCH] = c
state.confirmed_header_root = hash_tree_root(confirmed_headers)
```
```python
def charge_confirmed_header_fees(state: BeaconState) -> None:
new_gasprice = state.shard_gasprice
for slot in range(SLOTS_PER_EPOCH):
for shard in range(SHARD_COUNT):
confirmed_candidates = [
c for c in state.previous_epoch_pending_headers if
(c.slot, c.shard, c.confirmed) == (slot, shard, True)
]
if confirmed_candidates:
candidate = confirmed_candidates[0]
# Charge EIP 1559 fee
proposer = get_shard_proposer(state, slot, shard)
fee = (
(state.shard_gasprice * candidates[i].length) //
TARGET_SAMPLES_PER_BLOCK
)
decrease_balance(state, proposer, fee)
new_gasprice = compute_updated_gasprice(
new_gasprice,
candidates[i].length
)
state.shard_gasprice = new_gasprice
```
```python
def reset_pending_headers(state: BeaconState):
state.previous_epoch_pending_headers = state.current_epoch_pending_headers
shards = [
compute_shard_from_committee_index(state, index, slot)
for i in range()
state,
attestation.data.index,
attestation.data.slot
)
state.current_epoch_pending_headers = []
# Add dummy "empty" PendingAttestations
# (default to vote for if no shard header availabl)
for slot in range(SLOTS_IN_EPOCH):
for index in range(get_committee_count_per_slot(get_current_epoch(state))):
shard = compute_shard_from_committee_index(state, index, slot)
committee_length = len(get_beacon_committee(
state,
header.slot,
header.shard
))
state.current_epoch_pending_headers.append(PendingShardHeader(
slot=slot,
shard=shard,
commitment=BLSCommitment(),
root=Root(),
length=0,
votes=Bitlist[MAX_COMMITTEE_SIZE]([0] * committee_length),
confirmed=False
))
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```
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#### Custody game updates
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`process_reveal_deadlines` , `process_challenge_deadlines` and `process_custody_final_updates` are defined in [the Custody Game spec ](./custody-game.md ).