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**Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)*
- [Ethereum 2.0 Phase 1 -- From Phase 0 to Phase 1 ](#ethereum-20-phase-1----from-phase-0-to-phase-1 )
- [Table of contents ](#table-of-contents )
- [Introduction ](#introduction )
- [Configuration ](#configuration )
- [Fork to Phase 1 ](#fork-to-phase-1 )
- [Fork trigger. ](#fork-trigger )
- [Upgrading the state ](#upgrading-the-state )
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# Ethereum 2.0 Phase 1 -- From Phase 0 to Phase 1
**Notice**: This document is a work-in-progress for researchers and implementers.
## Table of contents
<!-- TOC -->
TODO
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## Introduction
This document describes the process of moving from Phase 0 to Phase 1 of Ethereum 2.0.
## Configuration
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Warning: this configuration is not definitive.
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| Name | Value |
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| - | - | - |
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| `PHASE_1_FORK_VERSION` | `Version('0x01000000')` |
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| `INITIAL_ACTIVE_SHARDS` | `2**6` (= 64) |
| `INITIAL_GASPRICE` | `Gwei(10)` |
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## Fork to Phase 1
### Fork trigger.
TBD. Social consensus, along with state conditions such as epoch boundary, finality, deposits, active validator count, etc. may be part of the decision process to trigger the fork.
### Upgrading the state
After `process_slots` of Phase 0 finishes, but before the first Phase 1 block is processed, an irregular state change is made to upgrade to Phase 1.
```python
def upgrade_to_phase1(pre: phase0.BeaconState) -> BeaconState:
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epoch = get_current_epoch(pre)
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post = BeaconState(
genesis_time=pre.genesis_time,
slot=pre.slot,
fork=Fork(
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previous_version=pre.fork.current_version,
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current_version=PHASE_1_FORK_VERSION,
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epoch=epoch,
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),
# History
latest_block_header=pre.latest_block_header,
block_roots=pre.block_roots,
state_roots=pre.state_roots,
historical_roots=pre.historical_roots,
# Eth1
eth1_data=pre.eth1_data,
eth1_data_votes=pre.eth1_data_votes,
eth1_deposit_index=pre.eth1_deposit_index,
# Registry
validators=List[Validator, VALIDATOR_REGISTRY_LIMIT](
Validator(
pubkey=phase0_validator.pubkey,
withdrawal_credentials=phase0_validator.withdrawal_credentials,
effective_balance=phase0_validator.effective_balance,
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slashed=phase0_validator.slashed,
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activation_eligibility_epoch=phase0_validator.activation_eligibility_epoch,
activation_epoch=phase0_validator.activation_eligibility_epoch,
exit_epoch=phase0_validator.exit_epoch,
withdrawable_epoch=phase0_validator.withdrawable_epoch,
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next_custody_secret_to_reveal=get_custody_period_for_validator(ValidatorIndex(i), epoch),
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max_reveal_lateness=0, # TODO custody refactor. Outdated?
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) for i, phase0_validator in enumerate(pre.validators)
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),
balances=pre.balances,
# Randomness
randao_mixes=pre.randao_mixes,
# Slashings
slashings=pre.slashings,
# Attestations
# previous_epoch_attestations is cleared on upgrade.
previous_epoch_attestations=List[PendingAttestation, MAX_ATTESTATIONS * SLOTS_PER_EPOCH](),
# empty in pre state, since the upgrade is performed just after an epoch boundary.
current_epoch_attestations=List[PendingAttestation, MAX_ATTESTATIONS * SLOTS_PER_EPOCH](),
# Finality
justification_bits=pre.justification_bits,
previous_justified_checkpoint=pre.previous_justified_checkpoint,
current_justified_checkpoint=pre.current_justified_checkpoint,
finalized_checkpoint=pre.finalized_checkpoint,
# Phase 1
shard_states=List[ShardState, MAX_SHARDS](
ShardState(
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slot=pre.slot,
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gasprice=INITIAL_GASPRICE,
data=Root(),
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latest_block_root=Root(),
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) for i in range(INITIAL_ACTIVE_SHARDS)
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),
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online_countdown=[ONLINE_PERIOD] * len(pre.validators), # all online
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current_light_committee=CompactCommittee(), # computed after state creation
next_light_committee=CompactCommittee(),
# Custody game
custody_challenge_index=0,
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# exposed_derived_secrets will fully default to zeroes
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)
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next_epoch = Epoch(epoch + 1)
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post.current_light_committee = committee_to_compact_committee(post, get_light_client_committee(post, epoch))
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post.next_light_committee = committee_to_compact_committee(post, get_light_client_committee(post, next_epoch))
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return post
```