54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
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using Utils;
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namespace DiscordRewards
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{
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public class RewardRepo
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{
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private static string Tag => RewardConfig.UsernameTag;
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public RewardConfig[] Rewards { get; } = new RewardConfig[]
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{
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// Filled any slot
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new RewardConfig(123, "Filled a slot", new CheckConfig
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{
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Type = CheckType.FilledSlot
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}),
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// Finished any slot
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new RewardConfig(124, "Finished any slot", new CheckConfig
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{
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Type = CheckType.FinishedSlot
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}),
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// Finished a sizable slot
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new RewardConfig(125, "Finished sizable slot", new CheckConfig
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{
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Type = CheckType.FinishedSlot,
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MinSlotSize = 1.GB(),
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MinDuration = TimeSpan.FromHours(24.0),
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}),
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// Posted any contract
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new RewardConfig(126, "Posted any contract", new CheckConfig
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{
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Type = CheckType.PostedContract
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}),
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// Started any contract
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new RewardConfig(127, "Started any contract", new CheckConfig
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{
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Type = CheckType.StartedContract
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}),
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// Started a sizable contract
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new RewardConfig(125, "Started sizable contract", new CheckConfig
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{
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Type = CheckType.FinishedSlot,
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MinNumberOfHosts = 4,
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MinSlotSize = 1.GB(),
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MinDuration = TimeSpan.FromHours(24.0),
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})
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};
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}
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}
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