cs-codex-dist-tests/Framework/DiscordRewards/RewardRepo.cs

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using Utils;
namespace DiscordRewards
{
public class RewardRepo
{
private static string Tag => RewardConfig.UsernameTag;
public RewardConfig[] Rewards { get; } = new RewardConfig[]
{
// Filled any slot
new RewardConfig(1187039439558541498, $"{Tag} successfully filled their first slot!", new CheckConfig
{
Type = CheckType.HostFilledSlot
}),
// Finished any slot
new RewardConfig(1202286165630390339, $"{Tag} successfully finished their first slot!", new CheckConfig
{
Type = CheckType.HostFinishedSlot
}),
// Finished a sizable slot
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new RewardConfig(1202286218738405418, $"{Tag} finished their first 1GB-24h slot! (10mb/5mins for test)", new CheckConfig
{
Type = CheckType.HostFinishedSlot,
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MinSlotSize = 10.MB(),
MinDuration = TimeSpan.FromMinutes(5.0),
}),
// Posted any contract
new RewardConfig(1202286258370383913, $"{Tag} posted their first contract!", new CheckConfig
{
Type = CheckType.ClientPostedContract
}),
// Started any contract
new RewardConfig(1202286330873126992, $"A contract created by {Tag} reached Started state for the first time!", new CheckConfig
{
Type = CheckType.ClientStartedContract
}),
// Started a sizable contract
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new RewardConfig(1202286381670608909, $"A large contract created by {Tag} reached Started state for the first time! (10mb/5mins for test)", new CheckConfig
{
Type = CheckType.ClientStartedContract,
MinNumberOfHosts = 4,
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MinSlotSize = 10.MB(),
MinDuration = TimeSpan.FromMinutes(5.0),
})
};
}
}