All terminology, constants, functions, and protocol mechanics defined in the [Phase 0 -- The Beacon Chain](./0_beacon-chain.md) doc are requisite for this document and used throughout. Please see the Phase 0 doc before continuing and use as a reference throughout.
Processing the beacon chain is similar to processing the Ethereum 1.0 chain. Clients download and process blocks and maintain a view of what is the current "canonical chain", terminating at the current "head". For a beacon block, `block`, to be processed by a node, the following conditions must be met:
* The parent block with root `block.previous_block_root` has been processed and accepted.
* An Ethereum 1.0 block pointed to by the `state.latest_eth1_data.block_hash` has been processed and accepted.
* The node's Unix time is greater than or equal to `state.genesis_time + block.slot * SECONDS_PER_SLOT`.
Note: Leap seconds mean that slots will occasionally last `SECONDS_PER_SLOT + 1` or `SECONDS_PER_SLOT - 1` seconds, possibly several times a year.
Note: Nodes needs to have a clock that is roughly (i.e. within `SECONDS_PER_SLOT` seconds) synchronized with the other nodes.
The beacon chain fork choice rule is a hybrid that combines justification and finality with Latest Message Driven (LMD) Greediest Heaviest Observed SubTree (GHOST). At any point in time a validator `v` subjectively calculates the beacon chain head as follows.
* Abstractly define `Store` as the type of storage object for the chain data and `store` be the set of attestations and blocks that the validator `v` has observed and verified (in particular, block ancestors must be recursively verified). Attestations not yet included in any chain are still included in `store`.
* Let `finalized_head` be the finalized block with the highest epoch. (A block `B` is finalized if there is a descendant of `B` in `store` the processing of which sets `B` as finalized.)
* Let `justified_head` be the descendant of `finalized_head` with the highest epoch that has been justified for at least 1 epoch. (A block `B` is justified if there is a descendant of `B` in `store` the processing of which sets `B` as justified.) If no such descendant exists set `justified_head` to `finalized_head`.
* Let `get_ancestor(store: Store, block: BeaconBlock, slot: Slot) -> BeaconBlock` be the ancestor of `block` with slot number `slot`. The `get_ancestor` function can be defined recursively as:
* Let `get_latest_attestation(store: Store, index: ValidatorIndex) -> Attestation` be the attestation with the highest slot number in `store` from the validator with the given `index`. If several such attestations exist, use the one the validator `v` observed first.
* Let `get_latest_attestation_target(store: Store, index: ValidatorIndex) -> BeaconBlock` be the target block in the attestation `get_latest_attestation(store, index)`.
* Let `get_children(store: Store, block: BeaconBlock) -> List[BeaconBlock]` returns the child blocks of the given `block`.
* Let `justified_head_state` be the resulting `BeaconState` object from processing the chain up to the `justified_head`.
* The `head` is `lmd_ghost(store, justified_head_state, justified_head)` where the function `lmd_ghost` is defined below. Note that the implementation below is suboptimal; there are implementations that compute the head in time logarithmic in slot count.
During genesis, justification and finality root fields within the `BeaconState` reference `ZERO_HASH` rather than a known block. `ZERO_HASH` in `previous_justified_root`, `current_justified_root`, and `finalized_root` should be considered as an alias to the root of the genesis block.